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Roleplay assistant rphelper2
Automated event-based roleplaying.
rphelper2 is a plugin that automatically role-plays based on events. It can capture current events and act randomly in a variety of ways. You can speak "automatically", make emojis, or make custom emojis.
For example, when you are injured, you will automatically shout "Oh! Or do emojis e bleed. Of course, the specific content can be defined by yourself.
In addition, it supports custom battle calls for various skills. Previously, all of these functions had to be implemented with macros. The use of macros requires familiarity with a certain amount of lua syntax.
And it's hard to shout different words every time, which hinders role-playing in battle. And macros are also more cumbersome to modify. Now everything is different.
You can modify your Battle Call in the GUI window. You can also set the chance of a random trigger and the interval between each speech or expression. Adding a lot of battle calls to a skill will allow you to shout something different each time.
In addition, it has the following characteristics.
1. Up to 50 general events and skills for each class for each race to choose from.
2. Speech, expressions, and custom expressions are stored in each character, making them completely customizable.
3. Support custom events, such as gaining buff debuffs, losing buff debuffs, and using items or skills. You can set up role-playing content for these events in the game to enrich your play.
4. You can choose the language of the race to be used in the game, for example, you can choose between the lingua franca and the native language.
5. You can choose other localized files.
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The technical content of shouting immediately is too large, and you will be given a shouting macro with the same skills.
cast skills.
s. Bonus points! ~
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Can't do it. There are random mount macros. It can be found everywhere.
It is more difficult to shout with the mount.
It's not impossible to really do it, but it will also occupy several action bars, so it's better to pull 3 out and order it yourself.
You can write a random summon mount or a random shout. It is also possible to write them together.
That's a random one, and a random shout at the same time.
But shouting will never correspond to the mount. Since it's a randomly recruited mount, how can you tell what mount it is? If you can't judge, how can you decide what to shout?
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This requirement of yours is difficult to achieve, because since it is random, the randomness of each macro is relatively independent (you can't always write the shouting and using skills in a row), and it is impossible to shout and use the skills one by one.
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use (mount's name) y to shout.
Just one for each mount.
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y (type what you have to say).
Cast (hit the mount you want to summon, or hold down Shift and left-click on the skill).
For example, my blood elf sq's summoning war horse:
y For the glory of Sindore.
cast summons warhorses.
This is the shouting macro format, and the shouting macro is the easiest.
y (shout) ps: Adding %t before shouting means adding the name of the player you selected before shouting.
cast (skill + skill level).
For example, the salvation of my blood elf sq:
Resurrection, my warrior.
Cast Redemption (Level 1).
Seeing the shouts is Resurrection, my warrior.
After adding %t, it is.
Y %t, resurrect, my warrior.
Cast Redemption (Level 1).
Seeing the shout, it is (select player name), resurrect, my warrior.
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This is Shangmahong.
Y Ye. cast Gray War Bear.
This is the simplest macro on the horse, just use the mouse to pull the above two sentences, then press Ctrl+C (copy), press Ctrl+V (paste) in the game macro settings and then pull the icon into the action bar, it's OK, as for the gray war bear in the back, you can change it to something else, such as changing cast gray war bear to cast redemption (level 1), it becomes a saving macro.
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The trading channel in the city is destroyed once in 60 seconds.
script t,f=t or 0,f or createframe("frame")if x then x=nil else x=function() local t=gettime() if t-t>60 then sendchatmessage("The content of the shoutout","channel",nil,2) t=t end end end f:setscript("onupdate",x)
Shout for 60 seconds.
script t,f=t or 0,f or createframe("frame"If X then X=Nil else x=function() local t=gettime() if t-t>Hidden Beam60 then sendchatmessage("The content of Yu Ru's shouting","yell") t=t end end end f:setscript("onupdate",x)
Click Activate once and click Close again.
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script y1="For the Union";y2="For victory";z=random(2)
script if z==1 then sendchatmessage("For the Union","yell") end;
script if z==2 then sendchatmessage("For victory","yell") end;
That's it. It's a bit rudimentary, mainly because of the grammar of the first sentence, and I don't know how to use it, but the function is as you said, and now it's a random shout, and if you can't use it, just hi me.
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fs play to the point where you really have nothing to say.,It's just 2 buttons.,File Qinghu.。
1 .2 Very well, you have to press alt....
And what else do you want to shout?
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If you eat too much and don't digest what to shout, there is something wrong.
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This is regardless of profession. I'll give you a macro that shouts as soon as you arrive. Because I shouted at the beginning, it was very boring to get on the horse after 3 seconds.
Cast (your mount's name).
In 3 y it is said that women are clothes, and sister is a brand you can't afford to wear.
Description: Cast (your mount's name) This is mounted (read).
in 3 This is the 3 second delay (does not work on spells).
y This is a shout.
Note that y is a shout, s is a white word, g is a guild, ra is a team, p is a team, 1 is a general, 2 is a trading channel, and if you want to shout there, change y to correspond.
For example, cast (the name of your mount).
in 3 1 It is said that women are clothes, and sister is a brand that you can't afford to wear.
This is shouting on the comprehensive channel.
There is also the issue of paying attention to white spaces.
Cast (space) (your mount's name).
in (space) 3 (space) 1 (space) all say that women are clothes, and sister is a brand you can't afford to wear.
That's it.
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You just enter these ...
1 The content of the shouting.
2 The content of the shout.
y The content of the shout-out.
cast mounts.
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1 How many tigers are forced to pull out knives for red faces, how many red faces are stinky b shameless 2 How many tigers are forced to pull out knives for red faces, how many red faces are stinky b shameless Cast mount name.
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For example, shout aaaa
So that's what macros are.
showtooltip bloodthirsty.
cast bloodthirsty.
y aaaaaaaaaaaaaaaaaaaaaaaaa
in 10 /y aaaaaaaaaaaaaaaaaaaaaaaaaaa
in 20 /y aaaaaaaaaaaaaaaaaaaaaaaaaaa
in 30 /y aaaaaaaaaaaaaaaaaaaaaaaaaaa
If you want to keep shouting, then continue to add a few lines, just add a few lines after shouting, and the format is the same. If you don't need to make some skills to shout, let's remove 1 or 2 lines.
The second seems unattainable.
By the way, to add, just click once, don't keep ordering, otherwise you will shout every 10 seconds.
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