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Milk riding in the team is the main nurse for T. To what extent is the main force.
That is, if the team has a milk ride, not the 2B team leader will assign NQ brush T
Let's take a look at the detailed manipulation skills of the milk ride:
If it's a double T Marker, swipe the current T, and if it's a 5-player dungeon, you can give a melee DPS Marker and swipe T.
If it is not okay to hate the water, then mark yourself. How to see a summary of personal copies. The above is a little bit of my own experience.
Brush a small copy of T, strike with Divine Shock, and flash the effect with divine light. If the blood is so bad, use the Holy Light Technique. If it's a team dungeon.,T60% and it's been losing blood so don't use shock + flash.,Keep the holy light brushed up.,Gems are nothing better than intelligence for NQ.,Intelligence for milk riding + magic injury + crit + back to blue,It's just all in the middle + haste.。
The brainless stream of intelligence is also more dominant in the current version. For the selection of equipment, please give preference to the equipment that is + Critical + Haste + Blue Return. Hurry back to the blue to a little.,Can't be too sideways.。。
Here's the point: The difference between the admired milk ride and the water **, NB milk ride to know how to use all kinds of hands... The hand of sacrifice, the hand of protection, the hand of freedom.
If the boss stands at a critical stage, such as the boss rage, or the T debuff is multi-layered, etc., decisively invincible gives the sacrificial hand on the T. The milk rider will have a sacred sacrifice! Note that it is not a sacrificial hand, it is a divine sacrifice that is pointed out by talent.
Make a macro, open invincibility, then give the current t sacrificial hand, then open the divine sacrifice.
The other 5 people dungeon pay attention to the DPS of OT A protective hand, give freedom to the warrior, and set a shield for the warrior (I don't know that QS has a shield...) Then you're too watery. )
One more point, the NQ talent points out the trial +20% haste that. It's the second-to-last of the milk talent.,The right 8 talent points of the third layer are full.。。
Maintain the effect of Judgment throughout the process, which triggers a 20% increase in your spell release. Please judge with light. Can help melee dps heal.
There are still 70% of the large dungeons brushing T blue and paying attention to their own divine grace and pleading (I don't know? Dizzy.. I flipped through the spell book by myself and read the 80-level learned).
Pay attention to the rhythm of this version of the milk ride is not lacking in blue...
One more thing to add: QS's aura, open the corresponding resistance aura when encountering the spell boss, and pay attention to the aura mastery at the critical stage, so that you can milk easily, such as yxsl old 3 Open a dark resistance + aura mastery is completely different from whether to open the dark resistance and aura mastery.
So to sum up, the details of Warcraft determine success or failure!! Study your own spells well.,Combined with the actual dungeon, you will naturally have an experience.,The above has to be slowly experienced in the dungeon yourself!
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Because your judgment release will automatically hit the boss, the macro you need to do now is the macro that releases the **spell**t, as follows:
Target: The name of the MT.
cast: Holy Light.
If you want to release the Holy Light Flash, change the Holy Light Technique to Holy Light Flash, but since you should have a judgment acceleration in your talent, in order to ensure the safety of T, the Holy Light Technique feels better, because there are more Holy Light columns, and it is recommended that colleagues start Divine Revelation.
Target: The name of the MT.
cast: Revelation.
cast: Holy Light.
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showtooltip Divine Grace.
Cast Divine Grace.
Castsequence Holy Shock, Holy Light Flashes This. You can add a stopcasting to the second line to interrupt the current cast and release Divine Grace + Divine Shock.
Or: cast Divine Grace.
Cast Holy Shock.
stopcasting
cast a flash of holy light.
PS: Personally, I don't think there is a need to use macros for NQ.
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High-end riders don't use macros, don't use plugins.
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I've been playing NQ for six years, purely handmade! There is no nq** macro at all, and if there is, I would recommend that you don't use it! ~
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Milk ride, you have to be improvised. You can't say you're brainless and add blood there.
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NQ must not be a one-click macro. Truth.
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What you need is not a macro but a press geny.
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Macros can't do this kind of function, so it's recommended that you do it through a combination of shortcut keys.
By default, F1 and F5 are the players in the selected squad, F1 is the selected team, F2 is the second player, and so on. In the same order as you requested.
Make a macro: cast [modifier=ctrl]; [modifier=alt]: a flash of light;
Then bind a button to the macro.
Press F1 F5 to select the target, and then press this macro.
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Let's be honest, just tap on the avatar and press the spell. This kind of macro really doesn't make sense.
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There is this macro, and the writing is:
ShowTooltip Execution sentence.
cast [@mouseover,exists,nodead,help][@target,exists,help][@mouseover,exists,nodead,harm][@player] Execution sentence.
I'll explain what this macro does:
The first parenthesis [@mouseover,exists,nodead,help] means that if you point at any teammate, give him mercy**; The second parenthesis [@target,exists,help] means that if you select a teammate when the mouse is not pointing at something, show mercy to him**; The third middle bracket [@mouseover,exists,nodead,harm] means that if you have not selected a teammate, point the mouse at the enemy (or the enemy's avatar, the enemy's focus avatar), and hit the enemy with the execution sentence; The fourth middle bracket [@player] means that you have pity for yourself when you don't select a teammate and you don't point at anyone**.
But I recommend that you use the other talent of 90, the Holy Prism, because NGA says to use the prism, so I used it.
showtooltip Sacred Prism.
cast[@mouseover,exists,nodead][@target,exists,harm][@targettarget,exists,harm][@targettargettarget,eixsts,harm] sacred prism.
The effect can also be explained according to the above, but it should be noted that the Holy Prism prioritizes hitting enemies, and automatically adds health to multiple teammates; If you use it to add a single teammate, you can carry a lot of health, but nearby enemies will be aoe by you once.
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The following is the mouse designation to add blood macro, that is, riad does not need to select a target, and the mouse can directly throw ** skills when moving to the target image. (I think I've made it clear what I've said about the following macros.,It's for the grid plug-in.,If you release ** skills,,You don't need to select a target.,Mouse over the person's icon or avatar.,Or body.,Use skills directly.,You don't need to point to that person and then use it.,You can use it directly.,And then when your target is a friend.,It's a direct **,If it's a hostile target.。 )
The light flashed. #showtooltip
stopcasting
The light flashed. Holy Light showtooltip
stopcasting
Holy Light: Divine Light.
#showtooltip
stopcasting
Divine Light. Holy Shock.
#showtooltip
stopcasting
Holy Shock. Cleansing showtooltip
stopcasting
Cleansing Glory Order.
#showtooltip
stopcasting
Glorious Order. The light shines.
#showtooltip
stopcasting
The light shines. Holy Healing showtooltip
Stopcasting.
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It doesn't seem to give the macro required by the landlord, but it's actually simple:
Cast [@targettarget,harm][help] Divine Light.
For other macros, just change the name of the Divine Light to the skill you want first.
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It doesn't seem to be a judgment target for a hostile and friendly macro.
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cast [target=target,exists] skill name; [target=player] skill name.
Note that the arrow refers to the --- semicolon Hold down the key to the right of the L after shift.
All symbols must be entered in the state of English input method.
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Friend, this doesn't use macros. Directly clicking on the current MT is to brush his blood, and clicking on the alt target is to brush his own blood even if it is MT. In WOW, the default key to cast a skill on yourself is alt+the skill you chose.
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Turning on the self-casting spell in the settings is what you want.
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Holding alt is oneself, not pressing is someone else.
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You're so humorous.
The questions asked were humorous.
The question location is more humorous.
Enter the interface to find control There is an automatic self-casting point on the OK Hey there are so many whites now.
I want to be lazy at every turn, and I can't help but be lazy if I don't steal it.
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This also needs a macro. In the settings, you can put the auto-selfcast point on it.
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