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Boring, I'll write it down for you First of all**choose the arm Kai,55 powder is estimated to be the ultimate choice for the time being,Jewelry has no money to make powder on the ancient 1,Clothes 55 suits,Here I want to add double crit.,So don't choose a new set.,The power may be less.,But it's definitely easy to use.。 Judo brushing is mainly based on skill output.
Class: Eye of the Storm.
Rating: 70 Total SP TP: 6161 21
SP TP: 6070 17
Remaining sp TP: 91 4
Task sp tp: 0 0
--Physical--
Back fall, level 30
Gravator, Level 1
Wrestling Enhancement, Level 10
Grab the Mystery, Level 9
Reinforced iron skeleton, grade 5
Mandatory Back Fall, Level 1
Brute Force Grabbing, Level 10
Toss, level 26
Glide Grip, Level 10
Back Fall Enhancement, Level 1
Savage Charge, level 23
Thunderbolt elbow, level 1
Forced toss, level 1
King Kong Crush, Level 5
Spiral Comet Fall, Rank 18
Folded neck, grade 5
Forced neck folding, grade 1
Cradle of Hell, level 16
Empty winch hammer, grade 5
Rock Breaker, Level 1
Doom Storm, Tier 1
EX Savage Charge, Level 3
EX Empty Winch Hammer, Class 3
EX Spiral Comet Fall, Level 2
EX Cradle of Hell, Level 1
--Thoughts--
Nian Qi Wave, Level 1
-Rage--
Sand Throwing, Level 1
-Martial arts--
Forward kick, level 1
Uppercut, rank 1
Forced Uppercut, Level 1
Eagle Tread, Level 7
Whirlwind legs, rank 1
-Universal--
Light Armor Mastery, Level 1
Seiko, Level 3
Alchemy, Level 1
Textile, grade 3
Item dismantling, level 7
Back Jump, Level 1
Forced back-jump, level 1
Judo Light Armor Mastery, Level 1
Physical Critical Hit, Level 10
Physical Backlash, Level 10
EX Strength, Level 3
Crouched, Level 1
The rest of the points can be added by yourself.
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Skill recommendation plus points.
Description of the whirlwind legs.
1. Judo's only 360-degree skill.
Throw +5 out to force grab enemies and throw them forward, only taking damage after hitting a wall or ground, so you don't have to refill it deliberately.
Back drop + full. Out of force?
+3 for glide grabs
Back fall strengthened. Grabs full of Back Falls, Tosses, Empty Wringers, Spiral Comet Falls, and Doomsday Storm add +3 to the Overlord Judgment Clone
Blocking routes and blocking attacks.
Uppercut +5 out of force, if you want to pursue flashy combos, it must be full.
+1 for the empty hammer can be used after the whirlwind.
Savage Rush. 1. Can knock enemies into the air.
Brute-force scraping. Both 6pk and brushing are useful.
Eagle Stomp +5 Spiral Comet Fall.
Full Attack Damage Highest Skill.
Summary and analysis: This method of adding points, coupled with better technology, and people with stronger consciousness are simply killing gods and killing Buddhas when they meet Buddhas (the so-called killing is the meaning of nausea.
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Physical back fall.
Lv10 out of mandatory no objection.
Back Fall Enhancement Lv1
No objection wrestling strengthened.
Lv10 No Objection King Kong Shatter Lv5
The stiffness is too long, and there is no hegemony body, which is easy to be broken, and it is not sp to increase the violent grasp of skills.
Lv10 grabs the hegemonic body, absolutely hits, and attacks.
Glide gripping. lv10
With the spiral comet falling, it is very powerful and has a large range.
Throw lv5 out of force.
Pre-skill) attack is weak, so it's enough to do the front.
Empty Winch Lv5 (Pre-Skill) Attack is good after the revision.,If you have SP, add Thunderbolt Elbow Lv1.
Level 1 is OK, and 400% physical attack is more than enough to finish the spiral comet fall.
Follow the ranks. The combination of violence and sliding is strong.
Cradle of Hell. Plus with the level.
Very strong crack stone breaking heaven lv1
The cd is very long.,The first level is OK.,If there's extra sp, you can also grab the mystery.。
Plus with the level. Plus range and hit, with the spiral comet falls very strongly.
Doomsday Storm Lv1
The CD is too long, and it is blue, and it is not cost-effective to increase the height.
It doesn't matter if you fold your neck or not, if you raise the SP, it's gone.
Sanda uppercut.
Lv10 is forced (you can also only add 5).
There is no objection to Eagle Stepping LV10.
No objection to Whirlwind Kick Lv1.
General can consider adding physical violence, back violence, squatting, back jumping, and it's okay if you don't add it.
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Rear projection (all the way up, still the main output.) )
Rear projection offset (seems to be automatically learned?) I can't remember, but I have to learn it anyway. )
Forward fall lv1 (according to personal ideas to add, it is recommended to add only 1 level, not to do the main output.) )
Big whirlwind (all the way to add, judo eating skills.) )
Landing Enhancement (Passive skill, a big downward arrow, this skill strengthens the range and power of the rear projection and the big whirlwind when landing, it can be said to be a judo eating skill, but it is often ignored by others....If you want to keep adding, you must learn. )
Savage Rush (The name is a bit unladylike, if it's to clear the level, then you have to learn at least level 3, which is very useful.) )
Rear projection (passive ability, exclamation mark icon.) When the opponent uses a rear throw, the invincibility duration is increased and the power increases. It can be upgraded, it is recommended not to learn).
Forward fall offset (only learned level 1, of course can't learn offset).
Whirlwind offset (it's useless to learn.,The attacks are all connected to the hook.,It's enough to have a back shot to offset the emergency.,Considering the abundance of sp points.,It's okay to learn.。 )
Burning Hand (For a certain period of time, when using a throwing skill, you can eat the opponent's attack to complete the skill.) PK must add at least 1 level, ignore the customs clearance. )
Running and throwing (passive skill, extend the time of throwing skill judgment, PK must be added 3 or above, and level 1 of customs clearance.) )
Nindan-lv1 (In order to make a clone.) )
Doppelganger lv1 (to learn lightning strengthening.) )
Lightning strengthens lv1 (qigong skill, by doing a series of tasks, a cross-professional skill learned from a genius, practical, taking into account the SP consumption of 80 points, only level 1 is learned. )
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Underground into the judo plus points with the Warrior ACT2 version.
1. Back fall, 10 or 20 (20 if you are strong).
2, King Kong Crush, 5
3. The back fall is canceled.
4.Throw 5 or full.
6 throwing cancels, and the skill necessary for fluency.
8. Elbow strike. 1
9, empty winch hammer, full.
10, comet falls. Full.
11, move grab, full.
12. Violence is full.
13, Cradle of Hell, 4 stars.
It is recommended to either 1 or full, the power of 1 is more miserable, but with unskilled people can use the sp to add slaps and throws.
With the full level of skilled people, the damage will definitely satisfy you.
14. Sledgehammer nails, it is recommended to go with the level full.
15. Drop and throw strengthened. Full.
16, the back fall strengthened, full.
17.Doomsday Storm. Full.
18.Grab the mystery 1
pk to the suggestion to fill up.
Uppercut 5, canceled.
Eagle Pedal 5 plus Whirlwind Legs.
For the sledgehammer out.
If you prefer a sledgehammer straight out instead of a whirlwind leg after a sledgehammer.
You can't go out. Huge savings sp...
Skip back + cancel, depending on personal hobbies. It is recommended that out of the whirlwind leg must be out.
If you don't have it, you don't have to go out. About 300 sp.
If you are all the way according to the level SP mission cleared.
You can fill up the back fall + cancel according to the level, throw 5 + cancel (or back fall 10 cancel the throw 15 + cancel), sledgehammer, comet fall, cradle, sledgehammer nail, doom storm with level full, whirlwind leg 1, back jump + cancel. Hook + cancel, elbow 1
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Hook at least to 5 (out forced, PK must be full).
Before t, the brush is not pointed, and PK is better to be forced.
Wind Chase 1, lock it and don't use it, after learning x is judged to be a normal attack, you can cancel the skill that has a compulsion.
1 point of sand, 1 point of crouching, 3 or 4 clones, 1 of crouching (this line of skills PK must be pointed, and the brush can be ignored).
Back fall 10 (do the front, out of the forced life-saving, plus the back fall strengthened, the height is meaningless).
Violent grabbing must be full.
Glide catch 5 (pk full).
Throw at least 5 out of force, brush type can be heightened).
Eagle Pedal 5 Whirlwind Leg 1
The wrestling enhancement brush is full. PK can be ignored.
King Kong Shatter 5 (as a prep point to at least 5, or lock and give up, if you want to add it to 15 or more, you can not force it).
Reinforced iron bones look at the preference, if you don't go out of barbarism, you can not add it, but it is recommended to fill it up.
Fold the neck 5 out of mandatory, depending on the preference can be added, if you want to add more, up to 14 points)
Thunderbolt Elbow Strike 1 (finishing sweeping technique, I haven't tested it with height, and it is said that the effect is not very good).
Empty winch 5 to see the preference can be added).
Spiral comet falls to see preferences, and generally does not need to be forced to waste sp.
The Cradle of Hell is at least 1 (the big move must be full, and the small move is left with SP to point the King Kong crush and break the neck).
Active awakening brush at least 1,PK can not be clicked。
Passive awakening brush map can not be clicked, PK is recommended to be full.
Resources.
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Full hook. Out of force?
Back fall 10j out of the force Don't add too much. Nothing good.
Throw 5 out forced.
King Kong Man is super easy to use.
Folding the neck 11 mandatory.
Wisdom 5Cradle 1
Big Drag 1Awakening 1
Passive awakening. 1 (learn a little automatically).
Eagle stepped on 5 out of the whirlwind.
Backward jump 1 force 1
Crouched 1...
Other... Whatever you want.
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Ay. It's really not up to par.
Just pay attention to a few that must be full.
King Kong shattered. Uppercut.
Glide gripping. Folded neck.
Doppelganger. These must be full.
Some people say that violent grabbing should also be full.
This one. Personally, I think adding 7 will do.
One can open 3 times of violent grabbing.
Just have some pre-skills.
The former t should be forced.
Savage don't add. A useless skill in the high-end area.
Like others. Throw.
It's enough to force it.
Sledgehammer. It's enough to have a front.
SP is really not rich.
Let's put the rest of the SP on the Cradle of Hell.
Recruitment. Not bad.
If you want to cow b back to break protection or something, you won't come here to ask if it's a plus.
As for the whirlwind legs and something, you should know about it.
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Physical Technique: 1: Back Fall +10 out of force.
2: King Kong is broken, full of strength.
3: Reinforced iron bones, don't, Fei Chai skills.
4: Savage Rush, Don't.
5: Throw, +5 out strong.
6: Folds the neck, don't. Why? Although the skill of folding the neck is a miracle skill, but I'm not a professional PK point, secondly, the neck folding requires a high operation, which is not suitable for novices, and the effect of brushing is not very large, except for the fixed monster, it is useless.
7: Sledgehammer: Full. Among the non-crystalline skills, it has the highest damage.
8: Violent Catch: Full. (If you're not satisfied, don't play judo).
9: Wrestling Enhancement: Full. Although some people don't want this skill, but I do both, so I can't do it.
10: Glide Catch: Full. Personally, I think that the full-level glide catch is very easy to use both pk and brush, and the brush is matched with the spiral, which is called a cool, and pk can escape when it is critical.
11: Back Fall Strengthening: 1, it's a pity.
There is only level 1. 12: Spiral comet falls; Full, not strong.
13: Cradle of Hell: Full. Brush the picture.
14: Cracked Stone: 1Wrap it up.
15: Doomsday Storm: 1
16: Grasping the mysteries:1
Sanda: 1: Hooked: 10 out strong. I wear a 40 pink glove, +2 hooks, and a cooldown of seconds.
2: Lower t: Level 1.
3: Eagle Step: 5
4: Whirlwind: 1
Berserk: None. Qigong: None.
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Full of violence. Glide full. Wrestling is fully enhanced. Back fall strengthens 1
Wisdom 5King Kong Man. (Highly recommended).
Fold neck 11 or more.
Barbarous. (The pre-system is too wasteful.) I regret it)
The hook is full of eagle stepping 5 out of the whirlwind.
Empty choke 1 throw 5
Don't add before t. Don't add a kick as well.
Cradle. 1。(It is better to add a cradle than to add a wise heart).
Big Drag 1Awakening 1Passive awakening doesn't need to be clicked. Automatically learned a little.
Doppelganger. I am.
Didn't add it. Elbow 1 point.
Suggest Street Fighter I'm Street Fighter I'll give you a ** and add some points to give it First come, first served.
This post is really hot, I'm here to join in the fun, first of all, I really sympathize with the upstairs, no provocation, no confidence? I'm a big drug king To be honest, it's very unaccustomed to the new version without provocation But it's nothing after getting used to it without provocation I'm still very happy with the brush (I rarely pk the main brush). >>>More
Street Fighter, high output. In terms of PK, you can hang poison and lose your red eyes in seconds. >>>More
Purely handwritten: 1. If you are for PK, you can turn to Sanda, because of high damage, many combos, and fast speed. >>>More
Qigong is preferred, then street fighter, judo, and the poor resolutely do not fight. The qigong attack is high, the equipment is cheap, the brush is powerful, the brush t is easy, and the PK can also be obscene to the dead, and then the street fighter is also n, the solid injury, but the PK is not very good, judo and sanda belong to the percentage, but judo can at least be played, and it is more difficult to sanda in the later stage without high strength.