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Brush: In comparison, Devil May Cry is faster, and if you awaken, Devil May Cry is more powerful, but Martial God awakens quickly, and Martial God can create more objective damage at the same time, after all, Devil May Cry Awakening requires a lot of preparation skills.
PK: Devil May Cry mainly relies on skill connection, running position, Martial God is relatively easy to start, even moves are simple, Devil May Cry must be particularly skilled, Devil May Cry is divided into fast and slow play, slow play needs to run, fast fight pays attention to consciousness, in fact, other professions are the same as the stream of consciousness, the grasp of each skill, relative to Devil May Cry, it is more suitable for slow play, if the landlord can put the CD card very well, no skills to hide in the array, if there is a skill, kill, immediately after killing, pay attention not to be hit (run well), I believe it will definitely be sprayed by others, But this is a relatively safe way to play Devil May Cry.,If you want to spray me,Please let Tencent delete all the skills of Devil May Cry.,It's always been said to be colorless or something.,Get used to it.,Every profession has the characteristics of each profession.。
*Who told you not to put colorless, you just told others not to use the main skills, such as frenzied battles, don't play x streams, summoning can only x, a little excited, but no matter how long it will take to meet these nc players' targeting***
Devil May Cry is a mage nemesis.,Look at the landlord.,If you play some more annoying professions.,You can choose to play exorcism.,DNF is playing skills.,And equipment (if the level is equal).。
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Both of these are powerful (if you have money). However, the martial god is more technically demanding, and Devil May Cry is more suitable for people with average skills. Awakening Devil May Cry is powerful, after all, you have to put the skills of ghosts and gods before awakening, if you don't have it, it's unreasonable.
So far, it's just the awakening of the fourth uncle and Devil May Cry.
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Both professions are tyrant professions. All are pure percentage occupations. Martial God Wuji is the profession with the strongest sense of blow in the whole DNF after opening a strong fist.
Valkyrie awakens to solid damage, but it's still very NB when it's full, and brushing requires the support of some Ancient 2. Wuji Awakening is a god-level buff that directly adds 30+ percent of the attack and subtracts the cooldown. If Devil May Cry awakens, there are many bonuses, and you can be monster in seconds with various towns.
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Absolute Martial God,Now DNF outputs the most awesome 2 professions,Martial God Martial Pole。 Devil May Cry is mainly a sense of blow, in fact, they are all very good professions, depending on how the landlord chooses.
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Of course, it's Devil May Cry, Devil May Cry is now, not only handsome but also high-attacked, and the awakening is even more gorgeous.
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Now Devil May Cry awakens to be wasted.,Your array is fully open.,Ghost shadow steps or something are open.,After awakening a big mouth and biting down.,The buff is all gone.,It's the same as just entering the map.,I'm 70 soul devouring.,Awakening 1 point didn't add.。
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Of course, Devil May Cry has a good future, but Devil May Cry can make people crazy in the early stage.
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First of all: one is a physical attack, one is magical, one is a man, one is a woman, which one do you admire?
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Recognized on the Internet as the tied first,Both awakenings can play 99w Devil May Cry awakening, with the higher the intelligence and magic attack, the higher the damage。 Valkyrie Awakening changes with strength and physical attacks.
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1st floor,Brother really hasn't seen any brainless Devil May Cry with awakening brush monsters.,The Devil May Cry you've seen is jp.。
On the 2nd floor, the awakening of both classes is fixed damage, and the formula for calculating the fixed damage skill of the dungeon is:
Fixed Damage Physical Skill = Skill Base Physical Attack x (1 + Strength) x (1 + Buff Effect).
Fixed Damage Magic Skill = Skill Base Magic Attack x (1 + Intelligence) x (1 + Buff Effect).
I want to spray you.,Physical attack、Magic attack has no bonus to fixed damage.,You s,b,Only intelligence and strength have a bonus to fixed damage.。
3rd floor,As far as you're concerned, it's reliable.,But the awakening of Devil May Cry is not as simple as you think.,To be precise,Martial God is more convenient than Devil May Cry heap awakening damage.,You only need to open a strong punch.、Weakness perception.,It's enough to step out of the Martial God step.,And Devil May Cry.,Not only to make up enough of those ghosts and gods.,But also to pile up all the buffs:Red Array、Red Array Effect of Soul Devouring Ghost Slash、Ancient Memory,Then give the boss a debuff,Green Array、Dark Moon、Two tombstones, So almost 9 percent of those who play Devil May Cry can't exert the maximum power of awakening, but as long as the technique is good, the poor and even the civilian class must have a higher awakening damage from Devil May Cry, and it's hard to say if you are a little more tyrant.
The landlord, the awakening of the martial god is also a group attack.
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The awakening of the Martial God is also a group.
Who do you see that the Martial God is a monomer Both classes are almost the same Devil May Cry has 5 circles + Dark Moon.
The Martial God can be kicked directly if he is in a good state elsewhere Devil May Cry Awakening is smashed Circle or something is all wood There is a Martial God and In general, it is still a Martial God is powerful.
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This is incomparable, if you wake up, it depends on the problem of personal equipment.
Devil May Cry intelligence piles up to 4,5 thousand, and any boss can be killed in seconds.
The same goes for the Martial God, the power goes up, and everything is a second.
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What you're asking is too general The awakening damage also depends on the equipment In the case of similar equipment, it should be that Devil May Cry's awakening damage is relatively high.
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Devil May Cry is amazing!! Upstairs, the awakening of the Martial God is a two-stage attack.
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The Martial God Awakening is powerful in fighting boos, and the Devil May Cry Awakening is powerful in brushing monsters.
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Devil May Cry Awakening is the highest among those professions, and it is also the most bullish Valkyrie's damage is not as high as his, this is a certain amount It's just that Devil May Cry Awakening has to be able to run Although I'm now at level 70 Awakening Ha is not full It's only 6 7 levels The damage is good, I'm a civilian, it seems that this time Devil May Cry has skills out I'm looking forward to it.
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The same equipment Martial God is powerful, but Devil May Cry Awakening is not only the awakening itself, but also a bunch of arrays, almost all the skills are on, and teaming up is effective for teammates. The most important thing is that Devil May Cry has no shadow.
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Personally, I think Devil May Cry is very powerful, and the damage is also very high.
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Devil May Cry Awakening damage is great, but if the blame falls to the ground, he will be speechless, so it's better to be a martial god.
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Personally, I think it's better to Devil May Cry!
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Valkyrie is a skill with fixed damage (the higher the point, the higher the damage), Devil May Cry Awakening, you can stack the dark strength and that Nightfall reduces the enemy's dark resistance to increase the attack! 4 formations and several ghost skills are out, and the panel's magic attack is high!
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Seventh, the ghost god Dreador Raxiu can absorb other ghosts and gods, so the awakening is the more ghosts and gods present, the stronger the awakening is That's why Devil May Cry Awakening seconds boos.
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Just talking about these 2 awakenings, I personally think it's still the power of the martial god, and there are a lot of skills to be laid before the awakening of Devil May Cry! Valkyrie just kicked it like that. 4 Towns + Awakening If it is compared with Valkyrie's Silky 4 Skills + Awakening, it can't be compared.
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The numbers speak for themselves.
Devil May Cry without state stats are higher than those of Martial God.
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If the two numbers are similar, the Martial God awakens ruthlessly! Devil May Cry generally doesn't rely on awakening to fight monsters. If you practice, it is recommended that you practice martial arts, and if you are a local tyrant, it is recommended that you practice Devil May Cry.
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Which one spends money is very powerful, and ordinary people play Devil May Cry, and the percentage of martial arts skills should be high.
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It has to be ghostly.。。 The ghost is the most ruthless.
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Simple awakening, or martial god high.
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If you have money, you can cry a devil, if you don't have money, you will be a martial god, and it depends on technology.
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To be very specific: Devil May Cry is strong under the premise of no high strengthening, and Martial God is strong in the face of high strengthening. Especially the trick-breaking ring and the bull's head gauntlet, the two moves are casual.
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These two professions can't be compared, the awakening of the martial god is recognized as strong in the Hanbok national uniform, and the next is Baihua, as for the ghost, it looks very strong, but there is actually a bug
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Valkyrie: That one-t monster is basically dead.
Devil May Cry is also very strong when the time is mastered.
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It depends on whether you can grasp the timing well.,Devil May Cry must be present with more than two ghosts and gods to be released when it awakens.,The more ghosts and gods,The greater the damage.,It's best to recruit all the first six ghosts and gods.,And let the seventh ghost god swallow the first six.,The damage is amazing.,I'm level 50 to fight mouse boos.,He has two tubes of blood in one second.,But it's hard to operate.,Put an awakening for half a day!
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Ghost cow, the big shark is dead in one bite!
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1, Devil May Cry Intelligence (dark strength) is maximized, the damage is far less than 80w, and the 4th floor is not maximized, and the maximum damage is 990,000 (999999).
2. Exorcism points, magic and physical exorcism The damage is higher than that of exorcism.
3.Sanda (must be good equipment to be powerful) No good equipment, no strengthening, awakening is not as good as the elements, not as good as qigong... These are facts, and I am an example.
Devil May Cry is generally equipped with 15-200,000 is too normal, and 720 intelligence crits are 40w!
The exorcism saw that others only hit 30w, so low. I'm also Devil May Cry.
Sanda, the damage is lower, if it weren't for the high critical strike rate, the awakening is really not good!! And it needs advanced players, otherwise it's rubbish.
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Devil May Cry, the highest damage I know of Devil May Cry in the national costume is 800,000, and the highest Martial God is 400,000.
I don't know how high other areas are, but the awakening of the martial god is not easy to be broken, and the preparation of Devil May Cry is too cumbersome, and sometimes it is broken.
It's up to you to choose.
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Whether it's the national costume or the Hanbok, it's Devil May Cry first, it's recognized, I don't believe it, I can do it myself, but Devil May Cry is a money-burning profession, so if you're a poor Devil May Cry and you've only played about level 50, your damage doesn't mean anything, and some forums I saw the awakening of the frenzied battle in front of Devil May Cry, and I really laughed.
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Devil May Cry. No need for too good gear. Look at the ** can be any boss in secondsI didn't see the ** of the Valkyrie. And Valkyrie is a profession that pursues equipment. The damage is all about percentage, and no good equipment is garbage.
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There's a fighting god, big brothers! This makes me level 51 an awakening to bring down the rat king, and level 57 no ** awakening to bring down the ice dragon warriors, how can I be embarrassed? Despise the seventh ghost god who wants to pile up the intelligence pile sacrifice before awakening, and remove the damage of Carlo and the Blue Purple Array, its damage is really not powerful.
Well, above.
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The Revolver of Death + the kind of roaming awakening terror that is equipped! I am!
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Specifically, it depends on the equipment and character.
Personally, I choose ghosts.
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The last punch of the Blue Fist Awakening still has more than 80w.
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Devil May Cry should match skills, and Valkyrie should match equipment.
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Nonsense, sure Valkyrie, you go to the dnf game community to take a look, it's all scolding, are you sure you've played it?
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From the point of view of Devil May Cry ... Valkyrie's awesomeness.
The seventh ghost god is the first awakening of the hanbok, you look at what it looks like by xx, and you often can't hit people.
I am Hubei a 57 devil cry.
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The martial god is powerful, but the Devil May Cry move is more spectacular.
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Haha buddy Martial God Awakening is really not very powerful, and you won't be able to kick people in the future, and it's easy to be interrupted, Devil May Cry is also quite fierce, civilians play 3 dark cards, and go a knife flow.
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Playing Devil May Cry is a money burner, Devil May Cry's awakening point is full, and it will only be NB after the intelligence goes up, otherwise it's rubbish, but the adventure of the four towns plus the tombstone tavern can also be seconds, for reference, Devil May Cry in the sky in Hebei District 1.
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Devil May Cry just piles up intelligence.,Wake up this kind of thing every 2 minutes, don't care too much = =.
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Uh....I Devil May Cry a Feeling....The king-level boss of the mechanical cow ruins is seconds....Level 62 Intelligence 1017....Playing Devil May Cry piles intelligence to death.
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I feel like I'm still a ghost 7!The damage is not ordinarily strong! It's very strong.
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It's all civilian clothing, and it speaks on the basis of civilian clothing: the direction should be clear in adding points, and PK and brushing should be separated. Devil May Cry, magic output, try to pile up intelligence, magic explosion.
If you put the circle, since the red circle has added intelligence, you have to stand in it, and Purumon and Rakshasa reduce magic defense and physical defense, of course, you have to let the boss be inside. When Purumon exists, EX tombstone,Of course, the ghost slash or something has to be output with all your strength.,You don't release the Stygian Flame too--Others.,Prepare a costume.,Oh,There's another point.,Saya's damage depends on the intelligence before release.,It doesn't matter between release and after release.。。 The words of the martial god are not very familiar, so they can't be presumptuous.
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Devil May Cry Awakening is not powerful in the first place, and it can't be improved Devil May Cry relies on Ghost Shadow Slash and Tombstone Brush Drop Martial God is in the late stage Is it impossible to kick people Or practice Devil May Cry Haha If you pk, even Martial God.
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171420564 If you want to play to the extreme, look for me.
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Devil May Cry is still very good.,When you wake up, all the arrays are opened.,All the states can be full.,Drugs with intelligence are eaten.,There's also 3 ghost skills.,The result is very violent.,It's also a second boss.。 If there are conditions, enchantment is dark strong, 12 Luo!
Pay attention to running when Devil May Cry kills the picture, after all, the skin is relatively thin!
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If you want to increase your power, you have to get your equipment right. And then there's whether the skill points are right... In fact, DNF those professions, as long as you are equipped, you are good. Just see if you like that profession or not!
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It's easy to say anything if you have RMB.
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How can the Martial God be strong if he doesn't have a strong **? A lot of the damage of the Martial God is fixed, and there is no money, and the damage of the awakening cannot be reached! Devil May Cry's tombstone damage is fixed, and the other is the intelligence route, and the intelligence is piled up!
You take a high-intelligence Lan Tai Awakening with the same high damage. Devil May Cry Awakening can only deal with static? I once fought with a crazy battle with two people who brushed the boss of 60 green, he went in and jumped and then sucked, I stood next to him and awakened, and directly seconded the boss!
There are always people who compare the second headless with the bug.,Say Devil May Cry can't be seconds.,I don't want to think about the original two pictures are the pictures with high dark resistance.,The dark attribute attack damage of the ghost has been reduced by half.,Don't talk nonsense if you don't understand.,Your Martial God goes to the boss with high second physical defense to see.,Strong kick damage is also reduced.。 But the Martial God is equally powerful, why everyone is talking about whose awakening is stronger, is because the two are equally powerful, and even the player can't agree who is stronger! Ask the landlord a simple, red-eyed awakening or martial god Devil May Cry, who is stronger?
I believe that even fools will know the answer immediately! Why are you so entangled in Devil May Cry and the awakening of the Martial God? It's because it's just as powerful, and even I don't know how to compare it, it's all the awakening of egg pain!
The awakening of the dropped line! Full level Devil May Cry 765 intelligence, 2710 magic attacks float by!
Of course, Asura,After awakening, you know what a combo is.,You pk use Asura Awakening to combo the opponent, and he hasn't fallen to the ground yet.,The damage is super high.。 Highly recommend Asura. However, the early stage is not very good, and it will be much more comfortable to slowly boil until you make a big move. Hope.
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