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47 is a 3-minute kilometer, which is very high.
I'm only 40 points.
You're 7 points more special?
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The main item of the unsalvage PG is not three points, but if you play it well, it will not be much worse than SG.
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PG turns 3 points of ability will decline.,PG belongs to the profession of the old bird play.,Later formation.,If you really don't think it's accurate, it's better to re-practice a pg--
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It's normal.,3 points for PG transfers.,My ordinary character has just been transferred to 41.,If you transfer SG, you'll have 68.。 It can't be saved, unless you delete this one and practice it again.
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Normal, PG's 3-point shot is not a strong point, PG is a playmaker! If you want to think about 3 points, why don't you turn SG. In fact, this is just data, and it's really good to play PG's 3 points, of course, it's definitely not as good as SG, after all, it's an organizational defender.
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According to the landlord's situation, it is recommended that you play more 3v3.
Because if you play 2v2, even if you want to assist, you will assist, and you will have a strong ability to assist. Sometimes when the opponent G scores a lot of goals, the people on your side will force you to shoot 3At this time, you have to vote for 3 points to chase points, and the 3 points of the early PG are unstable, so it is normal not to be allowed.
At this time, the PG is really not suitable for playing 2v2.
And because in 3v3, PG is mainly responsible for assists and running. It's not like 2v2, where you have to score and defend against people.
Especially when it comes to the big leagues, it is recommended that you play a 1PG 2PF combo or a 2T combo. Let the score be given to the PF to score, and pay attention to the use of Q and E assists. In this way, not only will you continue to exercise your PG assist vision, but it will also be easy to get MVP if you have more assists.
And 3v3 is not very demanding on your scoring ability and 3-point shooting, (3v3 people only look at the number of MVPs and assists per game of PG) as long as you shoot a few 3-points at the right time. And 3v3 people are usually rarely A's, so it's easier for you to defend than 2v2. Of course, you have to work on defending when you have the chance.
These are some of my personal recommendations and my experience of playing PG.
Hope mine is helpful to you! Hope!
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The defense can't be stopped. 15 is an ordinary A on the close press W, anti-back 2 at least one half away from the other party, it is best not to press W. As long as you don't fall down with a pg, you can basically catch up with the quick defense.
3 points. The pg must be at least level 23 to be somewhat accurate. Level 15 3-point ability is only about 50 It's a bit difficult to enter, mind not even shooting 2 times 3 can be directly changed to the middle shot.
Assists are the king of PG. Accurate passing will make you like PG more and more.
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Do you play 2v2? Practice more Level 16 and buy a person who memorizes 2 A, it's good A.
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The ability to score is definitely not as high as SG.,But if there's a vacant seat, you can generally enter.,Add some fuel.,You can change equipment to 25.。
2.My habit is to shake the opponent along the three-point line to take two steps, mainly to step on the three-point line, the pg action has super dribbling and back 2 is enough, if you run back, it is actually waiting for the opponent's mistake, he didn't keep up with you can shoot, he kept up, fake a throw, the average person jumped, and the rest you understand. There is also the rhythm of teammates' passes, sometimes teammates pass slowly, and they receive the ball two steps outside the three-point line, which is also very depressing.
of person A has order, ordinary, back 2; Or ordinary, ordinary, back 2, back 2Got it?
4.What is the illusory air connection?,DF's words are very easy to press.,First D and then F.,The new skill DD is not difficult.,The main thing is to master the distance.,I'll practice freely for another 10 minutes.,It's familiar.。
5.It's not easy for you to dunk in your ability. After a few more levels, I remember that when I reached about 30, the extreme deduction was quite a lot.
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I've only seen 170's hands when I dunk.
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1 No matter who it is, it is G three points accurate.
3. It's useless to practice this and listen to others, practice makes perfect.
2SG eliminates A, and you have to add and retreat.
3 The practical method is the side arrow key + F + DD, the hand speed should be very fast, F + DD is pressed almost at the same time, 7 your bounce to 42 to line.
— Handmade!
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PG three points are not inaccurate, but PG ability is limited, the rhythm is not easy to master, because compared to SG PG after getting rid of the opponent, the three points are not very accurate, but not only the reason for the three-point value, even if the full level of SG will appear vacant not to score, if I use 45SG not to shoot the ball according to the rhythm (do not tilt my head) There will also be a phenomenon of vacant space not to score·22 is not to look at your offensive intensity, but the intensity of your defense, who is strong in defense 22 who wins, no mistakes on the line· I don't understand what you said about eliminating A, is it mastering the number of dribbles and showing two back 2? Or is it a normal dribble that is blocked and the next dribble is instantaneous? Slam dunk is height + bounce · slam dunk has no effect but the success rate of dunk · Unreal This trick can only be used if you have a technique · The basic operation is left dd right dd near the bottom line is up dd down dd · awa is best not to use · the easiest to be broken · connected to the big a · the general entry-level press is · two-way a + ww + two-way a · if a is a one-way for the first time, there will be no awa · this technique is not a very easy action to work ·
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PG dunk problem first: Any professional bounce plus height to 190 can dunk, and you are still 4 bounces away. To make a layup in the three-step layup area, press F.
This type of dribbling requires the installation of a super dribble to appear. PG is mainly running from the inside line to catch the ball and run to the three-point line outside the three-point line to turn around and shoot quickly, so that almost all will score, in addition to the same as in reality, in the baseline shot 3 is the most accurate, and SF is different PG shoot three press d time is short, almost the ball can be released D, the other floor of the pentagram is the king, you can observe it**, the game is happy.
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1 is not.,It's mainly a person after tapping a without adding direction.,There's a 3-point ability on 50 that's very accurate.,PG3 points hit about 50 it's very good.,The main thing is not to ignore it.,A throws or finds a vacancy (don't vote if you're close to you) Look at your height seems to be special.,25 will be very accurate.。
2 simple, left and right A + w + right left A ordinary A has low ability and seems to be unable to connect, only break through the dribble and left and right (right left) connected with the AWA, SG's retreat dribble can eliminate A
3. I don't understand. 4 buckles, the road is still far away, it seems that my Shaqi 28, plus VIP has not been deducted, I pg played not long ago, I want to exchange plus it.
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1.The stupidest way to score three points is to look at the pentagram at your feet and shoot after receiving the ball and wait for the pentagram to disappear when you are shooting, which is the stupidest method, and then there is more shooting and more practice, and the pg head 3 points don't need to be too lightIt's the same as a spot, just turn around and cast three to see the position.
3.Most of the second is to take back 2, because if you go out of the big A again, you may be visited A proficiency depends on your practice, and there is no other way.
4.Hook hand pass This point is explained by your own skills, and the air safety f dunk looks like jumping outside the 3-second zone But the guard had better not dunk It's easy to be offended.
The above are my personal opinions, I hope it will be helpful to you.
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First, make sure that the ability is loaded into the skill slot.
Second, both of these skills require key speed, and if you press it slowly, you won't be able to get out.
Thirdly, PG QE has SS capability, so I only recommend installing DQ
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It is estimated that you are not proficient in the law, so it is OK to call a few friends to practice a few more times freely. Add arrow keys when you go to the basket.
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It should be fine to be proficient.
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Aggressive PG is harder to play. Especially 33 you have to keep the quality of your assists and score from the running position, which depends on your personal 33 experience. 22 words are simpler. It's okay to be a person.
Skill slots, personally, I think you have to buy at least one slot for each class. Because of the default 5 grids, put the card position, SS pass, QE pass, pounce, and then put a DS, PG is difficult to ensure his assist ability and offensive ability. In the case of one more slot, we can add, DQE, Super Dribble (PG's strongest skill), Quick Supplement Defense (can be considered), Air Relay (dispensable), DF (dispensable).
There are others. (I haven't played PG for a long time, I forgot what other skills there are, let's understand these first) The above are all technical.
Free skills,Back 2 is a must.。 Quick steals are required. Other shooting positions are useless.
In terms of clothes, if you lack funds, you can buy a permanent one. Top + 3 points, pants plus pass (play 33 must add pass, because the receiver's hit rate depends on your passing ability, the higher the passing ability, the higher the chance of a nice pass.) Shoes + running.
About 100 yuan plus some decorations.
In addition, the shadow pack is one of yours, and you must have a character above level 27 (I remember how many levels) or more to use, which means copying the level. The characters created with the shadow pack will be displayed in the same place, and the level is also the level of the character before you (of course, if you have different levels in yours, you can choose the level of any character as the copy object), and the character data of the shadow pack is 0You can adjust the height or something, and the characters can also be chosen at will, except for special characters.
Above. It's all handwritten.
I'm SF Yi Xianyi in District 2sunye
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PG a slot will do. Clothes are, of course, plus 3 points. Let's take pants and a steal. Dribbling skills only require a back dribble 2 and a super dribble.
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Said to say that you don't need to go to the skill slot, I think that's a bit of nonsense, I personally think the slot is a must, no matter that professional skills are a lot, not to mention not very useful skills Just say that there are more than 10 useful skills, it is recommended that you better play a trumpet first, and wait to get started in a new practice number, the skill is, passing the ball in the run, catching the ball in the run, back 2, super dribbling, pounce, lightning steals, empty catches, feints, fake action air catches, fast defense, etc. if you practice male g You don't need any shooting action, because the shooting of male G is the fastest shot, and the shadow is your current number, which is like a level 45 After using a shadow bag, you have a level 45 character in your number, and you choose your own class. It's hard to say whether you need this or not, the main thing is to see that your line is not too troublesome, and you are going to practice the new number yourself.
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33 or 22? Because PG doesn't retreat, in 33 you can hit a teammate when he blocks you, so it also filters normal A. In 22, you can open with a single A, but there will be a risk of being broken by the card, you can pick up the SS to open the distance between you, and then the single A can pass people, and there is a certain chance of shaking him down.
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The first necessary condition is to have a back 2 (as for why, you know) I will tell you in two ways:
1.At the beginning of the game, for example, if you are on the left, you can go 45 degrees and press right aThe normal A on the right is canceled successfully.
Note: Before filtering A, open the distance given to you by the defenders, and generally press QE to pass it out immediately after filtering A, so as to prevent other outside pick-ups. )
2.At the beginning of the game, your teammates come to your left or right, and you go directly to the top (generally playing a 2T formation is pf to help you top. The other thing is that you need to have a tacit understanding between you).
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a: This skill cannot be eliminated. It's self-contained. Generally, the posterior position is not a except for 2v2They all rely on reverse running and other ways to get together and leave.
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After the first time A goes out, the old light press W does not press anything, and the W is lightly pressed after the A 16th level, and the PG can be like this AWA This is relatively simple.
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Today, you can laugh and laugh, and you can't see the warmth and coldness of the world.
And don't ask people to be careful, just drink the wine in the cup.
Laughter greeted the guests, and the guests sighed at the vicissitudes of the world.
I didn't listen to what was going on outside the window, and I was surprised to ask what I wanted.
Yanran smiled and served the wine, but saw that the past was like smoke.
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The best way to prevent being pulled down by the back 2 is experience, and if you play too much, you can judge the direction in which he will shake the back 2 because it takes a certain amount of time for the back 2 to shake when doing it The best conservative way is to take a step back When you are ready to jump left or right after shaking in place, you can see that it is ** Timely and fast level OK And AWA I don't think it's useful w that's too easy to lose the ball It's a can even I don't think A people are more than the key to A The skills of the defenders are useful You can buy them See how you play with the new American character, and you see if he dribbles and if he compares well to other special characters, and if he can dribble, then it's suitable.
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Judge the direction of the back 2 and press W+A to sprinkle when you see it. It's as simple as that, it's complicated to say.
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I'm a 45 pg of the five districts, three slots, I'll tell you what to bring! SS QE W AW pounce on the ball, these five must bring! After that, it's time to break through the dribble!
aa) 17,000 points! This combination is unsolvable by 2! Then press the air to pick up, when the errand!
These two should be had. After that, you can bring DS plus DQ, these two have the effect of SS! Fancy:
Lightning steal, sliding tackle, Osaka in the frame, lightning pass, 2, catch the ball. Don't take any shots! Special male g!
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In view of the fact that the level of non-professional game players is generally not high, they can't play efficient cooperation, and the execution of tactics is relatively poor, so simple tactics such as 23 joint defense (because the 3 wind hits of non-professional players are generally not high) can well limit the opponent's breakthrough and outside shooting rate, and the rebound is also guaranteed In addition, if the team has a big man with better consciousness and technique, like Gasol, he can give him the ball to hold the ball at 45 degrees, and other players are constantly interspersed with reverse runs and off-ball screens to run out of the open space, and generally after two or three reversible balls, you can pull out a good space, if you have a strong defender, you can pull the other four away, let him play alone, and then burst out, make up the defense, share the ball, score without defense, and the big man does not cover the shooter without the ball, and then the shooter slips the bottom line and puts it on the line It's okay The main thing is to have a person with good vision and pass the ball in place, so that the whole team will be much easier to play and not easy to mess up The above is just a talk of experience Please experiment by yourself If there are deficiencies, please ask for advice.