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Hello! We're happy to answer for you.
1 There is a disadvantage to online lectures, that is, if you have a problem! It's not very easy to answer! Therefore, it is recommended that you go offline.
2 If you want to think about it yourself, I recommend going to a larger company! Because of this big company, he has been developing for a long time. The curriculum system is perfect, which is also a guarantee for your employment.
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How to choose a UI design training institution and which one is good has always been the most profound question that lingers in the minds of all students. Today, Chengzhu will give you an answer.
First of all, what is a small organization, how can a small organization see that it is a small organization of Tianjin UI design training?The place is small, a room, a teacher, it's not that such an institution is bad, and generally such a teacher can really teach you things, why say it's unreliable, because the money for tuition is lost, it's not easy to find, it's not broken.
So what is a big organization? Listed companies! Financing company!
How can education become a tool to make money, right, UI design as the hottest training course, many institutions are rushing to produce courses, and regardless of the quality of the course, just talk about large institutions, how did they become large institutions, do you think that the money from financing and listing will be used on students, this problem is stupid and donating money in China, the reason why the money is gone. So where does the money come from the students, right? So, if you go to a big organization, you send them money.
Not only is it expensive, but it's all looking at**. Because they have to guarantee their own costs. At the same time, in order to ensure the balance of teaching quality, this method is used, and at the same time, in second- and third-tier cities, large UI design training institutions are not in line with the cost if they are face-to-face.
So, to sum up, you should choose a real designer to give a lecture, because a real designer has practical experience, and practical experience is very important because, design is higher than life in life, and a teacher without practical experience will only tell you some nihilistic things, and a good teacher can really teach you things to guide you. Some people don't know that ** is good, that is, no one can replace the feeling.
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1.In fact, this question is just to understand whether you have your own ideas when designing, because you think that a good work must be that you have poured a lot of effort into it, it may be that you have adjusted the color matching system for a long time according to user positioning and product characteristics, Zheng dress may be that you have spent a lot of time trying different typography selection* schemes, or you may work together with the developer to ensure that the online effect is perfectly restored to the design draft, in short, you * can say the highlights and differentiation of your work, reflecting your value.
2.The workflow should be a 100% question, which means to know if you have really participated in the entire design process, because some of them may be visual career change UI, some are transferred from other industries, and some are like screws to do some trivial work, and the connection is only between the demand side and yourself, and you may not know much about the work process. Therefore, I want to know how much you have participated in from the project to the launch, and if you are familiar with the entire project process, everyone will be more smoothly connected in the later work, and the work efficiency will be greatly improved.
Pre-design stage (project approval, demand review, demand analysis).
Mid-design (determine requirements, design style, design specifications).
Post-design stage (design delivery, docking development, online effect).
3.The third question is to find out if you usually pay attention to new and trendy apps, and whether you have the desire to explore. Because design styles emerge one after another, it is easy to be eliminated if you don't take the initiative to learn.
So you can pick some high-quality apps to explain why they like it from their color matching, typography, interaction details, etc. It is also recommended that you often go to the app store to take a look, and experience all the recommended apps, so that you can naturally talk about it easily during the interview.
4.This is also a very ruinous classic problem, don't be very strong to say that you are fighting each other with them, and don't say that you are the most professional from the design point of view, and you must have your own opinion to measure whether the opinions they put forward are correct. It can be said that the development will generally communicate well in the early stage of design, tell the development the effect that he thought of in advance, let him determine whether it can be realized, and change the plan if it does not, so as not to delay everyone's time.
The product is similar, the demand is communicated well in the early stage, and if there is a disagreement in the back, everyone sits down and communicates well, and each lists the problems, which may need to compromise with each other, and some solutions can not be put into the later versions, after all, it is necessary to ensure that the project is launched in a timely manner.
5.The design trend is published every year, and it changes every year, which requires us to read more and pay more attention, sometimes we don't need to deliberately read this kind of article, you can know the general idea by looking at the works on dribbble, such as the previous diffuse shadow mbe style is from dribbble. Another point that the interviewer asks about is to know if you usually do some exercises to maintain the sensitivity of design, so you can also take the time to do some related exercises, which are also very good in your portfolio.
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By asking the candidate about his career plan, the interviewer can determine whether he and the company are in need of each other for a period of time, which is one of the criteria for them to determine whether the designer is suitable.
Everyone's approach to professional norms is different, and if you feel lost about it, follow your heart, interest is the best teacher, and you can go long on your own planned route.
Careers are not achieved overnight, and designers should regularly review their own plans. Judge whether it is in line with the course of the development of the times, and whether it is what you want.
There are hundreds or thousands of designers in large factories, and it is impossible for the person in charge of design to have time to train every member. When recruiting talents, they are more inclined to throw an olive branch to designers with potential for self-growth.
Times are changing, and designers need to iterate on their own with the changes. You can give yourself a clear and visible short-term goal in the way of learning, and the goal can be combined with the project at work, so as to gradually grow. There is no end to learning, no matter where you are in your career, be prepared for the next step of growth.
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Just say me, a small company.
First of all, he will look at your resume, and then he will let you make a self-introduction at the same time, and you must grasp the proportions of self-introduction, not that he hasn't read much, you have nothing to say, and then look at your works.
Finally, I have to ask some questions.
The most questions.
Why leave your last company.
I recommend that the company went out of business (to put it mildly).
What are your plans for the near future (you want to find a stable job, so to speak) and what do you think of yourself? Or a little bit of a disadvantage like this (then it's up to you, it's better to treat the disadvantage as a little bit, such as obsessive-compulsive disorder, the speed of doing things is slower, but I will pursue to do better).
That's about it.
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As long as you learn the professional knowledge solidly, you won't worry about what others will ask, if it is a professional UI interview, you must ask some professional knowledge, if it is a personnel interview, you should be able to pull something else.
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If you take your own design work, you may also be asked what you thought of an interface.
There is also the issue of salary, working hours, etc.
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The most basic and professional UI design ability; When you go to a company for an interview, out of politeness, they will talk to you, but there is.
2. Thinking ability; For ordinary UI designers, as long as the first point is done well, it's OK, even if it's a little hairy.
3. Learning ability; Everyone has a certain learning ability, but the difference between strong and weak learning ability is there Tianjin Zhongwei UI design provides.
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If you have a foundation, such as a graphic design background, PS, AI are very powerful, then you lack interactive knowledge or other UI knowledge, then I suggest you can apply for a special study class, where to make up for the difference. Of course, you can also choose to study on your own according to your own situation. However, generally changing industries means that you are not short of that amount of money, and it is still very cost-effective to spend some money to help you change careers quickly.
Tianjin Zhongwei UI design provides.
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There is no good difference between training institutions and training institutions, and in the end, they must be suitable for themselves. From the results of the investigation, the UI design work analyzes the four domestic UI design training institutions.
1st Place: AAA Digital Education
Advantages: strong teachers, perfect curriculum system, and each class is equipped with a special teaching assistant teacher, the implementation of the last class system, a single module can not be re-learned for free.
There are special career guidance teachers to guide resumes and employment, and will score students' learning conditions and recommend employment according to students' strengths. The employment salary of the trainees is relatively high, and the training is mainly based on UI design.
Disadvantages: There are few branch campuses, only Beijing, Shenyang, Zhengzhou, and Wuhan.
Official website: ?hxy-jinritoutiao-20170426
2nd place: Age of Mars
Advantages: strong teachers, many branches, perfect curriculum system, and each class is equipped with teaching assistants. And there is a special career guidance teacher, but due to the large number of students, the career guidance is not in place. After the completion of the course, the students are professionally taught.
Official website: ?Third Place: Chinese and American Design
Advantages: The teacher is more professional, the graphic design is very strong, the class class is small, the class environment is very good, and I contracted a few stickers in 2017.
Disadvantages: The course content pays more attention to the aesthetics of the design, and there is no interaction and AE in the course.
Official website: ?4th place: Chuanzhi Podcast
Advantages: good reputation, big brand, many online resources, professional teachers. Coming from a program development background, many famous teachers are the leadership of the company.
Disadvantage: There are many people in the class! You need to bring your own computer, and there is no special dormitory. The school does not pay enough attention to the UI design major.
Official website: ?
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Summary. In fact, when a UI designer interviews, the first thing to look at is the work. In the UI designer industry, it is sometimes easy to judge the level, especially if the level is significantly high or low, and it can take a small amount of time to locate a candidate.
If the initial level of examination of the work is acceptable, the interviewer will usually ask the interviewee to briefly describe his or her previous work experience to see how well he performs in stating some of the tasks he is most familiar with. Whether you have a lot of confidence or stumble and don't have anything to say, this can also greatly open up the level of different candidates, because designer is a profession that requires frequent communication and expression. If you can't express it clearly, you can't say it at all.
In fact, when a UI designer interviews, the first thing to look at is the work. In the UI designer industry, it is sometimes easy to judge the level, especially if the level is significantly high or low, and it can take a small amount of time to locate a candidate. If the initial level of examination of the work is acceptable, the interviewer will usually ask the interviewee to briefly describe his or her previous work experience and see how well he performs when stating some of the tasks he is most familiar with.
Whether it is a wealth of self-confidence or stumbling and saying nothing, this can also greatly open the level of different candidates, because designer is a profession that requires frequent communication and expression of oneself. If the expression is not clear, it is impossible to say it at all.
UI designer interview questions generally have the following categories: 1. What design software are you good at, and what design software have you learned? 2. Do you have any self-satisfactory works, when will you design, how about the design theme and design performance?
3. Suppose you design a logo for the company now, and draw a design plan by hand on the spot. 4. How to understand interface design, web design, and graphic design, and what is the difference between the three? Which piece do individuals prefer and why?
5. What are the main ** that I often pay attention to6. What are the plans for his career goals and career development?
The interviewer asks what do you like about UI design? How.
There are two approaches: taxonomy and association. It can be classified according to different dimensions, such as the application scenario of design, the process of design, etc.; Or what the design is associated with.
Depth: Next, you will have an in-depth explanation of one or more of the matches you are good at. There is both breadth and depth, and the logic and structure are clear, which I think is better.
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