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I suggest that you continue with your DZ Although I also like QS more, but now you also said that QS is flying all over the sky If you get off FB, you can't choose a lot of QS to go DZ has always been a relatively strong profession His various control skills make the other party not afraid of sweat There is no room to fight back.
In the future, the number of QS will also be replaced by DK, because that's the 2 skills of QS, which will be greatly nerf, "Crusader Strike", "Holy Storm", and the damage will be reduced to 70%** damage The newly baked DK will also attract a large number of players to try In the future, playing QS is basically anti-Q or milk Q
The number of DZ is always balanced DZ is powerful for both PVP and PVE.
But if you haven't tried the current TBC's QS, don't visit to try it, and now others say that while WLK is not open, hurry up and use QS to cool it, and it won't be cool in the future.
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Dude, believe me, I want QS First of all, the QS number of the S4 set is more valuable, and it belongs to the top equipment of PVP, 80 is hopeless this year, you want it, QS can be cool, open 80 QS weakening is not very big, you can play with confidence, even if the punishment Q is weakened, you can play anti-Q, you can also play milk, Q QS can play 3 kinds of it, don't forget, the playability is very high. But once DZ unilaterally reaches the top, it's not much fun. Really believe me, I have both numbers, I am now QS is anti-Q pvp punishment QS, I also graduated, I feel that anti-Q is also very loving!
And the milk Q is good to play FB or PVP, and it has playability.
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Personally, I suggest that you play this way, then QS's pvp outfit is already very good. PVE, the output of the Punishment Ride is also very powerful. No less than DZ.
Generally speaking, only certain bosses can cause the punishment to ride to the empty blue, such as the one in HS... In other cases, because of the talent of judging back to blue, it will generally not be empty.
The playability of the knight is also very strong.,In addition to dps,It's also OK**,You can t milk ride and it's not all about adding blood.。 It can also protect and reduce hatred. It's all a matter of technique, of consciousness. Don't say that just because you haven't paid attention.
It is recommended to try it yourself first. Take a zam klz or something like that.
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WOW has three people, the first citizen is T, the second citizen is milk, and the third citizen is DPS. I'm 74.,CJ and milk double cultivation.,Every time I want to change CJ under the dungeon.,The head of the regiment said you're still milk.,There's milk there's T.,There's milk there's DPS.。 Of course, the responsibility of milk is heavy, and I don't want DPS to be able to paddle occasionally, and as soon as the milk is in a daze, someone will die, even more so when the NQ master adds T.
If you're just playing casually, it's better to dz, and if you're enjoying the taste of being superior (especially if you're equipped with FQ, NQ, and someone will book it as soon as it's online), it's better to have 74.
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If I want to choose, I'll choose Z, although there are not as many mixed class gameplay, but this is a profession that will definitely always have room for research, whether it is PVE or PVP, and warriors, mages, this will always be a classic class of WOW.
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Choose a thief This profession will always be a strong profession Now the knight is really rotten and the equipment is comparable to the copy output The knight is not as good as the thief.
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If you send it, you want it all, but if it's one of 2, it's still QS, with the same equipment and the same technology, this version of QS has a big advantage.
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On the 5th floor, Lao Tzu put you ma to sell batches, and I saw that you yourself were cut off, and your head was caught by your mother. The landlord was rude. Listen to me, the landlord listens to me.,Now this version is 74 frizzy.,Now there are a lot of practice 74.,If you want to be crazy now, use 74.,If you want to use thieves for a long time.,Listen to me and say that WLK is afraid of 74 after opening only dk and ss.,Afraid of dz is a group.。
It is said that people nowadays are too snobbish, and they see what they are strong and practice. Upstairs, I dare say that few people are the first time and have chosen 74 for themselves.
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Choose DZ, although there are many of them, the demand for replicas is definitely greater than QS, and DZ's JJC road will be much smoother than QS.
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It's up to you to see what you like. 80 Although punishment will be weakened, ** and defense talents remain neutral.
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Don't listen to those people's nonsense. Needless to say, you must play QS, QS can resist and fight, and it is an all-round profession. I'm playing in the United States.,DZ is very average in it.,The DPS of DZ with equipment level 245 is less than 4K.,It's a vegetable.。
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There's no way not to spray, playing a game can be so utilitarian. The previous QS crowd held up a piece of the sky at the lowest point. It's a pity that the landlord doesn't cook fast food like this.
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WLK DZ DPS remains the first group.
But when it comes to playability, of course, it's still QS, three repairs.
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It must be a mage, you are playing with relatives and friends, you play a mage, not to mention the output of violence, you have to play with configuration, the most important thing is that the mage has a door, think of ** to venture and open a door, do you have to do a spaceship in the future? --How convenient it is to open a door.
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Then you are a mage or a hunter, highly recommended.
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Novices play, do not let their t or milk. Novice knights recommend punishment, thieves are keenly more inclined to pvp, assassination is simple and rude, convenient and clear, combat pve, aoe3 series is the strongest.
T and milk requires a certain amount of experience, if your friend can't learn it for a while, let him learn punishment, tell him She, the punishment knight is very handsome.
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WOW Knight's current version of the skills is super fierce PVE can be used as T can be ** can be output Talent is comprehensive PvP is also used by many people And it is destined to be a bully from birth.
Thief If the operation is smooth, it will be a gorgeous interpretation, especially with double knives, it is even more handsome This ancient profession is indispensable whether it is PVE or PVP Strong output in the dungeon Swift sneak attacks in the battlefield are the best choices.
I'm biased towards thieves because of the brilliant twin knives. How to choose depends on the landlord himself And it is also necessary to take into account the enhancement and weakening of the skills of the 80 Hou.
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It is recommended that you play QS! The QS is better equipped than the DZ.
DZ feels too hard to hit!
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I recommend the Knights, who can milk and dps, and drag racing fast
Thief.,It's difficult for novices to level up.,Low-level output isn't good.,There's no survival control skills.,But if someone brings it, it's okay to say.。
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qs your sister is too fast food cjq less 1234 who won't press it.
dz (You also deduct . . .
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..QS was KO on the next version, or DZ.
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Nonsense, how handsome the thief is, double egg knife, it's cool to think.
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Punishment + Keen Kitchen Knife Team, if you are well equipped, it is very comfortable.
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dz...lz consider dk, you mainly care about attracting hatred, you can add thick blood, slow blood, can be added soon, dz can't be added to the blood, you can't add it to the blood, and he alone has slow dps.
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Anti-Cavalry There are a dozen battle thieves. Personally, I think.
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TBC is a good combination, but in the future, due to the scrapping of CJ, it is not so easy to play.
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In fact, the problem of lz is a testimony to the saying that there is no such thing as the most powerful class, only a more powerful player.
In fact, if you want to say handsome, both classes are quite handsome, if you want to say which one is great, just look at what kind of fun LZ hopes to find in this game. I play Paladin, and the general feeling that the knight gives me is that I will always accept the challenge of the other party, never pursue, and never back down. The knight's ability to protect himself is quite superior, aside from invincibility and holy healing, the ** effect brought by the light holy seal and the light judgment is also extremely anti-heaven.
Not to mention the explosiveness, the horror of knight damage can be seen from the most popular phrase of knights recently, "roll the keyboard with your face".
A thief, both in terms of appearance and skill, truly embodies all the connotations of the word thief. Super explosive power and strong control are all advantages of the thief. Although the Rogue is also a melee physical DPS class, it is definitely a completely different style than a paladin or a warrior, and it is completely different from the style of rushing up to fight it alive or dead.
To be a good thief, the ability to manipulate micro-operations should be higher than that of other professions, and patience is essential. Because the thief is a profession that walks in the dark and is unprepared for sneak attacks, it is a thief when it perfectly controls the opponent and defeats the opponent without being able to cause any damage to himself. Of course, the thief's ability to track and escape is arguably the most powerful in the game.
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Rogue Mage is currently the most played class, so if you want to have a place in JJC (high-end), you need to be a knight.
Knights, don't be thieves who play themselves, and if the knights have skills, then there will be a lot of people looking for you.
Having said this, the answer is the question of the future, there is a future, don't think about it, it must be a knight, if you want to say that it is powerful, then you don't have to think about it, 1v1 thieves must be much stronger than knights, and the technology is difficult for thieves to get started, and it is easier for knights to get started It's the same in the later stage, fb don't even think about it, knights are more sought-after than thieves.
So to sum up, I advise you to practice knights.
Of course, there is also a personal hobby, which one can be used to practice, you can practice slowly, and any career will have a future.
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Newbie, kill or fight FB
Murder (pvp) is qs play f (pve) b is dz under fb is generally milk q more one will be at most one fq and cjq thieves more line cjq who wants so much.
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Look at your own character.
Paladins can be dps
But the milk thief is suitable for people who prefer yin, and you don't have to negotiate yin.
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Unfortunately, both Rogue and CJQ are difficult to get into dungeons.
The thief is because he can basically replace him in any profession, and the high DPS is relative, and the cjq is because there are too many.
The location is less.
The human female thief is very good-looking.
However, CJQ is still recommended
Because JJC is concerned.
CJQ is a bit more useful than thieves.
I can control DPS.
You can also save your teammates.
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Knight Bar A profession that rolls the keyboard with a face.
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It's easy for novices to play Paladin, and it's more comfortable to play thieves who can mainly go to BL City to kill people.
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Play War Hunt, T6 no one will rob you.
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It's better to practice Paladin, because I don't think it's that easy to be a thief.
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If you are a newcomer, you will still be a knight, and you will be able to resist and output to be able to **.
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Now this deformed version will choose a knight, and you will practice again in the future.
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The thief is like an evolutionary baby that can do infinite wonders, but it is demanding to operate.
The knight is a stream of boring and boring to play thieves together.
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It depends on where your interest in the game lies. If you want to really experience the fun of the game, play Thief.
If you don't want to use your brain, you want to kill people and play knights.
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Knight is simpler to operate than Rogue does. The leveling speed is not slow either.
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Thieves, you better don't play Knights first, then Thieves.
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To truly appreciate the fun of the game, play Thief.
If you don't want to use your brain, you want to kill people and play knights.
Knight is simpler to operate than Rogue does. Thieves, you still don't play Play knights first, then play thieves, and the leveling speed is not slow.
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First question:
lz is needed to explain what that skill is for, only the icon can't say anything. The macro icon can be changed at will.
Second question:
The knight summons the horse and opens the macro of the crusader aura, which is not good like the one upstairs. Because 74 summoning a military horse is a skill, and there is a public CD, SS's fear war horse can't do that macro. But if it's a practical other horse, an object, it can be made upstairs.
The knight's summoning horse, made into a macro, needs to be clicked twice. The following is an example that may require the landlord to modify some content depending on the situation:
castsequence reset=10 summons a horse, a crusader aura.
Note: Cast skills in turn, you need to tap twice.
Horses are randomly selected
userandom [nomounted] Black Combat Kodomon, Reins of the Death Horse, Horn of the Frostwolf Howler, Swift Green Velociraptor Note: When not riding, choose a horse at random.
If you're choosing a horse instead of summoning a horse, you can do it like upstairs, but you need to modify it:
Cast Crusader Aura.
Userandom [Nomounted] Black Combat Kodomon, Reins of the Death Horse, Horn of the Frostwolf Howler, Swift Green Velociraptor.
Note: You need to write the crusader in the front, if it is in the back, because the use of war horses is also read, your crusader will not be able to drive.
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I'm also a knight and a thief, so don't be so demanding! Macro is not a panacea, and it is not very useful for these two professions, forget it!
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I haven't seen it before, but I know that the knight's aura is not in conflict with summoning horses.
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