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1.Hire a sailor and check the sailor's address (GM8, Kingsoft, FPE, etc.).
2.Generally, you can find two addresses, which is the first address and the first 3 bytes.
The format is xx 00 00 yy
xx is the ship type**, and yy is the sailor's address you found.
3.Modify xx, so that you can modify all of them into steamships.
**It's from 00 to 10 (base 16), don't change 11 Oh, it will crash.
The steamship** is 10, so you can also get ships from various countries that you can't buy in the game.
00 dinghy.
01 Sloop.
02 Brigs.
03 Three-masted galleon.
04 Pirate schooner.
05 Flute boats.
06 **With flute-shaped boats.
07 Light-armed speedboats.
08 Three-masted fast battleship.
09 lightly armed military speedboats.
0a Three-masted fast military warship.
0b galleon.
0c Large commercial sailboats.
0d Light sailboats.
0e Galleons for War.
0f Heavy war galleon.
10 more ships.
Modify the method, I use the gold mountain, first there is a ship, the ship has a captain, and then click off the ship to the port to recruit sailors, the first time to recruit 10, and then press "*" to jump out of the gold mountain, find 10, and then return to the game, and then recruit people, recruit to 20, and then look for 20, at this time there should be 2-8 left, pay attention to find a 020 02xx point address column to find xx 00 00 yy (yy is a sailor, xx is the ship**) change xx to the ship yard you want, and then click "positioning", back to the game is completed. After talking so much, I can't help it.
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It's a bit long for you to get here to see it.
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Hello! You can try it as follows:
It is recommended that you use Kingsoft Ranger V, that is to say, you open Kingsoft Ranger first, and then open your game After entering the game, you can modify it through Kingsoft's built-in memory modifier You can press "*" to jump out of the modification interface, then modify the corresponding options, I will give you a good talk about it, the first is to modify the money, which you should go back to how to modify the usual how to modify, the most important thing is to modify the ship, you have to see clearly:
1. Just buy a boat, I bought the cheapest boat here The dinghy is driven to a port first, and it is said on the Internet that it is best to load a few guns, but I don't think it makes any sense, and it is okay not to install it.
3. Then start looking for results, the number of sailors you search for is 7, then you find, single byte is 7, double byte is 2xx, if you enter the sailor for the first time is 10, the second time is 20, then the result is, the single byte is 20 double byte is 276 The result I have here is 7, and the double byte is 263
5: Enter the memory.
07 is the address of my sailor's number, starting from 07, count 3 bytes forward (left), the third byte is the shape of the ship The third byte in the picture is 10, 10 is the steamship 0f is the heavy war galleon, 0e is the Spanish ship, the specific ship **, I won't talk about it here At this time, the dinghy has become a steamship.
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Hello, it's not interesting to modify, it's easy to develop, and now the maritime king 3 is out, go try it, the picture is better, it's easier to have your own city, I now have 15 cities with a population of tens of thousands, and more than a thousand soldiers.
If you still have any questions, you are welcome to ask questions to Kingsoft Enterprises.
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Is the system 32 for or 64 bits? You need to use the appropriate modifier. It is recommended to use GameMaster, which is easier to use than Kingsoft Ranger, and most games can be modified.