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**The intelligence of the feather fan is good in the early stage.,To level 70 wash the spirit.,The output can be made up by the equipment in the left row.,The spirit is high, the double defense is also high.,The skill bonus is also more.,It's just a little less short of shortcomings.,It's OK to do a better one.** Don't listen to their full intelligence, the full intelligence attack is high, but the defense is also low, and the skill bonus is even less, and the full intelligence is suitable for the curse system. Remember that the low attack can be made up for by testing the equipment,**Lupine must first protect yourself in order to keep up with the good output,Full spirit and skill bonuses will be a lot,Defense is also high,In fact, in the later stage, especially after level 100, the intelligence bonus is already negligible,Generally, smart people are full of spirit in the later stage,Can protect yourself with a good one,And can add a good state to others!!
In fact**lupine is an auxiliary profession, if you want to have full intelligence, it is better to choose a staff, it is impossible to have both fish and bear paws.
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**The fan does not consider the output, of course, it is full of spirit, but in this game** does not play a big role. It doesn't make much sense to add blood during group battles, it's just a drop in the bucket, and it's a bit useful to fight the Tiger Prison, or single P and squad combat.
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**Lupine Full Plus Spirit Points (Full Plus Intelligence Points) Curse Lupine Plus Intelligence Points.
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Personally, I recommend all-wise addition, I am a lupine fan. **Feather when the output is very good, plus.
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The feather fan in the day hand game is a long-range profession of spell attack.,The direction of this character's plus point is mainly based on intelligence, and its own ability to protect itself as a long-range self-protection is weak.,Just give up the physique attributes.,Mainly rely on equipment to increase survivability.,The suggestion is 5 points of intelligence.,After all, a powerful attack is life for long-range.。
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Equipment & Bonus Loadout:
Speaking of fans, many people's first impression will be to think of wet nurses, but in the Dragon Mobile Game, you will find that you are completely wrong, it is a powerful long-range attack profession, which will not save the dead, but will give you the most fatal blow at any time, comparable to the poison fan profession of the Dragon in the Tianduan Game.
The equipment is the same as the general mage class, and on the left is the attack equipment, necklace (magic attack), ** (magic attack), off-hand tip bag (blood), ring (magic attack), ring (magic attack). The right is defensive equipment, hats, clothes, leg armor, wrist guards, and shoes are all mixed and matched with physical defense and legal defense. For mounts, it is recommended to use a white dragon horse with high intelligence, and the horse equipment can be equipped according to their own needs, adding blood or attacking.
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The additional learning must be full.,Wind spirit scatter must be full.,The basic resistance or something can not be pointed.,The advanced ones are full.
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Attribute plus points: If you attack, you will have full intelligence, and you will decisively turn poison in the later stage. If you help, you will be full of spirit.
Skill Bonus Points:Must be full of skills:
Tranquility and far-reaching: passively increase your own ability and skills, and you will be full.
Determine the military strategy: The magic skill before level 60, full of blood, PK, and copies are very cool.
Flooded Seven: Status skill, this skill is very powerful when not advanced.
In the middle and late stages (after level 50, remember to wash some when level 49, dear.) No matter whether you turn to one or two departments, you have to wash it. )
There are two advanced - **& curse.
**,As the name suggests,It's the type of daddy and mother.,Specially for teammates or yourself to add status and blood regeneration.,You can also resurrect people Yo But the skills of resurrecting people require skill books.。
Curse,Good at all kinds of defense reduction,Blood reduction,A class of skills such as continuous blood loss.,Whether it's a yin person or let him live or die.,It depends on what you mean.,The second series of fans on the test to play.,That is, the poison system.,On the edge of the neutral safety zone, the Qing people.,That person was hit by my continuous bleeding.,Into the safe zone, I also let me die.,Don't mention how cool it is haha.。
After washing, it is good to wash the water to 1 point, and everything else remains unchanged.
Regardless of whether the skill suggestions of one or two series are full, the skill points are enough, it depends on which system you choose.
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Fortification: 1 point (It's good to reduce damage by 11% with one skill point, and then add it to only increase the duration.) )
Wind Resistant: No points (You don't need points for each class, or you can do just a little.) )
Tranquility Zhiyuan: No point (the cost performance is too low, after the point is obviously not enough in the later stage of the skill point, a little skill point is only 2 points of intelligence 2 points of spirit 150 points of mana, it seems to be a lot, after personal experiments floating clouds, because you, even if the water strategy is a little bit, also add 100 points of attack, are you only 2 points of intelligence useful? )
Binding: Full.
Strategy: Full (Instant health recovery, unhappy?) )
Flooded Seven: Full (can be added to teammates).
Draw the ground as a dungeon: Full (for nothing else, just for his chances, and I've found that it deals more damage than a single target.) )
In the middle and late stages (after level 50, remember to wash some when level 49, dear.) No matter whether you turn to one or two departments, you have to wash it. )
Push from the combo technique: Flood the Seventh Army Water Strategy Water Strategy Draw the ground as a prison Water strategy to draw the ground as a prison to cool down Water strategy (and so on, wait until you are beaten, use the absorption skill "Talisman Strategy" (use blue to absorb damage), which is equivalent to bringing a talisman ring.) It's almost out of blood, and use the instant health recovery skill to "set the military strategy").
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What I said upstairs is not right The full-level talisman stone absorbs 21% of damage Upgrading does not only increase time.
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Lupine depends on your equipment, if you are full of spirit, you can play without good equipment, if you are full of intelligence, you must have good equipment and on the 6-star or even 9-star set. If the fan doesn't have good equipment and suits, it's a waste to level 70 PK.
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<> Dragon in the Sky, the attribute points and skill points of the feather fan profession can be added according to individual gameplay needs, and the following is the 62-level feather fan career attribute points and skill points plus points scheme for reference:1Attribute point plus dot scheme:
Strength: 20 Agility: 40 Stamina:
20 Intelligence: 0 Aura: 10 Magical Defense:
02.Skill point plus point scheme: Feather fan skill:
Level 1: Clear Wave Potential 5 5, Flying Sand and Walking Stones 5 5, Flowing Cloud Turn 5 5, Fire Wheel 5 Level 52: Bai Lian Dance 5 5, Thunderbolt Dragon Yin 5 5, Leaping Whirlwind Slash 0 5, Haoran Righteousness 0 53 Level:
Breaking the Army Dance 5 5, Bangs Breaking the Tide 5 5, Mountains and Rivers Reversed 5 5, Blood Splattered Wolf Slash 5 Level 54: Breaking the Army Secret 1 1, Peerless Woman 5 5, Starfall Phantom 5 5, Fire Dragon Yin 5 5 Mastery Skill: Level 1:
Lupine Mastery Level 5 52: Sky Splitting Step 1 1, Extreme Soaring 5 5, Lupine Mastery Level 5 53: War Drums Beat the Sky 5 5, Whirlwind Nine Days 5 5, Extreme Soaring Level 5 54:
Feather Fan Master 1 1, Extreme Soaring Advanced 5 5, Feather Fan Mastery Limit 5 5 The above attribute points and skill points plus points plan is for reference only, and can be adjusted according to personal gameplay needs, if you have any other questions about the game, you can consult the game's official customer service.
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