What does it mean to pad a knife or something when a dungeon is strengthened?

Updated on Game 2024-04-07
8 answers
  1. Anonymous users2024-02-07

    1-4, you are strong, if you succeed in grabbing 6, let the cushion knife fall between +6-+5, so that you can be strong to 8 to 8, and let the cushion knife fail between +5-+4. If you fail, you can add your **, and use this to add it to 10! 10-11, fail twice in a row with a pad knife!

    You must fail 2 times in a row with a knife, that is, 7 out of 6 to 5, and then fall to 4 to be strong to 11! The same approach is 12 stronger!! Note that there is an 80% chance of 10-12!

    Add to 12 and you still want to add 13? Let the pad knife 6 + 7, drop 5 5 + 6 drop 4 4 + 5 drop 3 you can out 13!! It's not recommended to +14**, it's too dangerous, you'll cry +13 is already very difficult Generally, it will be better to strengthen during that time after lunch at noon Some time ago, there were 5 12 and 13 in a row** Directly on But it's also a character problem Good luck!!

  2. Anonymous users2024-02-06

    Some people say that strengthening is based on RP, and give some examples that are completely unreliable and directly strong to 13. Maybe in reality, I believe, but here, it's almost impossible!! Some people say that you want to get to the line with fewer people, so don't worry.

    It's just a consolation, a chance corresponds to one of your characters! Many players nowadays believe in cushion knives, all of which are a bunch of +12 or more pad knives to pad, 5 or 6 pads at a time, but the failure rate is still very high, why? First of all, [Enhancement Success Rate] +3 +4 95% +4 +5 90% +5 +6 80% +6 +7 75% +7 +8 +8 +9 +9 +10 +10 +11 +11 +12 28% +12 +13 +13 +14 +14 +15 +15 +15 +16 You can see, the success rate of +12—+13 is, that means the failure rate is, such a high failure rate, can it be successful?

    This means that your equipment also has a high failure rate! You can think of +4 +5 90%, then the failure rate is 10, +5 +6 80% failure rate is 20 Everyone should understand, the more difficult it is to fail, and if you fail, it means that your equipment can be on! - There is still a method that is circulated, that is, if the top 11 and 12 fail two +4 pad knives, you can think about it, this is impossible, it is impossible to worship together in a row, and if it is staggered, the odds are changed.

    Then the easier it is to fail!!

  3. Anonymous users2024-02-05

    That's to strengthen the main ** to 10, and everyone does it.

  4. Anonymous users2024-02-04

    First of all, you need to prepare the items you need to upgrade: a lot of money, eye-catching equipment, and a lot of colorless small crystals.

    Then, let's analyze the levels of reinforcement (levels 1-12):

    1):1-7 Throw you ** directly, the success rate is very high, if you say that the specific data is a lie.

    2): 7-8 You prepare two or three rusty katanas, which will start to fall off at this stage, so be cautious if you strengthen the high-level epic.

    3): 8-9 Throw the +5 pad knife to Kelly If the pad knife drops 4, you will lose the ** or equipment you need to strengthen, and the probability of 9 is relatively high.

    4): The 9-10 method is the same as the 7-8 method.

    5): 10-11 This is a node, so you have to prepare 2 +10 cushion knives in advance, if you don't have it, go to the auction house, it's not expensive, buy it and throw it directly to Kelly, break a handful in the loss, to break it, remember to break it, what if the second one is not broken, continue to go to the auction house to buy two +10 to strengthen, directly after the break you are strengthening your ** and equipment success rate will be relatively high.

    6): 11-12 Then go to buy a cushion knife, it is best to buy a low-level plus about 12 purple **, but also buy two 11 rusty katanas, throw them together, or as mentioned above, the success rate of even breaking is slightly higher.

  5. Anonymous users2024-02-03

    Break a few pad knives first: affect the success rate. From the perspective of probability, if the success rate of upgrading ** is 50%, then the first break may also be 50%, and the fake lifting shed is like breaking 3 cushion knives, then the success rate of the fourth upgrade is 995% (.

    The so-called cushion knife is used to prevent the ** you want to strengthen from being crushed and give it to the strong noise furnace to crush it, because after +10, there is a chance that the high-level ** equipment will be crushed when it is strengthened.

    You can get on the ** of +12 (general success and knowledge rate 65-70%)** Enhancement 14 method: 7 plus 13 pad knives are required, and all of them are violent.

  6. Anonymous users2024-02-02

    Generally speaking, before the enhancement +10, it basically does not drop. Pink 4 on 5 is the easiest to drop. +8 is very difficult, just +9 and then find two mats.

    Drop two times in a row. Then just go straight to 10That's how my current number was added.、Maybe RP isn't good.。

    There are also people who directly +10. As for +11, my experience is to break three pieces of +10 mats and go straight to 11

  7. Anonymous users2024-02-01

    Buy a few more, one +10, one +5

  8. Anonymous users2024-01-31

    I think this is a misunderstanding.

    The pad knife is useless at all.

    Just a psychological effect.

    Kelly wants to enforce the rules.

    Won't fail. After failure, the item's original enhancement level is reduced by 1.

    After failure, the item enhancement level is reset to zero.

    After failure, the item disappears and disintegrates.

    Enhanced success rate.

    It's official.

    Data that's where we start.

    Strengthen it, nonsense.

    Too much hehe, first of all.

    A handful**. Direct +7

    The odds are still very high, so.

    Let's put it first. **Direct.

    Rush to +7 then.

    It is best to have a knife on hand.

    It is a personal recommendation of the same level.

    Take level 3 novice equipment and test it repeatedly, which not only saves money, but also draws the conclusion of strengthening, and directly strengthens +7, plus +7

    ** After another put.

    Plain white. Take + add all the time.

    There is a failure. For example, in 4+5

    6+7 when you fail.

    7 of the ** thrown in.

    8 Basic. on all successes.

    Unless you have an RP +7 +8

    Odds oh why.

    What if you don't choose 5+6 and fail?

    It's wicked here.

    I have strengthened it.

    Thousands of times 5+6

    Didn't know if it was a bug

    Or how 5+6 failed.

    No matter how strong it is, it is not the same.

    There is basically no good fruit to eat.

    Superstition hehe+8

    Put it and put it back and then make it stronger.

    Novice White Knife. If +7

    That's more. 7 isn't it.

    It will be useful to wait and see.

    Prepare another handful of the same as above.

    Failed at 4+56+7.

    Put +8 again. Throw it in.

    Statistically, yes. I'll do it like this.

    It's basically a successful 9+10

    The method is the same. The time has come to stop introducing the critical ones.

    10+11 everyone.

    I'm afraid, right?

    It's very simple, and here you have to take it out.

    90% of the right is the cheapest knife we have prepared.

    The shabby one is the best.

    Because reinforcement is much cheaper.

    Even if it's 50's.

    **Shabby. It's also a very cheap one once it appears.

    Throw in the +10 defeat one.

    Wait for the sound. Of course Kelly will.

    Tell you to strengthen success if you are strong.

    Purple **. Then you want to be strong.

    12 Continued. With +4 +5

    Throw it in if you fail, Pink 50.

    Okay** that's it.

    etc. +3 +4

    95%** shabby shake out.

    Can be stored in the warehouse once.

    Failure +11.

    Just throw it in. Yours is pink.

    50 also wants to succeed haha that's +13

    14+15.

    The approach needs to change.

    The postponement method has just been introduced.

    Reinforcement method.

    Lost after failure.

    It's not +12.

    10's. The dilapidated ones also failed to throw them in.

    That's not enough. 12Throw it in.

    13 What about the shabby that does not fail? Someone will ask if that's better.

    Give us more.

    14's. The same goes for platforms.

    Fail to put it later. 11 of the worn.

    or +12 dilapidated thrown into +14.

    Øyes came out with +15.

    That's also true. Personally, not recommended.

    Strong +16 powder**.

    Purple is +16 stronger

    The method above.

    Yes, however.

    If there is a risk, you will accept it when you see it.

    Just in case.

    Happy game!

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