Why are online games so proliferated, and why are browser games so popular?

Updated on amusement 2024-04-16
19 answers
  1. Anonymous users2024-02-07

    No way, how can you eat without black money?

  2. Anonymous users2024-02-06

    There is no market in China that is regulated.

    Let's make do with it. Domestic online games don't dare to charge, and if you don't do a game that charges a fee, no one will come to play. Therefore, it can only be charged in disguise to maintain the operation of the game. This vicious cycle has led to more and more messy online games.

    The current level of game production in China cannot keep up with the pace of foreign countries (the same as the animation industry).can't come up with a good work to break the sluggish domestic online game market.

    So we can only sigh.

    So I can only stick to playing World of Warcraft.

  3. Anonymous users2024-02-05

    Now the games are not as good as one another.

    I can't find the feeling I had when I played Legendary Miracle anymore.

  4. Anonymous users2024-02-04

    In the 90s, the game industry gradually entered the eyes of the public, and computers gradually became popular.

    With the development of hardware technology and network technology, all kinds of terminal games, console games, and mobile games have begun to rise, and legendary web games have indeed been silent for a while, but now its market is still the same as it was back then.

    Many people are curious, legendary page games, whether in terms of graphics, gameplay, or world view, it is difficult to compare with many current games, why are there still many people who are tired of legendary page games?

    Classic IP feelings + time

    This is also the most prominent point of the legendary web game, the original group of players who played the legendary game is also the most stable and prominent group of players in our society, most of them are already thirty or forty years old, rushing in their own careers, there is no time and energy to learn the new modern game method, the legendary web game just meets these two points, no need to adapt to the new game from the new, and it does not take too much time, only need to become stronger by recharging and clicking a little bit, I can also recall the time when I was in an Internet café with my brothers.

    Capture the player's psyche

    This game system can be called the most perfect "waiter" in the world, he takes care of everything that can happen to you, you only have to click with the mouse, automatic pathfinding, automatic completion of tasks, automatic monster ......The absence of CG animation has become a time-saving highlight in the eyes of this busy group of game players.

    If you need to go out to run errands, you only need to hang the computer there, and all will be done automatically, and when you come back, you will find that you have exploded a lot of equipment, and you will give yourself a hint that you are really lucky......

    At this time, the system will prompt that as long as you recharge 1 yuan, open VIP, and unlock various equipment.

    A dollar? Now there is more than one bottle of mineral water! Rush! ”

    When you charge up this dollar, this game is a success and opens your heart.

    Click on the recharge list, the first player only charged 6 yuan, I just charged 1 yuan, and now the whole 6 yuan gift package, then I am not the first place in the recharge list in this district! Rush!

    At this time, the psychological defense began to completely disintegrate, and I forgot that this web game almost opens hundreds of new servers every day.

    Of course, the popularity of web games will definitely not stop at the above reasons, what other reasons do you think? Welcome to discuss!

  5. Anonymous users2024-02-03

    The landlord looks at the opening point, and the domestic game is like thisRegardless of whether it is a fee or a disguised charge.

    They are all just making money. Besides, the game is not the same, and if you expect Chinese online games to surprise you, then you can wait.

  6. Anonymous users2024-02-02

    The Dark series has left indelible memories in the hearts of many players.

    1、Diablo series The most classic of the Diablo series is Diablo 2,Now the remake has been released,But the reputation is not too good,Diablo 2 My favorite is the Rune Language system,So that every drop of equipment may be useful,Unlike Diablo 3,Blue outfit can be ignored directly,I believe this is also Diablo 2 where the gameplay is higher than Diablo 3,Diablo 3 also has certain advantages in some conveniences,Skills can be matched at will,No need to wash it off,But if you need money to wash it, This will make more sense to the money dropped.

    2. StarCraft series StarCraft 2000 or so The most popular battle game, before Warcraft 3 came out, it was the boss of the Internet café, and in that modern era, its gameplay and graphics are super leading, which can be said to be a milestone work of RTS competition.

    3、Warcraft series Warcraft series is well-known to players in the country is the third generation,Benefiting from the popularity of Internet cafes and personal electric town empty brains,Warcraft 3The Warcraft map in it has been popular almost from 2003 to 2013 for a full decade,It was not until the popularity of smartphones and mobile games that this situation was broken,Warcraft map creators emerge in endlessly,The birthplace of the current MOBA game is the Warcraft map。

  7. Anonymous users2024-02-01

    Well, there's definitely a reason why browser games are so "sloppy", and here's why:

    1.The reason why a web game is a web game is that it is definitely relatively small and suitable for playing on a browser. Otherwise, you can't get in for a long time, and there are still people playing?

    2.Since it's small, there's nothing good about it, so a little bit of memory, which is a QQ farm type game, right?

    3.Nowadays, there are many browser games, and quantity is not sought for quality. Today I clone him, tomorrow he copys mine, and it's been a long time, so don't they all mean the same thing?

    Sue nerd has you covered.

  8. Anonymous users2024-01-31

    The main customers of web games are white-collar workers.

    So for browser games, they are more convenient to play.

    But that's all it said, browser games are boring and rubbish.

    Hope mine is helpful to you0 - Dream Lazy Group.

  9. Anonymous users2024-01-30

    It's all stuff that desperately earns player money, how good can you count on!

  10. Anonymous users2024-01-29

    It's easy to play, and it's very convenient, you can chat with people or watch movies while playing.

  11. Anonymous users2024-01-28

    Simple, even if your computer's graphics card is in the garbage, that can be played.

  12. Anonymous users2024-01-27

    Look for the reasons for the failure of domestic production from the success of Blizzard.

    Blizzard's concept is a classic, don't always think about how to make money when designing, but think about how to design the game better, and the game will not lack commercial value. That's why many foreign games or commodities are more popular than domestic ones, many domestic ones have not yet been designed and started to think about how to make money, all the designs are around making money, desperately trying to find ways to reduce costs, and there can be good games in such a state? Good goods?

    But I don't understand that the cost of things is good, and it is not easy to earn it back.

    Chinese are no worse than foreigners, how can they always fail? Finally, I thought about the problem I found.

    The reason for Blizzard's success: the goal is to design the best game and finally succeed because of the game.

    The reason for the failure of the domestic production: the goal was to design the most profitable game, and in the end it failed due to tatters.

    The mistake of the goal is doomed.

  13. Anonymous users2024-01-26

    It's all money! Today's manufacturers are treating game products from the perspective of businessmen, and their requirements are: reduce all development costs and maximize profits!

  14. Anonymous users2024-01-25

    It's all a quick success, I don't want to invest too much R&D funds, as long as I want to make a fortune and then release a new game.

  15. Anonymous users2024-01-24

    I was thinking about how to collect the player's money.

  16. Anonymous users2024-01-23

    You can think about why this is the case from the perspective of a game operator:

    1.The years when the card is consumed: people who do not buy a card are unable to play online games, the current item charging system, can allow more people to participate in online games, as long as it reaches a certain level, addicted, do not want to spend money, for operators, can improve the popularity of the game, and make more money than the original card time.

    2.After a good online game is developed, it will attract a lot of players, so after other operators see that this is a piece of fat, they will also imitate it one after another to compete with players in this game (this is the market economy, as long as there is fat, there will definitely be a lot of wolves to pounce).

    3.It is true that some online games are purely copying the systems of other games, and most of the current online games are simply fighting monsters and upgrading, or competitive, and rarely can be innovated.

  17. Anonymous users2024-01-22

    Because online game players are getting worse and worse, there are no bad schools, only bad people, if online games produce kimchi, players don't play, those manufacturers will naturally produce high-quality products.

    But out of kimchi players also play why manufacturers waste money on research (cf typical) why the United States does a good stand-alone game because kimchi American players don't buy it, Europe and the United States and South Korea (only responsible for playing) are developing stand-alone who like China's full online games, Europe and the United States don't have many online games to play online games to play like me, upstairs is the right solution:

    Screen stand-alone spike online game.

    The content of the stand-alone machine also kills online games.

  18. Anonymous users2024-01-21

    The anti-addiction system is useless.

    Let some elementary school students, junior high school students mix the game inside.

    Give me a good rating of the game.

    Let's decisively count the monthly card. Stop charging for items.

    The RMB player is very unpleasant.

    En. If you count the monthly card, you can also isolate some low-quality people.

  19. Anonymous users2024-01-20

    Online games are already rotten, and they are far worse than stand-alone games.

    Screen stand-alone spike online game.

    The content of the stand-alone machine also kills online games.

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