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Q Skill Bonus W Skill Bonus (Before!) The E skill is the same as now, and killing someone during the ultimate process can refresh the ultimate.
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Q skill alpha raid is a spell bonus (magic strong) w skill meditation is also a spell bonus (magic strong) That is to say, it is very powerful to go to the battlefield with the ultimate move to collect one, but it is not impossible to restrain it.
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Q has 1 AP bonus W4AP bonus 300 double resistance E almost r kill refresh skills.
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Later Equipment: Downwind: Phantom Dance, Infinity Blade, Dream Spirit, Whisper; Against the wind: Ice Hammer, Fanatic Armor, Brother Spring.
Yi Zai Guofu is a hero who is widely loved by players because his role is too wide. It can not only hit the vertical crack field but also mix the line, and stealing the tower at a critical moment is also a must, not to mention the ability to end the regimental fiber sock battle. As a result, he also has a good appearance rate in various high-end games.
Playing style analysis: Easy to choose both the jungler in the game, you can also choose to mix the line, if you want to jungle, you can upgrade the Q skill, if you mix the line, you can choose the main to upgrade W to improve your endurance, so that you will not be suppressed by the ranged hero and affect the knife. But you also have to upgrade to Q by one level, because the special effect added to this skill is very useful.
In the middle stage, Master Yi can actively gather his teammates to fight dragons after the lantern is released, and compared to other jungler heroes, Yi's field clearing speed is very fast. If you decide to go to gank, it is best to sell it with the red buff, it is easy to have no control skills, and you can only rely on the deceleration of the red buff to improve your gank success rate. And Master Yi will not die so easily after having the ultimate, try not to collide with others when there is no equipment in the early stage, and whether the big one is used for escape or pursuit should be carefully grasped, this is a qualified thing that Yi must grasp.
In the later stage of the team, it is easy to pay a lot of attention to the timing of the cut, because once the crispy melee appears, it will often become the object of everyone's fire, so choose the best time. Similar to the opponent's control skills run out, it's easy to enter when the hero doesn't have a lot of blue, otherwise don't be easy to get on even if your teammates are very disadvantaged, because even if you are left alone in the end, as long as you grasp the timing well, you can also destroy the opponent by relying on the rapid cooldown effect of the ultimate. Easy to save the passive when deciding on, and then catch the hero Q who can be seconds to go up and then open E and then open R, just a few cuts after the cooldown of R, and then continue to adjust the position, according to the original routine to play, if you are accidentally set on fire, you can choose to open W in time, and the additional double resistance after the full level can make it easy to resist the opponent's attack for a period of time, delaying until the support of teammates.
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In July 2013, I forgot the specific number, JS revision, Q became a physical damage to remove the AP bonus, and the WAP bonus was slashed.
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When the S4 is updated, it is the update after the S3 Grand Finals are played.
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Brother: I recommend you to buy the original plan**.
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