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MW is now a more sought-after sect.,Although it's not as good as DF after modification.,But the damage of MW is by no means ordinary.,Although seconds 5,But there's a + Jn of the law G.,People who say garbage are rookies.,There is no garbage sect.,The twelve sects are balanced with each other.。
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MW was born by my stepmother.。。。
I guess I haven't played MW seriously.。。。
MW's flying sand and rocks have been corrected for a long time, and there is no miss, although it is only 5 seconds, but look at how much blood is in the second in the F battle.
It's basically half more than LG.
Look at the three flavors of the real fire and burn it at least 2000+.
MW is basically all magic, and depending on how the attributes are in the future, the appropriate complement t is enough.
MW only needs point 3 to fix the damage resistance and resistance.
MW The best thing about mw is that you only need to point 2 skills to open a new area, and it's enough to have three flavors of true fire and flying sand and stones in the same skill How cool and so on, and then make up for skills when the level is up.
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The demon king is very domineering, look at the service battle, the demon king burns it alone, and he is scared when he looks at it, 5 seconds, but he fights a lot, the demon king's spirit is high, and his cultivation is high, that is ruthless.
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MW is the most bullish character in the fantasy law system.,You can go to a lot of ** to see.,The person with the highest spiritual power is generally MW.,And you know it when you watch the service battle.,MW is very popular.。
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p.mw pk is very powerful, the damage of the law system is the highest, and the blood is also very large. The disadvantage is that the low point is that the judge is not very high, and the single bar is very powerful.
Even the Sand Miao 5 is much more than the LG tornado second. Half an RMB? Sometimes there is money, sometimes there is no money?
A lot of money in general? Just 4m1t 3m 1n 1t wheel + cultivation point hair repair physical resistance law resistance with money is in the hair repair point high g repair has also played an role in spell damage g repair a little less.
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There is no garbage sect! Only garbage players.
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1.The most suitable for the Demon King Village transformation card: Bull Demon King and Iron Fan Princess.
Why do you say that these two transformation cards are the most suitable for Demon King Village? The Bull Demon King can add spell damage, spell crit, and the Iron Fan Princess can add spell damage and spell damage results, but more importantly, their own effects are related to the skills of the Demon King Village, and they are transformation cards created for the Demon King Village.
Bull Demon King's Raging Bull Trick: Every time you are attacked before this turn, you will temporarily increase the spell crit chance by 3% when using the Flying Sand and Stone Moving skill this turn, up to a maximum of 6%.
Iron Fan Princess Rising: When using the Flame Mark skill, there is a chance to gain an additional Flame Mark; When using the Guardian Mark skill, there is a chance to obtain an additional Guardian Mark.
2.Petty bourgeois players Demon King Village transformation card: Chang'e, Red Child, Nezha.
Chang'e also adds spell damage, but its innate effect is cold: it temporarily increases spell damage when attacking with a group spell, and temporarily increases more spell damage when casting a single spell. This one is suitable for any spell output unit, and this one is suitable for Dragon Palace and Demon King Village.
Red Boy can increase the spell crit rate when attacking alone, you must know that the advantage of the Demon King Village is that the attack is relatively strong, if you make another critical hit, it is not a problem to take away the crispy unit.
Nezha's transformation card is when the player launches a spell attack, there is a 9% probability of launching a second attack, and the damage is half of the first time, which is equivalent to a combo, but the damage is not as high as a combo, but it is always good to have a combo.
3.Civilian player Demon King Village Transformation Card: Hydra, Wine and Meat Monk, White Bone Spirit, Halloween Princess, Jade Rabbit Essence.
These are all low-level cards that increase spell damage, spell damage results or spell crit, basically 1-5 level cards, players can use 1-3 levels in the early stage, and can use level cards after stabilization.
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You've made the right choice! Ryugu has withdrawn from the service battle! The advantage of the demon king is that the damage is high, and with the magic weapon to explode, the single second group is terrifying!
The shortcomings are also obvious, the 5 demons have created anemia and paper-like things to resist the demon king, and the demons are not suitable for gai, and it is not advisable to add blood and less demons, so you can only rely on crazy cultivation! But at the end of the day, the 5 Demon King is excellent, whether it's a task or a PK, the Demon King is a powerful output unit, and it's much more fun to play!
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I'm about the same as above
The advantage is that single burning is definitely a dream first-second method
I don't know if you saw it in the All-Star Stopper.
There was a battle. The single burn of the demon king.
Even the DT point kill feature.
It's a bit of a self-defeat
bb put the other party dead on.
None of the DTs were able to make a kill.
Pull the demon king up alone.
Violent Falian.
6000+ blood is gone.
As soon as the friend cooperates with the other party, he falls
Just like that dude said
The early stage of the demon king will not be taken seriously.
Also, if you are not a renminbi warrior or a semi-renminbi warrior, then I advise you.
Or play other house cards
The Demon King is not high.
The spirit does not work. Then there is no place to play.
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Clothes, belts, and shoes are for a Dharma Injury Sect.
Clothes are recommended for initial defense of about 120+, and +20 magic of the cow B point.
The almost one is also above 10 magic.
After all, the defense of the Fa Injury Sect is very low, and there are relics inlaid on the clothes.
Therefore, the initial defense requirements of clothes are very high.
Needless to say, the belt is definitely a blood belt, the blood volume is generally 450+, and the defense is 30+.
Shoes, I personally recommend high-proof and hypoallergenic shoes, for the French sect, none of them are willing to fight with people so sensitive.
Therefore, shoes are best high-proof, vulgar products.
Agility is about 20, defense is about 40, and almost 35.
Helmet. In this aspect it is possible to complement the defense of clothes.
Therefore, the minimum initial defense should not be lower than 35
Needless to say, the inlay of clothes is known to everyone on earth, and the relics are about 7j.
Shoes, mystical stones.
Belt shine. In summary, the recommended equipment is as follows.
Clothes 120 defense (double plus attributes) is best for 10 + magic, 10 + resistance.
7J Relic is the best in the full section.
The minimum requirement is 6j relics.
110 Defense.
Shoe. 40+Defensive, 25Agility.
Mysterious, this doesn't cost much money, personal situation.
Sash. 40+Defense: 470+Blood.
Minimum requirements. 35 anti 450 blood.
Helmet. 110+ anti.
The initial defense is not less than 40
The standards I give you are relatively low, not very jp
After all, the demon king of Niu B will not go out to mix without a stone of about 10j.
One final word.
Hats, belts, and shoes should have a combination of runes that can be very helpful for your magic injuries.
If you have the conditions, you can consider WJB, almost 70JY
That's all I can help you.
Happy playing.
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The hat is going to hit the moon. ** It's the sun that damage affects spiritual power. Hope it helps.
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Shoes to buy low-speed and high-defense, the belt should have more initial blood, it would be better if the defense was also high, the clothes must be high in magic, the double plus body is better, the legal system does not have particularly high requirements for defense, and there must be a consciousness that lying down is more terrifying than standing 23 Just like the predecessors said: Give me a Buddha light, and I can make the other party fall down.
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The Demon King is a violent spell output sect, and it is a sect that needs magic explosion equipment more than the Dragon Palace. Its three-flavor true fire and flying sand and stones will be affected by spell fluctuations, which can make the output more violent, among which the critical hits of the three-flavor true fire are very terrifying, especially after the arrival of the demon king, the fluctuations and critical hits are quite considerable.
It's basically the same, and I wear it myself: a golden armor fairy robe that resists physical damage, a demon slaying cloak for spell defense, a spirit jade that increases my spell damage and critical hit chance, and a war drum that increases physical damage for my baby. The magic weapon is widely used, and it depends on the situation.
The Demon King is an explosive point law system output sect, of course, the magic weapon with the spirit jade is indispensable, but when choosing the four elephants, you still have to choose the Taiyin attribute, although the demon king already has the skill to increase the probability of the magic explosion, but the Taiyin attribute on this basis plus 1% of the spell crit chance, it will be terrible.
All sects are good. It's up to you how you practice. With enough money and enough time, you can practice well and be invincible.
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