Does anyone know how Cancel is used in The King of Fighters 97?

Updated on amusement 2024-04-09
7 answers
  1. Anonymous users2024-02-07

    In fact, it's not so much about canceling, it's more about the rhythm, the so-called cancellation is supposed to be 3 paragraphs, and you make 2 paragraphs and change to other tricks The rhythm of the sunflower two type input is very important, not too fast, the second type must hit the enemy's lower body to be able to catch the b kill, if it is too fast to hit the upper body, if it can't be connected, it will be called canceled For example, Tyley's impact, the move of the back down front punch, must be canceled with a heavy punch to be connected That is, hit it first, and then enter the next heavy punch, and then enter the impact immediately when the heavy punch comes out, Can't wait for the heavy punch to finish the move, this is also canceled Similarly, there is a childish heavy seven-five style two-stage kick the enemy up and immediately enter the light punch, and then enter the seven-5 style when the light punch is just out You can connect infinitely, and it is also called cancel

  2. Anonymous users2024-02-06

    Sunflower two stage to eight childish girls is not called cancellation, but the slow play of sunflower two stage reduces his hard stun time.

    Use another move to reduce the stun time of a move, which is called cancellation.

    Take grass as an example, squat a c d (not fully move) +75.

    Among them, heavy attacks are easier to see.

    If the squatting fails to touch the other person's body, it is a swing.

    Swing the air to cancel, is the method of most of the characters in 97 to play infinity.

    Of course, there are some characters who can also cancel their special moves, such as Ryuuji's sand kick.

    It's actually very easy to cancel, just a quick one.

    Sunflower two sections to eight childish girls, if you think you use some move to cancel, then you will be dizzy.

    Depending on the character, it is very slow to hit the two sunflowers of the general character.

    When playing choi, the sunflower has to be very fast, and it is easier to pick up eight young girls, try it).

  3. Anonymous users2024-02-05

    The 2nd floor said well.,Top it.,Add a point:Cancel another form of expression is usually after the anger goes out.,The opponent will defend.,But when we get angry, we immediately follow another action (different characters follow different actions.,For example, after Yagami gets angry, you have to send a back front punch to grab people) You can cancel the opponent's defense.,The opponent is obviously still holding back and not putting the defense.,But when the anger is there, you can let him eat.。

  4. Anonymous users2024-02-04

    As long as 2002, you can forcibly abort the action and press B+C to continue

  5. Anonymous users2024-02-03

    On the 2nd floor, Tyley's impact infinitely connected with a light punch can also be used! I often use it!

  6. Anonymous users2024-02-02

    You don't need to press it, you can connect it directly, you won't??

  7. Anonymous users2024-02-01

    Let me tell you a little bit about it.

    First of all, there are at least two or more kinds of cancellation skills, the first is to cancel with punches and feet, and the second is to cancel with special skills.

    For example, after Terry's 41236b, you can use 2a or 2c to cancel the closing action of 41236b's special move, so that you can continue to move. KYO's 236DD is canceled on the same principle with 2A or 2C.

    And another example is Yamazaki Ryuji's 623b sand kick this repentant move, when using this special move, it can't be canceled by using 2a like kyo's move, you have to use 214a or b or c, 214a, b, c and then press d d to cancel the move, and then you can connect again. These are two common ways to cancel your special moves.

    And the Yagami "Xiao Feng" you mentioned is actually a special state of the system, when Yagami stands on the left and uses 41236a to pull the opponent to the left, immediately use 2364a, hold down A and don't let go, then you will see that Yagami is not walking past, but sliding over, this footwork is called ghost step, as if being pushed and walked. At this point, you can press C to hit the opponent with a heavy punch, and then you can pull it over continuously, and so on.

    If you don't use this method, you'll only see the effect of Yagami walking past with a heavy punch, so it's slow, so you can't connect. It's the first time I've replied to someone else's question, and seeing you like 97Hope you're satisfied.

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