For more information about the Fixed Damage Skill, please refer to it

Updated on society 2024-04-06
11 answers
  1. Anonymous users2024-02-07

    Fixed damage skills are the same, but Carlo isn't all fixed damage.

    Plus intelligence is not the same.

    Devil May Cry relies on demons to attack the world, and Bujia's intelligence is already high. The main thing is to look at the panel magic attack.

    Devil May Cry can rely on awakening the second boss, but it can't just rely on awakening to go around the world.

    Devil May Cry must have a demon attack, intelligence, and dark strength.

  2. Anonymous users2024-02-06

    So to speak, that's why the ghosts who swipe the picture are trying to pile up their intelligence, which directly affects the damage.

  3. Anonymous users2024-02-05

    Yes. Fixed damage skills are like this.,Don't believe you don't bring ** and put it to see if the damage is almost the same.。

  4. Anonymous users2024-02-04

    Fundamentally speaking, adding intelligence is adding magic attacks.,The so-called fixed Shanghai is only relative.,Of course, fighting monsters is the higher the magic attack, the better.。

  5. Anonymous users2024-02-03

    That's right.,The skill of fixed damage has nothing to do with **.,You can try.,As long as it's fixed damage.,It's only linked to intelligence.,It's not about magic attack.。 So, boy, let's work hard to pile up intelligence.

  6. Anonymous users2024-02-02

    Of course it's different.,If the magic attack is useless,,There will definitely be no magic attack this attribute.,As for what is said above has nothing to do with the magic attack,Here I want to explain,High intelligence,The magic attack is high,The higher the magic attack, the higher the skill damage,Only intelligence without magic attack is impossible,Of course, the ** problem that the landlord said,Level 3 Taidao and 50 Taidao plus intelligence and attack are different,So there must be a difference。

    The watchtower owner.

  7. Anonymous users2024-02-01

    Normal skills deal 100% damage to hero armor

    However, heroes have 33% magic resistance, which has nothing to do with hero armor

    Hero armor only reduces attacks from piercing damage and magic damage (e.g. reduced damage from muskets and griffins).

    For example, if you hit a level 1 Death Coil (damage value of 100) on a hero, he will only lose more than 70 health

    Also, creeps at level 6 and above are not hero armor, but they do have 33% magic resistance

    Three Zones of Liberty Wind Arupaka

  8. Anonymous users2024-01-31

    Normal Physical Attacks deal 100% damage to heroes, then deduct the corresponding armor minus damage.

    Magic damage is reduced by 25% for fixed heroes.

  9. Anonymous users2024-01-30

    Specifically, I forgot, you hover over the hero armor chart and write it.

  10. Anonymous users2024-01-29

    Armor is applied to normal attacks, and the skill is magic resistance.

  11. Anonymous users2024-01-28

    The hero's magic resistance is 25%.

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