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Senior FC is discriminated against. The best way is to go to the ring more often to regain your confidence, and don't try to think about burning doubles. Practice baby. Buy a number if you practice baby! Let's go catch ghosts often,.!Ha ha. Wish.
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Bishop Lou, you have a way to ensure that it is cool. I also play the seal system, and I am often discriminated against! But I have my own way of venting, which is to go to the ring and kill until it's cool!
I believe FC is invincible! In this way, you can regain some self-confidence and let those who despise the feudal system die. If you are popular, you can also go to the Kaiqiang p belt 99999 store to specialize in dt lg damn them and seal them.
With hypnosis. So that they can't run away. Let the people in your 99 store see that our sealing system is not easy to mess with, hehe...
This is a personal opinion! Landlord, if you're not strong, you can't help it, hehe.
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I'm the oldest I was stolen when I first got married.
I also lied to my wife's number
day
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Nothing helps. Spend a little money in the early stage and always find someone to bring it. 40 to the brush all the time. Thank you!
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1. Blood and gas:
1. Immortal Clan: Add 1 body with long blood.
2. Terran: add 1 body length and 5 blood.
3. Demons: Add 1 body length and 6 blood.
2. Magic: 1. Immortals: Plus 1 Demon Changlan.
2. Terran: Add 1 Demon Commander and 3 Blue.
3. Demons: Add 1 Demon Changlan.
3. Damage: 1. Immortal: Add 1 force to the damage.
2. Terran: Adds 1 strength to long damage.
3. Demons: Add 1 force to long damage.
4. Hit: 1. Immortal: Add 1 force to hit.
2. Terran: Add 1 force to a long hit.
3. Demons: Add 1 force to hit long.
5. Defense: 1. Immortals: Add 1 point of resistance to increase defense.
2. Terran: Add 1 point of resistance to increase defense.
3. Demons: Add 1 point of resistance to increase defense.
6. Spiritual power: 1. Immortals, Humans, and Demons: Add 1 body length spiritual power, add 1 demon long spiritual power, add 1 durable spiritual power, and add 1 strength spiritual power.
7. Speed: Immortals, Humans, Demons: Add 1 body length speed, add 1 endurance speed, add 1 strength speed, and add 1 Min long speed.
8. Dodge: Immortals, Humans, Demons: Add 1 point of sensitivity to increase 1 dodge.
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1. Blood and gas:
Immortals: Plus 1 physique, long.
Blood; Terran: plus 1 constitution, 5 blood gas;
Demons: Add 1 physique, grow 6 blood;
2. Magic: Immortals: Add 1 magic power, long magic;
Terran: Add 1 mana, grow 3 mana;
Demons: Add 1 mana, long magic;
3. Damage: Immortal: Add 1 strength, long damage;
Terran: Adds 1 Strength, Long Damage;
Demons: Add 1 strength, long damage;
4. Hit: Immortal: Add 1 strength, long hit;
Terran: Add 1 Strength, Long Hit;
Demons: Add 1 strength, long hit;
5. Defense: Immortals: Add 1 point of stamina to increase defense;
Terran: Adds 1 stamina and increases defense;
Demons: Add 1 stamina and increase defense;
6. Spiritual power: Immortal clan: plus 1 physique, long spiritual power;
Terran: Add 1 mana, long spiritual power;
Demons: Add 1 stamina, long spiritual power;
7. Speed: Immortal: plus 1 physique, long speed;
Terran:; Plus 1 stamina, long speed;
Demons: Add one strength, long speed;
8. Dodge. Immortals: Increases agility by 1 and evasion by 1.
Terran: Increases agility by 1 and evasion by 1.
Demons: Increases agility by 1 and dodges by 1.
Constitution: It has a great impact on the amount of health, and increasing the number of constitution points can increase the upper limit of qi and blood, and increase some spiritual power.
Mana: A representation of high or low mana, increasing mana points can increase the magic cap and increase spiritual power.
Strength: Increasing Strength points increases hit and damage, as well as a slight increase in spiritual power.
Stamina: Resistance to physical attacks, increasing stamina points increases physical defense and slightly increases spiritual power.
Agility: Increasing agility points increases dodge and speed, making it easier to get ahead in battle.
Speed = Stamina * Strength * Agility * Mana * 0 (Mana does not accelerate).
Spiritual Power = Physical Strength * Mana * Endurance * Strength * Agility * 0 (Agility does not add spiritual power).
Evasion = Agility*1
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.Landlord. I don't know if you're going to compete or do you want to level up slowly?
I recommend you to play ptFix it by dotting. There are fewer flowers.
Besides, it is cheaper in any district. Bring a BB to 90 dart. Point repair.
Point skills are also available. RMB players will be able to go faster. If you don't give up playing.
It's all the same in the end. PS If you don't fix it in the early stage, it's definitely not good. If it is durable, it has no attack power.
If the attack power is not resistant. It's the same with MW. Heavenly Palace is even more.
It is more recommended to be assisted. Because then you can save a lot. No matter where you go.
Teaming is also popular. Hope it helps
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It is recommended that you play metamorphosis, which is definitely a money-saving profession. And it's more suitable for non-RMB players, although the way the doctor plays can be boring at times. But it does save money, and there are more tasks that can be done in dreams.
If there are any special activities, it is better to form a team. There is no shortage of doctors anywhere. As long as there is enough time.
Late doctors are very profitable.
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Pansi, the most money-saving school in fantasy. Listen to me right, let's understand the coiled silk.
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With broken armor, you can break the whole team And you generally use distraction and hypnosis has little to do with TJ PK If the other party is 12 sects, which one uses sealing or hypnosis What are you doing with broken defense? If you need to break the defense, then you can use the skill of 1 seal tj belt to unseal and add blood You don't need blood bb to 2 methods 1 attack.
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It is certain that it can be stacked. The specific percentage is practiced on your own. The fun of fantasy lies in PK, hands-on,
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The FC's Defense Reduction skill stacks with Armor Piercing. It makes no difference whether it is broken or sealed first. Armor Piercing -10%, Immobilization, Lost Soul Chaser are all reduced by 20%, and simultaneous use is reduced by 30%.
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I'm FC and I've been playing for 5 years and I can stack. However, FC has to be armor-piercing, which is fixed minus a certain amount of spiritual power and defense. I've heard - only a few dozen.
And it's a waste of magic 200 magic a. And there's a chance of a miss. So basically not at all.
And TJ seems to only have reduced defense, so I don't know exactly how much to reduce,..Probably random haha. Because FC I rarely carry a TJ, I usually bring one that puts down the butcher knife, hehe.
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Stackable FC Piercing can be carried.
Especially when it comes to single P.
In the past, FC used DT to kill kids.
Kill the person and kill the baby, call the child, put the beast on the child, and after giving the armor-piercing child on the other side, go back to sleep.
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Between the sect of your 2 friends, resolutely task to fight the face wounded!
Its strength TG is very fast, and on the repair point, ** buy well, and everything else is no problem. This is the most recommended school.
Secondly, the magic fc, if you want to be able to play, people who can't play will say that there are fewer seconds, but you have to make up for it, and the defense is particularly low!! But it's definitely much stronger than other legal systems.
Then there is ps or pt, and I indicated that the output will not be more violent than the 2 above. The task is still to pay attention to output.
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Force ps magic fc is OK.
Limbo is not as good as the force TG Shenmu Demon King is not as good as the Demon FC, of course, this is only for level 69 activities.
Playing level 69 permanently then it is useless to add blood to the sect, because the high-difficulty tasks are all taking medicine (earth evil and the like), and the low-difficulty tasks do not need to add blood at all (after all, it is normal to play level 69 permanently and fully cultivate and strengthen the body).
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Play the female number and play a ps, it doesn't cost much, and the fixed 69 output is more violent, as long as you put away the pumice stone suit!
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Recently, Lingbo City has been very popular Tiangong Wuzhuang Guan is not bad If you are a local tyrant, you will wjb** Resist body sensitivity and add a little If not, then go all out or according to your own requirements.
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The mission of Litiangong is the most awesome. Not explained.
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Female Tang Dynasty, the solid injury has been paid, the legal system asks for money, Lingbo City is special for blue, often has to make up for the blue, it is inconvenient to hang up, directly five pieces of sky-high sets, two bloodthirsty flags, two unintentional willows, a wind blade meridian, buy a four-blue attack pet, over.
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(1) The FC, known as a single P killer and the number one in the sealing system, is not in vain! I don't say anything about the benefits and disadvantages of FC, everyone should also know that not only BB is powerful to cooperate with this use of "sleep killing", so being a sealed killer is the king of FC! I recommend 30J before 3 Min 2 Resistant or 3 Min 1 Resistant 1 Body so for this plus, 30 120J can be 4 Min 1 Body +, after 120J only +1 Min on the other points + in the body and resistance.
It's okay to be slower than NE, as long as it's faster than PS's, it's OK.
2) The only sect that can seal 3 - WZ. **, there is a lot of controversy about WZ. It is undeniable that WZ does have advantages that other sects do not have, and the most controversial ones are the instant death of WZ's sun and moon and the red and blue exchange of the Fountain of Life and the Refining and Refining God.
However, why don't other schools have their own unique advantages? For example, the chaotic effect of DT's counter-tactics on monsters, the uncontrollable embarrassment caused by LG's dragon chant, and the hypnosis of FC that makes the opponent stop all actions, etc., can not be underestimated when used in a reasonable combination. If you have to smooth out the edges and corners of all the sects for these, why should NetEase dig out the heart to create the twelve sects; If all players use their skills the same, is the game still playable?
Therefore, to make full use of the wz's sun and moon Qiankun's instant death and the red and blue exchange of the fountain of life and the refining and transformation god, the real royal road plus point is 2 resistance, 2 sensitivity and 1 demon.
In fact, in general, each fantasy sect has its advantages and disadvantages. As long as you add points and add the right ones (for your purpose, such as strong PK and strong comprehensive ability. And so on), and the rest is a matter of money.
If you want to play modestly, you don't have to spend a lot of money; If you want to be above the majority, it depends on the economic strength.
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First of all, you have to decide, what are you going to play? Is it pk or task. Second, you have to determine what level you are playing?
The positioning of the square inch itself is sealed and assisted; And the current way of playing is still a Rubik's cube, which is equivalent to the output of the French system.
The earliest positioning of Wuzhuang is also the sealing system and auxiliary; Now the mainstream of the style of play has become Liwuzhuang, and the output of the physics department.
If it is a task, the force Wuzhuang and the Rubik's cube are compared, the output of the force Wuzhuang is stronger, and the Rubik's cube is very small now, after all, the output of seconds 3 is not high enough.
If it is PK, Fang Cun is stronger than Wuzhuang, and Wu Zhuang is rare. So which is better depends on what you are going to do and what level you are playing. The most important thing is a personal hobby.
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Fantasy well-known sects have their own strengths.,There's no such thing as a good one.,FC hits high.,Can be solved.,WZ hits low and seals you.,You're fine.,Now Liwuzhuang is very hot.,Come to this game and feel that it's good.,You don't have to spend money.。
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FC,If you have to choose these two,Anyway, WZ characters have to be repaired 4,And there must be no grinding**,Otherwise, no one really wants the task.,Regardless of the low-level and high-level.。 FC can also play and grind FC, low-level is still popular, high-level is honest as a seal system to pull the car, after all, only seconds 3.
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The sealing system is the strongest, but Wuzhuang can play the force system, it should be comprehensive, and Wuzhuang can change ginseng fruit.
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Of course, it is Li Wuzhuang, the output objective function is comprehensive, which can basically meet the needs of the task, and the red and blue lights can also cooperate with the solid injury sect to supply and endurance, think about it.
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It depends on what you're going to do, if it's just a normal dungeon activity to play, it's better to have five villages, and the output is relatively high.
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There is money to play square inches (thousands of units), but there is no money to five villages.
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You can do the task Wuzhuang to find a team.
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It's important to see how much money you're going to put in and how many levels you're going to play.
I don't spend much money to play a p's square inch, and a murderous baby is thousands of dollars.
It's still fun in Wuzhuang, and it can also be sealed and lit.
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In the eighth round, Lin Jiao's head thorn was matched with Cangzhou Road, and Lu Zhishen made a big fuss in the wild boar forest.
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FC can be played
I choose WZ to 109-129
There is no other reason, the FC output report in the early stage, and the WZ task in the later stage.
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wz good point. WZ also retains individual force properties. The task is very efficient. FC PK is OK, but Magic FC is very demanding to do quests.
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I'll teach you to go to the test area where you don't need money.,But it's going to delete the number.,I'm a novice before.,But where to play well.,I'll go to the area where you want money.,Soon you can get a level.,You go.,Brother.,Dream test area.,Remember!
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It is recommended that you get triple experience.
Brush the official position (quartermaster) "And you don't have to kill monsters".
You can go and collect more than one base (no.
Don't be reluctant to give up money.
The most expensive array is about 100,000.
But you brush three times.
The military quartermaster will give you 150,000.
There is also a lot of experience.
Brush three times an hour.
3.5 million experience.
Count the money. Earned 1.1 million (in addition to the money collected).
Isn't it beautiful to be faster than to dart and catch ghosts at the same time?
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