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Hey, hey, hey. In other words, we have 30 sanda to fight the best fight, and at the end of the 24th floor, we have a good body (the most important), a strong punch. Weakness perception.
As soon as the 25th floor went up, he broke his fist and interrupted his skills, and then gave him a hard shot before the end of the hegemon, and when the overlord ended, he had less than half a tube of blood left, and he fought hard and got it done.
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Hehe,Ten Raptors always use the Infinite Raptors when they are almost out of blood.,This is really a headache.,I'm 48 awakened and killed him once.,Now I'm killing only one monster at the 24th floor every time.,Wait for the awakening skill,As soon as the awakening comes out,I'll open the awakening.,After entering the 25th floor,First amplify the collapse of the mountain.,Anger.,Almost he doesn't have much blood.,After the blood is sucked enough.,The awakening skill will be over as soon as it's released.。
But your level is too low, it is estimated that it is difficult to second him, it is recommended to start eating the Bible at the 24th floor, but the feeling can't be transformed, and the 24th and 25th floors can open four cards.
If you really want to clear the level, then at the 24th floor, eat 6 Bibles in a row, and then you'll be fine.
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The skills are fully turned on and kill him in seconds.
What the? You say you can't do it in seconds?
Then when can you go to the second to play.
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If you really don't have a trick, use the dragon or the Sky Tree Fruit There is a price to pay for underestimating props.
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You can't beat it, go home and practice until 40.
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It's easy to fight with your hands, it's easy to fight with Devil May Cry, a street fighter in his forties, and it's not easy to fight with 16 layers of ammunition, as for teaming, it's hard to say.
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It's not easy to hit The best thing to hit is red eye.
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35 Devil May Cry Simple.
Directly tombstone smashing.
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Detailed explanation of the boss on the twenty-fifth floor:
The first room:
Class: Demon Dao Awakening Skill: No.
Use**: Broom.
Skills: Basic Skills (Fire) (Skills below level 18 that have not been transferred) Basic Skills (Fire) (Non-Colorless Skills).
Special attributes: Speed up movement to cast attacks, summon fire spirits (fire spirits can only be cleared after they disappear), fire spirits fall from the sky, Jack blasts, interrupt non-overlord judgment skills, but the damage is very low, and the skill cooldown time is reduced.
Second room:
Class: Demon Dao Awakening Skill: No.
Use**: Broom.
Skills: Basic Skills (Light) (Level 18 or Less, Untransferred Skills), Basic Skills (Light) (Non-Colorless Transition Skills), Advanced Skills (Light) (Colorless Skills).
Special attributes: Accelerate movement to release attacks Summoning light spirits (multiple) (light spirits can only be cleared after disappearing) Light spirits release the Heavenly Thunder skill, the damage is average, and the electric eel collider has no cooldown release The skill cooldown is reduced.
The third room:
Class: Demon Dao Awakening Skill: No.
Use**: Broom.
Skills: Basic Skills (Ice Skills) (Untransferred Skills below Level 18), Basic Skills (Ice Skills) (Non-Colorless Transition Skills), Advanced Skills (Ice Skills) (Colorless Skills).
Special attributes: Accelerate movement to release attacks Summons Ice Elves (Ice Elves can only be cleared after they disappear), Ice Elves release Falling Ice (High Chance Freezing) damage is very low This magic path can summon snowball Gollum and appear in the Polar Ice Zone Skill cooldown time is reduced.
Fourth Room (Boss) Room:
Class: Demon Dao Awakening Skill: No.
Use**: Broom.
Skills: Basic Skills (Dark) (Skills below level 18), Basic Skills (Dark) (Non-Colorless Transition Skills), Advanced Skills (Dark) (Colorless Skills), Special Skills (Super Fly Swatter).
Special attributes: Speed up movement to release attacks Summoning the Dark Elf (the Dark Elf can only be cleared after the Dark Elf disappears), the Dark Elf will directly give the enemy a certain amount of dark attribute attack damage, and the skill cooldown time will be reduced.
1 picture is not difficult, pay attention to dodge the Jack bomb from the sky. 2 figures, it's best not to bring summons in, improve the star bullet, and the damage of the tower is also quite high. 3 figures, no difficulty, if there is acid rain, it will be good to wait for a while.
Figure 4: A large range of anti-gravity to pick up large and small beats, pay attention to dodge.
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Complete the Tower of Despair with the Warriors, and the 25th floor can be cleared directly.
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It's three pictures, the first picture is Tang Seng and Bajie, the second is Sha Seng and the third is Wukong, that is, the third picture is a little difficult to play, and when you get to 25, the three pictures will become too much!
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There are 3 rooms, the first of which is Uncle Gunner, Gunner.
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It's easy! My demon god has been gone for a minute, and the power of standing on the street is 2100, hehe....
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Tower of Despair, Level 13 - Reano the Axe.
In the past, when the hanbok was not revised, he had a super magic defense, which was quite unfavorable to the magic attack profession.
And now his magical defense has been significantly reduced compared to before.
This guy will use strong melee skills.
Possesses high resistance to anomalies, and general gravity.
Pattern analysis and response strategies.
Mode 1 - Faulty Ground Strike, Crazy Hammer Strike.
Using the Fault Ground Strike skill of the pinned character, since the cooldown time is very short, this is basically its main use skill.
The cast speed is so fast that even if the first hit escapes, it is possible to be hit by the second hit.
The attack range is a bit wide, so be sure to pull the position and be careful to avoid it.
After being pinned down by a faulted ground strike, then use a frenzied hammer strike, so quickly use the Receiver crouch to avoid it.
If you are hit by a Hammer Strike, there is a chance that you will be hit, even if you crouch down, you will continue to be hit.
Mode 2 - Air Slash, Tiger Attack.
A skill that is occasionally used in the middle of a large skill.
Mode 3 - Star Fall.
As with normal abilities, the damage is very high and is used when the player is down.
So as long as you fall to the ground, please use it immediately to crouch and avoid.
Mode 4 - No double click.
It can be said that this monster's nirvana.
The attack range is wider than expected, and it will be hit as long as it is nearby.
The damage is also quite high, and classes with low HP basically lose half of their health in one hit.
It's also very fast, so it's not easy to dodge, and the chance of being hit is quite high.
Note: Reano's attack range is quite wide, so getting too close can easily be hit.
Try to seize the opportunity to attack closely, or hold the distance to attack from a distance.
Difficult Anomalousness. Short-range class: two and a half stars.
Ranged Class: Two stars.
I have to say that the restrictions are too much to fight the Tower of Despair, which is really easy. The male street fighter directly netted the boss to death.
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Is this level going to be physically attacked? The demon attack seems to be very hurt.
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It depends on what kind of profession you have.
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What's strange on the thirteenth floor? Kind of forgot.
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