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PK doesn't have to think about it. Blue boxer.
Blue Fist is a tight-fitting high-speed striking type. The technical requirements are relatively high. The Paladin wants to PK to go to the Judgment Stream. Something like a mage.
Blue fist is recommended. If you practice and push people to death in one go, no one will dare to scold you.
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Holy Horse Pure auxiliary route, you don't need to invest much, there is a Holy Knight in the group of relatives and friends, and the strength has improved very obviously You only need to take out 10 tens of thousands of game coins you have saved to buy equipment
If you exceed 50, you can sell game B to exchange for QB
Blue boxing has invested a lot of PK to practice skills, and the attack speed is super fast
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Paladin's Blue Fist and all physical classes, especially melee. But at the same time, it is also defeated by many long-range legal professions, which belong to a very extreme type, either full blood KO people, or full blood KO by people. Blue boxing seems to be fierce, but it is actually defeated by many professions, especially those with many hegemonic bodies.
But if you play very high-end, basically you won't have too much trouble playing any profession. In general, the Paladins are more suitable for novices, and the combos are also very interesting; Blue boxing, on the other hand, requires perseverance if you want to play well, and you have to put all your energy into this profession in order to achieve a small success. Paladin's PK has to be stacked at three speeds, and move to release attack speed.
Both classes are highly replayable, depending on which one you prefer. If you pursue speed and operation, you choose Blue Boxing, and if you like the kind of can't be killed, you can play the Holy Horse. However, the Paladins are indeed very good at blue boxing, and in terms of style, the holy knights also have more tricks than blue boxing.
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Blue Fist Speed Paladins haven't played are all the same.
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Hey, I'll just play Blue Boxing! However, flat pushing requires a lot of skill, if the technique is not good, it is better to ride the Holy Horse! Daddy Holy Horse is also very good!
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1. The king of killers.
3 pieces are good for moving bricks and clearing monsters, and 6 pieces and 9 pieces have a general effect. Another 6-piece set of translation errors, the actual effect washing machine cd-5 seconds.
2. Endless Purgatory.
The highlight of this set is the strengthening of the wind. Greatly increases the duration of the wind and the frequency of attacks, and the stats are good.
3. The source of energy.
The most mainstream otherworldly set. TB7 was the mainstream because of the big promotion of the shadow and the washing machine, and after TB7, the shadow was the whole process, and the main skill was not just the washing machine, but because of the existence of the 80SS totem, plus many people, this set was already a perfect enchantment and red letters, so it was still the most mainstream otherworldly set.
The above is which is better to choose the new version of the DNF Blue Fist Saint Envoy Otherworldly Set, and the DNF Blue Fist Saint makes the strongest Otherworldly Suit to match. I believe that after reading it, it will be helpful to my friends. For more game tips, please stay tuned to the JB51 game channel!
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2 professions of a different nature.
Blue boxing is a close-quarters class, and the brushing and pk are very cool, and the combos are crazy to play.
In the case of the Holy Knight, there are basically no attack skills, and there are more support skills.
If you're going to play Paladin, it's best to have friends to play with you, and 2 people form a fixed team, so it's easy to level up.
Because there are still many people who think that the Holy Knights are eating experience when they form a team, but in fact, this is a naïve idea.
A blue fist, plus a paladin, basically what kind of king diagram can pass, because the rush to the collapse of the bad paladin plus attack and defense is too fierce, and 2 people play the king map, more experience, better than 4 people.
Personally, I suggest that if there are 2 people, the best partner for the Paladin brush is Wild Fight, Blue Fist, Ammunition, Street Fighter, Sanda, and Force, purely personal opinion.
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Paladins have always been a first-line profession, whether it is a golden body or a judgment, the blue fist is mainly high-strength, plus the difficulty coefficient of operation leads to sewers.
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Blue boxing, it's better, but it can only be comparative, they all have characteristics, and it's recommended to play blue boxing.
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Paladin's Bar is popular after the level is high.
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Paladin, two schools, Judgment and Support, Judgment began to rise in version 70, the damage is no worse than that of the Demon God, and the defense is also high, that is, the blue is consumed. Auxiliary is divided into pure assistance and guarding.,Pure support is a parasite.,Add state and blood.,Soy sauce.,But it's cute.,It's a tragedy when no one is in the group.,The state plus bad also depends on the person's face.,It is recommended to play with a fixed team.。 Guardian is for a certain profession to assist.,General local tyrants play.,The state is higher.,You can also fight.,The damage is high.,Defense is like a tank.,The whole class is the most resistant to fighting.,But it's not a rich second generation don't play.,Spend a lot of money.。
Blue Fist, a completely marginalized profession in the 70 version, has completely lost its advantage in the PK field, and has been misunderstood by many people as a pure PK profession, so it is widely despised, but after playing, you will definitely feel that he is a profession that is the number one in the PK field.
In addition, the exorcist, the law drive and the force drive, the 70 version of the law drive rises, the equipment is cheap, the brush map is powerful, PK all kinds of annoying, it just needs technology, the little white play is the easiest profession to die, and the powerful control of the field team is all kinds of power. Force drive is divided into axe flow and sickle flow.,But I heard that the second change will merge soon.,Now the mainstream is the axe.,High damage.,Domineering.,It's CD long.,Inflexible.。 Most of the sickle streams are local tyrants, and they are guarded together.
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Paladin, Blue Fist wants to play well and costs a lot of money, and it requires a lot of skills, paladins are cheap, and teams are competing for it.
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Paladins can only assist others and are very sought-after, Blue Fist's attack is okay, I like Paladins, because there are people to help with the brush.
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The Paladin is a good doctor and adds his own physical attack! Choose or choose the Holy Knight! It's easy to brush and ride together! He is a doctor recognized by everyone! The hoop operation is unbearable!
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Paladins are the strongest support, and if you play with friends, you can choose to play Paladins.
If you are alone, you can choose to play Blue Boxing, which is very NB single
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If you say pk, the holy horse is really bad to have a comparison.,Blue boxing is a strong comparison if the operation is good.,But it's not easy to really practice blue boxing.,Hit your hand a few times and it should be sour.,I've tried all the strong professions of pk.,Blue boxing brush is the best of these.,But the shortcoming is still one.,If you have a slow hand, there's no way.。
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Blue Fist should be more powerful than the Paladin, as the Paladin is primarily a support class.
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Paladin's method of adding points.
Skill recommendation plus points.
Instructions for slow healing.
Full for rapid healing.
The amount of recovery is large, and the release speed is fast.
Guardian Badge. Nice skills, lasting 40 seconds, short cd time, fast casting speed, leveling PK are very useful soul sacrifice.
The front is just a ball of holy light.
The sound of nature. Heaven homonym.
Revenge of the Light. The Wind of Healing.
The full recovery is large, or the group recovery.
The source of life. Full of resurrection, there is an instant of invincibility when you get up.
Guardian of the Light. Makes the caster immune to all physical damage for a certain period of time.
**Blessing. Full purification.
Causes all party members within a certain radius to eliminate ailments.
Holy Light Shield. Leveling can be a monster, PK can be a person.
Pure White Blade. Full out forced.
Very good and powerful, no matter pk or kill monsters.
Uppercut chase. PK combo skill Tiger Attack.
PK combo skills.
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