C What are the benefits of grabbing the board with a split ball, what does it mean to grab the board

Updated on physical education 2024-04-18
41 answers
  1. Anonymous users2024-02-08

    Some positions are not good, or they can't grab rebounds (such as being blocked by the opponent), but they can remove the rebound and prevent the opponent from grabbing it (with a high chance of dialing it to their own head).

    The opponent is better than himself, and using the inside to divide the ball can disrupt his rhythm of grabbing rebounds.

    If the position is not good, you can dial it to your head and grab the rebound.

  2. Anonymous users2024-02-07

    When the position is not good and you can't grab the ball, or the opponent wears the ability suit, and there is a relatively large gap in the ability value, you have to judge whether you will grab the ball, if you feel that you can't grab it, at this time, you will use the ball, and the ball will pop out of the ball to the top of your head with a certain probability, so that it is difficult for others to grab, and there is a certain probability that anyone can not grab the place, rather than let others grab it, it is better for no one to grab it, and see if luck will be picked up by teammates.

  3. Anonymous users2024-02-06

    If you don't have a position, you can catch it directly!

    The range of the ball is much larger than the range of rebounds! And it's not disturbed by the card slot!

    Splitting the ball is no faster than rebounding!

  4. Anonymous users2024-02-05

    The advantages of sharing the ball and grabbing the board: 1, when you are stuck in the position, it is not as good as the opponent

    2. The speed of the ball is faster than that of jumping directly to grab the board.

    In addition, there is a trick that I have realized: when you divide the ball, don't be on the same straight line with the ball That is to say, when the ball just flies towards you, don't divide it, just get stuck in the position and grab it

  5. Anonymous users2024-02-04

    The advantage of the ball is that the height and range of the ball are larger than that of a direct board.

    So when everyone has the same judgment ability, the same position, and the same bounce, the ball will definitely be more able to grab the board than the direct one, but he will only make up for a certain gap, if the opponent is much stronger than you, then you can't grab the board with the ball.

  6. Anonymous users2024-02-03

    I'll add a few:

    The issue of the ball should be discussed separately, i.e., the goal goal and the blind goal.

    1. It is not advisable to use an ace on the inside line no matter what kind of ball you are in, no matter what position you are in. Or maybe he wants to share it on his head, but this is according to probability; What's more, under certain conditions, any ball is the priority of others (whether it is grabbing the board or picking the floor ball), which is not to say that you press A and then press D to be slower, but a kind of judgment of the system.

    2. The so-called purposeful scoring ball is like this: when we have no position or the position is not as good as the opponent's, press A. In this case, the ball is not a priority for yourself, but there are teammates besides you, which creates opportunities for your teammates.

    Of course, the other side also has opportunities. So that's where the players need to work together.

    My point of view is that sharing the ball is also a kind of coordination.

    The above is based on three v three!

  7. Anonymous users2024-02-02

    There is no benefit to C grabbing the board with the ball PF is good The PF ball is faster than C, and C is stronger than PF.

  8. Anonymous users2024-02-01

    The lateral range of the ball is relatively large.

  9. Anonymous users2024-01-31

    That's a backboard, press W and D at the same time, and release W when the ball is in range, without adding direction.

    You can automatically pop up to get the board.

    It doesn't work, it's just beautiful. Not as fast as the second board.

  10. Anonymous users2024-01-30

    Grab whatever ball you want.

  11. Anonymous users2024-01-29

    In addition to the second board, it is necessary to see how the board flies out, NB has to say, under normal circumstances, judge the direction of the ball bounce according to experience, use W to block the opponent on the other side, and it is no problem to master the landing point, and then when F and C grab the defensive rebound, W card position, after the opponent's ball is shot, the attacker's C will move W to squeeze your position away, which requires you to judge the landing point, let go of W and stand straight, so that the opponent's C will not squeeze you, but to prevent being knocked down when jumping.

  12. Anonymous users2024-01-28

    What balls, what boards.

    The board is dead, and the man is alive.

  13. Anonymous users2024-01-27

    The second board is a little more practical.

    And if you want to look good, it is recommended that you use the reverse board and have the second board as the foundation.

  14. Anonymous users2024-01-26

    Punching is the most efficient! The concept of the second board and the punching board is different, one is the skill of rebounding, and the other is the timing of rebounding! The same can be seconds for the board!

  15. Anonymous users2024-01-25

    It should be the most efficient and can be seconds.

  16. Anonymous users2024-01-24

    That's time to grab a rebound!! That is, when the shot does not go in, the ball will glow white, and the master will grab the rebound in the moment of light, because that is the best time.

  17. Anonymous users2024-01-23

    The ball is white for a while, black for a while, black is the color of the ball, and white is the time for flashes.

    When the ball falls down above the basket, the first flash is the rebound, and the second flash is almost there.

  18. Anonymous users2024-01-22

    This is the process of accumulating experience, it is impossible to learn at one time, you must have your own feelings in it, such as when to take the high board, listen to others say no, you must have your own feelings, in fact, the skills are very simple, one is to buy a card position, try to keep your back to the other party, so that the other party is easy to be knocked down by you, the second is to judge the ball path, remember the trajectory and landing point of each ball road, in order to judge the high board or low board, the third is the network speed.

    The third point is not much to say, the first and second points are the process of accumulating experience, and the second is to learn more about your opponent's skills.

  19. Anonymous users2024-01-21

    The C board is mainly to look at the ability

    If you want to be a second board, a 2-point low board can be seconds, and the rebound will be 85+, and the high board will be 92+, and if you want to think about seconds, you will have to look at the bounce, but point C A is half a beat slower, and I don't want to pf point A directly to split the ball, and it is also to look at the ability to look at the bounce.

    If you bounce high, you can count seconds

    C25 can divide the bottom plate in seconds.

    The PF30 is almost the rest except for the high board and the rest is almost the same.

  20. Anonymous users2024-01-20

    Hold down w and then look at the direction of the ball, press the arrow keys and d.

  21. Anonymous users2024-01-19

    It's useless for others to say anything, and this kind of game is to actually operate it yourself.

    Then you can go to the post after a little while.

    Get tips for grabbing boards from what others have said.

  22. Anonymous users2024-01-18

    It's an old problem, you all stick other people's things over Are you conscious, are you really strong, you want to learn from me, you can teach you in 2 districts and 9 districts, send a letter +qq.

  23. Anonymous users2024-01-17

    Let's talk about the characteristics first.

    c The blue plate has high attributes, which means that the control range of the blue plate is relatively large, that is, the plane range of the front and back, the left and right sides have strong control.

    PF has high bouncing attributes, that is to say, the control height of the blue plate is large, and the three-dimensional space control is strong.

    How to grab the board can only talk about the ordinary board Any blue board position is the most important high board for PF to have an advantage You can jump higher So C should pay special attention to the card position and not let the PF get close to the landing point Because C has a large control range, so you don't need to be too close to the direction of the ball to get the board.

    In turn, the PF doesn't get stuck, so that you can get the board.

    Low board C has an advantage because the low board looks at the reaction This depends on the individual and has little to do with the profession Moreover, the low board is easier to talk about far away C has a large control range So the board C in the same position is easier to grab So PF should pay attention to judging the direction at this time and move in advance Because the running attribute is high, so as long as you observe flexibly, you also have the opportunity to get the board.

    On the whole, C's board has a bit of an advantage over PF, but it's not obvious, as long as you apply it properly, you can take it well.

  24. Anonymous users2024-01-16

    The upstairs is farting. I don't believe that if you can grab 1 board from me at the same level, you win.

    This brother is so vicious, how many tablets do you have? I'm a C, and I'll dare to say that the technology is the same, and it's definitely C!!

    PF is based on the speed card position of the ball!! It is known for its fast response!! C is a professional catcher personnel!

    I used to play PF and I didn't practice until I was 25, but now I practice a C and I feel much stronger than PF! PF is ok in the medium term!! (between 21-25) It's late in the game!

    If C is buying clothes, then the PF is basically no play, because the point of C in the later stage is too high! PF has to rely on good seconds to grab C, but if a good C has to match you in seconds, PF is inferior when the level is equal!!

    The landlord is a newbie! If you are a novice, it is recommended to play the defender and try it before playing the small! Because C and PF need to rely on the speed of the Internet to catch the board!

    And the foundation should be good, as for what the landlord said, what board, what board, how to catch! Only by slowly experiencing it can we know the mystery!!

    Signed!

  25. Anonymous users2024-01-15

    Your question is too classic, it's a long time to talk about yourself You go to the homepage on the street to see the master's mind I've only been playing for a month, and I'm okay, and I'm in the first district If you have time to study the lower level, you'll get used to your own attributes

  26. Anonymous users2024-01-14

    PF will never be able to snatch C (with the same technology).

    PF is just a patch.

  27. Anonymous users2024-01-13

    Grab high 2 is to see the distance between the ball and the board, generally grab high 2 is the ball to the top of the board, the line attached to the board will be grabbed and high 3, is to see the distance between the ball and the top of the screen, grab high 3 is actually quite easy, as soon as the ball appears in the screen, you can press d to grab it.

  28. Anonymous users2024-01-12

    The ball on the high board will flash down and turn white the moment it falls, and with your ability value, you can grab the highest point. The effect of punching the board is not very clear. Judging that the ball flashes instantly, it is generally okay to shoot, plus the position.

  29. Anonymous users2024-01-11

    In this way, as long as you have a good network speed, there is generally no board that you can't grab, but the second high board still needs to be practiced, and the ball will be grabbed as soon as it flashes, so it's fine.

  30. Anonymous users2024-01-10

    I think it's the shadow of the ball after the ball pops up, mainly depending on how fast you reflect, as well as the ability value.

  31. Anonymous users2024-01-09

    The high board is to look at the shadow of the ball to judge the landing point of the ball, and the bounce of 97 should be able to grab it by pressing d when the ball falls on the screen

  32. Anonymous users2024-01-08

    The problem of ball sense,Grabbing rebounds also requires a certain sense of ball.。。。 First of all, the position is struck, the direction of the ball is judged, and the center of gravity is lowered to grab the rebound... The action starts with touching the ball with your hands, bends your wrist to take the ball, and finally bends your elbows to receive the ball with both hands...

    It's useless to catch the board at 170 cm, and the bounce still needs to be practiced again, at least you should be able to touch the circle, so that you don't suffer a loss by grabbing the board, my opinion.

  33. Anonymous users2024-01-07

    The card position is very important, just like the gorilla said to Sakuragi, use the body to squeeze the opponent behind him and out of the basket. If the opponent's bounce is similar to yours, then you basically don't need to jump much, especially in the game, the card position is well carded, and the rebounding ball is basically checked, no need to "grab".

  34. Anonymous users2024-01-06

    Before the ball bounces off the board, it is important to determine when the ball falls so that you can grab the ball first at the best time.

  35. Anonymous users2024-01-05

    It is difficult to grab a rebound with one hand, and the most important thing to grab a rebound is the card position, which has less to do with height and jump height.

  36. Anonymous users2024-01-04

    Actually, we play the same way. In basketball, no matter how high we jump, we basically don't jump at all.

    The block should be timed, otherwise it is easy to foul.

  37. Anonymous users2024-01-03

    Upper body strength, rebounding position, judgment.

    Rebounding has to be talented.

  38. Anonymous users2024-01-02

    Grab the ball in the opposite direction where the ball is flying, both hands!!

  39. Anonymous users2024-01-01

    Are the hands too small? Grab the ball with both hands.

  40. Anonymous users2023-12-31

    Tips for grabbing rebounds, they've all talked about it, I'm talking about increasing finger strength.

  41. Anonymous users2023-12-30

    You're going to watch the ball''

    Look at the paste line of the ball when throwing.

    Determine which seat to stand on.

    How far can it be played.

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