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This skill is to increase the target by 40%** effect,If the target dies,The guardian soul is sacrificed,Restore 50% of the target's blood,But the previous **buff is gone.,It doesn't have any effect on MS itself.。 CD can be used again.
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Analogous to QS interference, the literal meaning is easy to understand, and it is used to save the field. That is to say, after using the guardian soul, everyone releases the ** spell effect on the target to increase, if you can't pull blood, MS will sacrifice yourself, and restore a certain amount of blood for the target at one time, if you don't sacrifice, after the duration of the skill effect, the skill enters the cooldown phase. You can consider using it when your own blue will be empty, and it is not activated, if necessary, sacrifice yourself (the role of your own existence after no blue is not much, and because you are not dying in the hands of monsters, the equipment will not lose durability after death), decompression for the team is one, and you can finally grab the ** amount
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Don't worry.,This skill is a miracle.,Throw it out not only +40%** effect,It can also ensure the survival of the target.,If the next damage the target receives is to its death,,It's automatically sacrificed.,Restore 50% of the target's blood.,You won't have any damage.,Especially with the carved strengthening.,As long as the soul of the guardian is not sacrificed.,CD is reduced to one minute.,Haha,It's so cool that it's become one of my most useful skills!
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This is a buff that increases any ** effects taken by the target by 50% for the duration of the buff, and if the target takes lethal enough damage while possessing the buff, the buff will disappear and restore 50% of the target's maximum health.
It has nothing to do with yourself.
In short, it's a gold medal for avoiding death.
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Gives the target a buff that increases the amount of damage for the duration of the buff If the target takes critical damage during the duration, it will immediately restore 50% of the maximum HP, and then the buff will be removed.
It's not about exchanging your life for MT's life.
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There are many introductions to the Guardian Soul
It's just that it's not like many people say that the MS itself is exchanged for the life of the object
It's the soul of guardianship
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It's not sacrificing yourself, it's sacrificing skills, that is, if you add a guardian soul to him, if he dies within this time (the time when he has the skill), he will automatically resurrect half of his blood.
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The target you cast was hit by a monster and was going to die.。。 Guardian Souls will automatically sacrifice themselves to protect that target. You don't have to do it.
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#showtooltip
Cast Guardian Soul.
script sendchatmessage("Unleashed the Guardian Soul on you","whisper",nil,unitname("target"))
y I've unleashed the Guardian Soul on %t!
Hand hit, you go and try it, and then talk about it if you have a problem.
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Cast Guardian Soul.
script sendchatmessage("Unleashed the Guardian Soul on you","whisper",nil,unitname("target"))
y I've unleashed the Guardian Soul on %t!
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Yes. Although it is not written on the skill description. However, damage beyond a certain amount will render the Guardian Soul nullified, causing the target to die outright.
Guardian Soul can only absorb up to 200% of the target's current maximum HP. To put it simply, if T is full of 20w blood, if the damage is greater than 20w and less than 40w, the Guardian Soul will take effect, and T will return half of its health. If it is greater than 40w, it will die directly.
A more typical pool group like H Er, if you accidentally don't have skills, it will be ineffective to give wings. will hang up directly.
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This doesn't count as absorption! It's to avoid dying once! Then restore 40% HP!
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The upper limit of absorption is not calculated.
Any damage that can cause death. will be absorbed. And the wings disappear. Anti-** target.
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The wing effect is once when you die,Trigger the effect,Make you not die but restore 50% of your maximum health,When the effect is not triggered,**Increase by 50%,Last15 seconds of skill only,There is no mechanism for absorbing damage as the landlord said。
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calculated, 2 times the priest's blood limit
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This skill doesn't seem to be absorbing damage, It should be an increase in the duration of the object's ** effect, and it can resist a lethal attack, For example, you only have 3w blood, Give yourself a wing, and the boss chops you 4w blood You can't die, but the wings are gone, and the blood volume seems to be back to 40% or how much I forgot.
You can look it up for yourself.
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A guardian soul is a way of summoning something like a Night Elf pokemon to wrap around your target
This elf-like thing is the Guardian Soul
The Guardian Soul is actually a buff
During this buff, the target's effect is immediately increased by 40%, and if the target dies, the buff disappears, and the target instantly revives and restores 10% of the target's health
Instead of the priest's death on the second floor, the friendly target's life is exchanged
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It probably means exchanging your life for the life of your **.
The skill explanation goes like this:
Guardian Soul Requires 50 Hallowed Talent.
Summons a Guardian Spirit to guard allied targets, increasing the target** effect by 40% and preventing the target's death by sacrificing yourself. This sacrifice interrupts the Guardian Soul effect, but instantly** 10% of the target's health. Lasts 10 seconds.
Suppose you throw a Guardian Soul at MT, then the ** effect he gets is immediately increased by 40%, not only yours**, any ** effect on MT is increased by 40% (I don't know if the bandage is counted), the effect lasts for 10 seconds, and at the same time, after 10 seconds (or immediately) you die, after death, you give MT** 10% of his HP life, and the effect of the Guardian Soul disappears after you die. Durability is not lost after death.
This skill is similar to the "Pudu Sentient Beings" in "Might and Magic", and the interference of knights is to exchange your life for someone else's.
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Combined with the talent of Sister Angel, it's not bad.
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The damage absorbed by the Mage Guardian Soul is 220%, which is the idealized maximum value, and the maximum amount of damage absorbed in the official uniform is:
1. Perfect matching of attribute points: 49%.
2. Equipment Excellence Attributes: 32% (5 clothes, 2 rings + 1 shield).
3. +13 third-generation wings: 65%.
That is, the upper limit of damage absorption of the guardian soul in the miracle: 49%+32%+65%=146% It seems that the damage absorbed is more than 100%, but it is impossible to have 100% of the real effect in the game. The damage reduction of the guardian soul can be stacked with the damage reduction effect of the wings, so in the miracle mage's guardian soul damage reduction rate = 10% + agility 50 + intelligence 200.
Guardian Soul duration = 60 + total mana 100.
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It's all wrong: Absorbing damage doesn't count like that. I'll do the math for you, the guardian is generally up to 75 85I'll show you.
If a person's attack damage hits you, it would have been 10,000. Minus your defense first. There are 7000 damage left and the wings absorb 57% then there is 3010 damage.
Add to that your wards 43% absorption, and you still have 1715 damage. And that's not even counting the 4% damage reduction per piece of your gear!
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The official uniform is 60% capped, and it is related to agility and intelligence.
It's hard to say about the sf, different sf has different settings, generally 85%, why it's higher than the official uniform is because of the pursuit of balance.
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Normal Guardian Soul absorption is up to 60%.
You say 100% is not going to be reached.
Wings and wards are counted separately as they should.
Someone has asked it before.
If you absorb 100%, then wouldn't PK be invincible!!
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Different private servers have different settings, the official one is 60%, and the general SF is 75% or 80%.
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Generally, the SF setting is 65%.
It is not possible to reach 100% of other effects
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It is not superimposed, it is reduced by another 43% under the absorption of 57% in three generations
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The official 60% of other miracles are different.
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Different private servers have different settings.
There is a big relationship with agility and intelligence in comparison!
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It won't be 100% absorbed, so it's invincible!
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Absorption is not stackable.
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It is after casting the soul of guardianship, the secret party, and shouting. Thank you ....ShowTooltip Cast Guardian Soul script SendChatMessage("Unleashed the Guardian Soul on you","whisper",nil,unit...
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There's no need, when the blood drops to 20, I'm a leap of faith and then guarded!
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showtooltip The Guardian Soul.
stopcasting
Cast Guardian Soul.
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