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Melee in PVP,Single PK in addition to DZ is basically very general,But team battles are quite sharp,As for DK,Blood DK is basically ignored in the rating,DK is positioned in PVP as a strong DPS profession,Evil DK's single explosive ability is very terrifying,But there are very few people who play evil DK,Most of them appear in ice DK,Ice DK's continuous damage ability is very strong,The wind pressure blood line is also very sharp,So PVP,It is recommended to use ice DK,Simple and easy to use, The evil DK play system is more targeted.,But it's not recommended for novices to play evil dk.,Blood dk can play random battlefields or something.,In addition, blood dk is safer in the wild.,You can't kill people but it's hard to be killed.。
In terms of runes, the ice DK is used as a DPS, with strength as the first attribute (the premise is three-dimensional, melee hit 5%, accuracy 20), and then mastery, evil DK seems to be haste. Therefore, Fallen Runes are preferred. In terms of PVP, two-handed ** is better than dual-wielding, and dual-wielding is more suitable for PVE.
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Just plug in the runes as they are.
Blood main attack skills: Psychic Strike + Heart Strike Rune Strike (when the spirit slashes the heart cd or when the rune value will overflow) Use the spirit slash back blood + bloodsuck Nothing else。。。 Interrupt pulling people or something, depending on the situation.
The heal regeneration skill is also used depending on the situation.
All with power.
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I'm not a high player, but I wanted to give you some advice. One by one, you will be answered one by one, and despise the pasters!
DK, I'm playing blood dk, 4700+gs general yx, this second injury is about 3300+. (Don't spray when you play high).
The first question: In the case that the early equipment is not very good, it is recommended that the blood talent, and I personally feel that the blood talent explosion is very powerful. 4t9 can consider the evil dk.,I'm not familiar with the evil dk, so I don't comment.。
The second question: I can only give you the output of blood, my starting hand is a bit special, my starting style: Winter Horn - Recruit Imp - Spirit Strike (for bleeding talent power bonus buff) - Shadow Strike - Cold Touch - Heart Strike - Heart Strike - Spirit Strike - Death Coil*2 (Rune Blade Dance can also be opened).
The third question:
The fourth problem: Great Glyph - Disease Glyph, Spirit Strike Glyph, Shadow Strike Glyph (this disease can save the need to operate again under the double disease).
Small carvings - infectious carvings, resurrection carvings, winter horn carvings.
I don't know what your equipment looks like and it's not good to comment.,But it's not right for DK to use a black heart.,You should use the conquest brand for a mirror of truth.,Or collect a great (+ about 7000g of power),Since you said use G,,It's recommended that you collect a great.,And then the next G group (that is, spend money to hire someone to give you what you want.),Get a ** of about 245.。 Accessories are best given priority to death. On the premise of ensuring that the hit is 260+ and the accuracy is 26+, all equipment is equipped with gems of strength.
Enchantment plus attack strength and critical hits.
These are guaranteed, and it is difficult for you to lower your DPS.
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I'm a newbie, but I'm also a newbie, but I'm also going to come in and say a few words...
If the DK is output alone, the blood talent is a little higher, and if the group AOE is the undisputed evil DK (GS5100 Black Dragon, A small dragon, it can hit 10000+).
The output method suggests that you take a look at the NGA** two-day first-class evil DK output.
As for the equipment, it is mainly 25toc, which is more, and there is the Lothar Tomahawk after the 10h small strong box.
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If it is equipped, it can be replaced with ice or blood, if the armor is broken, it will be blood, and vice versa.
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。Long handle,DK what long handle to take?,Long handle plus agility,DK is completely dependent on strength.,Agility is a waste attribute for DK.,Since you're dual-wielding**,This equipment still chooses evil ice or evil blood dk,。 But I recommend that you are a dual-wielding ice evil dk, that dk hits high, your equipment is all messed up, and the stake is about 4500.
And your accuracy is too high, since you are not a tank, the accuracy is not so high, accuracy is not a hit, it is to reduce the probability of the boss hitting you to be crushed, similar to toughness, but this is for the boss. As for the posts, there are a lot of them on NGA (Azeroth National Geographic Forum), you can check them out.
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