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What do you think you like, many of my classmates like modeling, because they feel that this is the same as painting, building their own models, their own works, looking very perfect models, very proud.
And there are also people who like the material, they feel that they can render a beautiful picture, and give different materials to the object, which is very interesting.
As for me, I like animation very much, and I feel that I can create a classic shot, a classic action, and a classic expression with my own hands, which is very, very proud.
Look for it yourself, but the perfect presentation of an animation still depends on the efforts of the animator, but modeling, the role of the material artist is not very important, this is like Bao Qingqing and Gongsun Ce, it is difficult to determine which is more powerful, a good animator, modeler, material engineer. will become a very good friend and indispensable.
Maybe for example, I hit the wrong shot, and I laughed. Hehe.
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Initially, it's animation, and you should be able to use it too, and the special effects are the best, and now there are too many TV series and movies that use this.
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Personally, I think that the model needs to have painting skills and be able to observe some details of the characters and animals in order to create a more realistic one. The material needs to have a good grasp of the color, otherwise the ** posted will be very .......
Animation is not a simple link.,It requires a lot of observation of the movements of characters and animals.,And you can feel the meaning of some of their expressions and body movements.,Personally, I think there is more room for the development of animation.。 Special effects are mainly used for compositing, but it's not a bad thing to learn other special effects separately. I have a colleague who does both concept art and special effects.
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First of all, it is necessary to systematically learn modeling, mapping, animation, and dynamics.
You can learn whatever you like, and I personally feel that the more you learn, the better.
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Learn English, be patient, and try to make one yourself after learning a tutorial; Orientation models, rendering, animations, special effects.
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First of all, you have to like it, just be interested in the animation industry, it's best to find a training institution to study hard, what you learn is very useful, very real, so work hard to learn, the advice to you is to go to Shanghai Sky Factory, search and see!!
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If you want to learn systematically, you can consider signing up for a live online class, and recommend CGWANG's online class. The teacher speaks carefully, you can watch it back after the class, and there are also the same type of recorded classes that you can learn for free (give away lifelong VIP).
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Maya is not easy to get started, it is recommended that you go to the Zhufeng community to find a Maya tutorial, follow the examples, and learn from scratch.
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Rely on personal efforts,It's just a method to learn,Guoman has been really good in recent years.,But I think it's a three-to-two animation style now.。
It seems that there is a large unit for cephalosporins.
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If you want to learn systematically, you can consider signing up for a live online class, and recommend CGWANG's online class. The teacher speaks carefully, you can watch it back after the class, and there are also the same type of recorded classes that you can learn for free (give away lifelong VIP). >>>More
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