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It's a matter of technology. For example, a master uses the power of Demacia, and a novice uses 6300 heroes, and the master has good skills and is sure to win. So I can't say for sure.
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Berserk can't compare to the other two, because Bounty and Timo are ranged, and Berserk is melee and easy to kite.
The early stage of TIMO is stronger than the bounty because TIMO is blinding, which is very lethal to the ADC.
The late bounty is stronger than the timo, because the late blind is not very useful, and the timo is too brittle.
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Timo is better than the bounty, and the frenzy is high, and the damage is very high, but I think Temo is better.
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If it's long-range, the bounty is more powerful in the later stage, and it's easy to die if Timo is too brittle in the later stage, but it's better than calling in the early stage, and I personally think the Ocean Disaster is better in melee combat.
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If, heads-up. I feel like Timo is still powerful. Because of the blinding of the master, a high-output bounty can be directly dropped in seconds of time.
It depends on luck as well as operation. Later ADCs are able to second each other. Besides, Timo also has mushrooms.
AD and AP are double cultivated, so there are no fierce heroes, only fierce players. Berserk is not on the same level as them, so there is no need to compare.
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The maneuver of the furious battle is a little stronger, and Timo is a little more brittle...
But it's all sharp.
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Berserk belongs to meat. Bounty and swiftness belong to ADC.,Blind swiftness after the formation of equipment in the later stage can be described as a miracle.,The factions are different.,I'm Bandel 1640.There is no solution in the middle of the level of the wild battle open big and sprint after cutting people,
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Eh, pro Two ADCs and one big flesh type single hero, is it a level?
I said that the goal of the Berserker was very clear, and I rushed to do ADC and APC when I started a big game. After you get killed in three or two, wait for others to akill you. The top order means that there is no pressure.
Timothy's words, aptm is very powerful. For example, one time I played a card against Timothy, and he crouched next to a mushroom and became invisible, and if I stepped on it, I would die.
Bounty,Actually, it's a lack of an escape skill.,If you change the e skill to want j8ez,,I don't have anything to say.。 But the bounty is also a good ADC, a big can knock out more than half of the blood volume of the opposite ADC, depending on your preference.
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Attack from afar: Timo's melee bounty Solo frenzy.
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See how well you use it, and if you use it well, you will be superb.
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Each has its own strengths, the key is to find the right hero for you.
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Timo and Bounty Pre-Suppression 3 people are all late-stage.
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Almost, lol no scum, not like. cf
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It's not a problem.,There's no best hero.,Only the most awesome players.,Use any hero with good teammates can make it easy for you to play.,Otherwise.。。。 Timo can physically add the output.,The bounty is basically physical damage.,Berserker with deceleration and real damage.,But I said I still like Teemo.,Don't explain.。。
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In Dota there is no such thing as the worst hero, only players who don't know it, and then in terms of personal experience.
Teemo,Lol,The battle can be lost.,Teemo has to die playing Teemo.,You retreat.,You can win.。。。
So play Millions, be ready to become an ATM, this is the most mocking hero In fact, Timo has to mix up for a long time and save money to outfit. Then Timo is semi-long-ranged, and he has no life-saving skills of his own, so he can be easily caught. Playing Teemo has to test its own movement and mushroom placement, and the operation is more difficult.
The bounty is a powerful ADC that moves, controls, and outputs well. In team battles, the big bounty is the big killer.
The bounty is the same as Teemo's, a crispy one, more dependent on teammates, and needs a good support to give silently.
However, the bounty has a much higher margin for error than Teemo.
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Timor's current mid-laner is very powerful, and the meat method attack speed outfit The mid-laner on the opposite side will be very uncomfortable if it is not for the long-range strike like Kyaukyue, and this kind of mage will be cut to death in the later stage, and it is Timor's world.
The bounty is that the output capacity of the ADC stake is very high, and the disadvantage is that there is no displacement skill, and if no one protects it, the position is not good, and it is cut to the OK gg
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I feel like a bounty, she's a high-explosive ADC, and Teemo bar. You can also place an order, but after all, it is not a cover to mention millions.
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There are heroes who are powerful and those who are not. The saying that you look at people is wrong. Otherwise, why are there always so many heroes in the pro game? The bounty is stronger than Timo in the early stage, and Timo completes the bounty in the later stage.
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Xiao Mo, one blinding to get it, if the difference is not very much, even if you can't beat Xiao Mo, you can return together.
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The bounty is ADC, Timo will generally play the single position, the physical output is of course the bounty, and the AP is of course Timogao.
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Teemo is more powerful. Can be blinding. Blinding is a nightmare for all ADCs.
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Teemo: A Q bounty won't be hit.
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Bounty is the mainstream ADC, the output is very high, the mobility is good, the team battle effect is big Timus can play AP, ADC and semi-meat top laner, the position is flexible, the playing style is diverse, and it can be loaded according to the opposite lineup. And his mushrooms can be used as eyes, which can be of great help to the team's control map. However, his attack range is short, and his cute appearance is more mocking, so teamfights are easy to be set on fire.
Neither of these heroes is particularly complicated, the bounty model has a queen fan, and Timo is the cute route.
Personally, I think it's better to have a bounty in comparison.
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I feel that the bounty is better Timo died too quickly Although the bounty doesn't have any escape skills But the big in the team battle is really powerful TM team battle can only be against one output But the mushrooms put by TM sometimes have a certain effect Although there are not many such times.
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Bounty: Positioning: ADC
Title: King Pinga.
Attribute bonus: Comes with movement speed.
TIMO: Positioning: ADC, APC, and Order.
Title: Dies, two million times a day.
Attribute bonuses: invisibility and ultimate can be used as eyes.
In the confrontation of the ADC, TIMO is obviously inferior to the bounty, both in terms of skill and the flat point from the ADC
In the top order, Timo obviously surpasses the bounty, the skill of the bounty is doomed, it is impossible to play the top single If you play the top single, please choose Timo
If it's playing ADC, choose the bounty.
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Decisive bounty, that is a hero born against the sky, it is terrible to get up, and Timo is harassed and harassed when he gets up.
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It depends on how you play, and the bounty is scared to death with a normal attack. Seconds crispy is a quasi.
Teemo: I think it's semi-auxiliary. His first skill allows others to fight without blood. The ultimate Poison Mushroom picks up a person's head when the enemy flees after a team fight, and it is a step on a person's head. But you have to add the magic attack, otherwise the mushroom will not be poisonous.
That's pretty much it. Remember to praise yo dear.
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League of Legends S3 is certainly a bounty good!
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Timothy: I use this character a lot. More obscene、A mushroom fried for 1000 blood。
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Captain Teemo is dying... You know.
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If you like to be, buy Timo. If you like to others, buy bounties. Bounty (Female Gun) is often used even in LOL professional competitions, and it is one of the three major ADCs (Female Gun Policewoman Varus); Teemo generally only appears in low-end innings, and will be sprayed to death by his teammates in mid-to-high-end innings, first of all, its mushrooms can be recognized by equipment such as "True Vision Potion", and secondly, his positioning is very embarrassing, he can't play mid-laner and ADC, and it's too brittle to play singles in the jungle, and it's not very powerful to assist.
Overall, both heroes are simple to operate, and Timo is better suited to the Entertainment Bureau.
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Personal analysis of Teemo, generally AP more QER has high output, Timo is generally a unit in the upper order, but the upper single meets Raven, crocodile. High outbreak heroes, can only rely on Q, E's flat A blood consumption, even more obscene at level six, mushrooms put in the grass river, you can open your vision, allies can also teleport, and when you are in the single, it is also obscene QE blood consumption w escape, but it is obscene at level six, because it is useless when the middle single Timo is at level six, and the opposite AP can kill you with a set of bursts, Timo is not explosive and brittle, and the disgusting thing in the middle and late stages is Q and mushrooms (don't rely on consciousness to breed), Xiaolong Dalong has a variety of mushrooms, team battles are useless, only Q is equipped with Nash's Tooth Ice Staff Hat Bounty,AD has nothing to say,It's okay to break out when fighting.,To the line, you should be able to use Q (look at the skill introduction and try to be proficient) Don't just Q heroes,The creeps in front of the Q hero,**Cause 120% damage when you go to the hero,Skills have increased attack speed W,Deceleration E,R of AOE damage,Good AD,It's just no displacement skills,Flash handed over,It's easy to die.,Equipment can be out of ruin (blood-sucking acceleration and deceleration can be chased and killed) Blood-drinking black cut (R damage is higher and penetrating) I don't know how to bring it up, I'll answer it as much as possible.
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Both of these heroes belong to the category of crispy chipped heroes in 3150, analyze them in my experience.
Teemo can be equipped with AP and AD, but its main attack speed equipment, Luana's hurricane with E skill poison attack can consume blood very well, and it is born with acceleration and deceleration skills, and has good pursuit and escape ability, but the weakening of R skills, its role has become an eye position and a deceleration trap. In good development, Teemo can kill the opponent's Crispy Hero alone, but the effect is weaker in team fights.
Sister Good Luck is a typical ADC hero, with fast movement speed, deceleration skills, but no escape skills, in the early stage without assistance, it is easy to be suppressed, but in the later stage, the equipment is formed, you can kill alone, and you can also have a good output in team battles, with the largest attack to make up for the shortcomings of your own crispy.
To sum up, if you have the same level of development, Teemo is stronger than Sister Good Luck in the early stage, Teemo is weaker in team battles in the middle and late stages, and Sister Good Luck is stronger than Teemo.
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Well,I think it's very likely that Timo will win against two people.,Because Timo's Q has a blinding effect.,And Timo's E's poisoning effect is also considerable.,There's also a big move.,A mushroom is strong enough to blow up the ADC (that is, a character similar to the bounty),But the L master didn't buy runes.,So there's no damage to Timo's poisoning bomb in the early stage.,So for the current landlord, I recommend the bounty better.,Bounty master Q is actually quite high.。
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For novices, I personally think it's better to have a bounty, everyone knows that Timo is known as a hero who can die millions of times a day, and you, a novice, play too many deaths in one game, which will make you uninterested in the game. For future development, League of Legends still focuses on team battles, and Teemo's team combat ability is much worse than bounty. In the late game, if the enemy is willing to bring 400, Timo's role is even smaller.
Of course, Teemo is not without advantages, and Timo still has a great advantage in pushing the line.
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One of the two heroes you mentioned is a mainstream ADC, and the other is AD and AP. If you hit the mid laner, it must be Timmo stronger than Sister Good Luck in terms of lane ability, and from the perspective of team battles, if you lose on the line, your teammates don't help you and don't let the economy develop for you, and Sister Good Luck team battles can't play a role! If you want to play a double road on the road, with your support (tough points, such as gems, hammer stones, etc.) you can definitely put the opposite timmo plus auxiliary pressure explosion (purely from the opposite line, excluding Ohno mid laner and other help), and your good luck sister is playing ADC, online is not a loss, you Ohno is not stupid, you must be able to develop, the team battle effect is complete to explode millions!
Pure hand hitting, looking, don't understand can be asked)
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Teemo is either a god or a pit, Teemo is a hero in the top and middle laners, and ADC Teemo can't play super high bursts at all.
Of course, the words of the adc are good bounties, and if you don't understand, you can ask.
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The bounty is good You search lol Hero Ranking There is a ranking made by someone called el or something It will be updated every once in a while From t1 to t5 is the ranking status of heroes under the current version t1 is the most powerful t5 will be much less effective for the team than t1 This game will have a new understanding when you slowly get in touch with yourself Teemo personally feels that his position in the team is very awkward. Bounty standard ADC and very awesome Still in doubt, I will continue.
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Bounty, ultimate AOE is very output in team battles, and the early line is also very strong. Timo was very sad in the early stage, and now Timo is more on the top list, and Timo in the ADC position is not easy to see.
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Bounty metal in the AD type, Teemo belongs to the AP type, playing bounty is suitable for team battles, not suitable for novices to play, Teemo is fast to get started, ask.
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Anyway, when I was a novice, I played Teemo, and it felt cool to have an acceleration skill to escape and chase and kill, and the output was also high.
But now the bounty is stronger than Teemo, but Teemo is definitely not weak, and Teemo who can play can play 1 can play the opposite class.
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Bounty, absolutely 10,000 million yuan.
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The bounty is good, but TM is relatively weak
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TM is too brittle for newbies to play. Bounties are better than TM bounties.
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TM is very cute and domineering, and you can also hatch eggs and fry others.
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Because the hero's skills of Teemo, especially R, that is, the skill of the mushroom, bring a lot of hatred, and he runs quite fast, the Q skill is blinding, E is poisoned, and finally he is cheap, so everyone wants to kill him. To sum up, Timo must die.
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