Monster Hunter 2G how to dodge every move of the Flame King Dragon

Updated on Game 2024-04-10
32 answers
  1. Anonymous users2024-02-07

    This one... This is a bit of a difficult question!

    Yanwanglong has a lot of moves, and the speed is relatively fast, hitting and running, and avoiding depends on luck and skill.

    If you want to miss it all, you have to use light **, but the number of evasions will increase, and it hurts to press it.

    If you want to fight the Yan Wang Dragon, I recommend using a dragon attribute knife to press it to the close quarter.

    But don't be in a hurry to break it at first, you have to hurt your left and right feet to a certain extent, and the horns of the Yan King can be broken.

    If you only need to take the horns, it is recommended to use more flashes, and if you are hit, go up and cut it.

    Also, don't use a cannon... Resistance is too high... Know.

  2. Anonymous users2024-02-06

    Big brother, don't say anything.

    Different ** are different ways of avoidance.

    For example, the double knife is slashed with its left foot. Then a roll can roll to its hind foot (if at this time the Yanwang Dragon turns back and happens to be the left foot.

    If you want to prevent the ring explosion of the Flame King Dragon. Then you cut it at its neck.

    It's even simpler to use the knife on both the left and right feet. The robe slash and a roll can basically dodge all moves. Then you can try to press the triangle to slash when the Flame King Dragon turns back. I can just hit the head.

  3. Anonymous users2024-02-05

    In melee combat, the main blow is to knock him to the ground. After the corner is broken, there is no wall of fire.

    That flutter can be done with a sideways roll, even if it is head-on.

    Turning dragon car. It's about running in one direction first. Then he got out of the car and immediately ran in the opposite direction.

    After breaking the horn, you should safely slash between your legs without brains. There are many tricks that can be ignored.

    Ranged is the shot that makes him fall to the ground and go to the wall of fire. But the main shot is the tail. Because the tail is a weak point.

  4. Anonymous users2024-02-04

    1l What to say! "If you hit your head and fall on your side 2 times, you won't have a flame protector"? There is no wall of fire because the horns of the Yanwang Dragon have been broken, and your attack rate is 32 times?

  5. Anonymous users2024-02-03

    Take a knife and cut it on the side, eat a vitality meter, run out to replenish blood when there is no blood, and roll down his stomach when he puts dust [that is the blind spot of the attack], turn around and bypass, and dodge the dragon car.

  6. Anonymous users2024-02-02

    Dragon Car: Wait where he is and then continue running, so that he can only run the same route as he was and will not make a turn.

    Flame Dust: Red close-up, yellow medium-range.

    Spitting fire, flicking the tail, and catching people generally do not pose a threat, note: When the Yanwang Rex is angry, the distance of the fire spewed out is twice as long.

    Now the wall of fire is gone, and then between the two feet.

  7. Anonymous users2024-02-01

    It's better to avoid the dust attack of the Flame King.

    There are three types of dust attacks:

    1. When red dust is emitted, it is a close explosion. Some roll under the stomach so that they don't get blown up.

    2. When yellow dust is emitted, it is a remote explosion. At this point, just attack.

    3. The last one: tracking explosion (attached to the above two kinds of dust). Whether it's red dust or yellow dust, no matter what distance you are at (the range of the tracking explosion is anywhere in the same area), you only need to see a puff of black smoke under your feet before the detonation, it is a tracking explosion.

    Whether it's close to the body or close-up, I always count the number of knives when I start to fan the dust, and hit a hard straight before detonating the dust, and cancel the detonation.

    As for how to distinguish between close and close, I only played a little over 3000 hours, and I didn't care about the details in those details, and just hit a hitstun to make it cancel the attack. The most effective defense in this game is to attack effectively. That's all.

  8. Anonymous users2024-01-31

    I think it's easier to stand next to the corner on the left to make a head.,It's good to see the dust roll up to the side 2.,It's an honor to see it near and far.,The picture is a little red and it's close.。 But I don't know why.,Sometimes I run under the stomach with a double knife and slash wildly.,You can't blow up the dust when you get close.。。。

  9. Anonymous users2024-01-30

    Look at the color: the yellow one stands next to the head and cuts off the head, and there is nothing to do, and the red one steps back a certain distance, and then waits for the first time in front of the head, and quickly runs to the head to cut off the head, which is very useful.

  10. Anonymous users2024-01-29

    Tell you a trick, the location is regular, it should be around before putting the dust, then carefully observe, if the dust color is red, it means that the location is next to it, if it is yellow, then the location is far away from it, then rush to kill it, isn't it happy!

  11. Anonymous users2024-01-28

    If the dust is red, it means that it is next to the red cat**.

    If it's golden dust, it will be slashed at the red cat 3 positions at this time.

    Look at the color, the redder it is, the closer.

    The farther the yellow, the farther away.

  12. Anonymous users2024-01-27

    The landlord can pay attention to the dust color.

    The yellow dust is long-distance, and at this time, you can safely attack the red dust in close quarters, so you have to run farther at this time.

    There are only two kinds: far and near, and there is no so-called close-fitting theory. In addition, in the case of the Flame King, the Dust Attack of the Angry Queens has a tracking judgment (similar to the Kirin Tracking Lightning Strike), and you need to keep moving to avoid it.

  13. Anonymous users2024-01-26

    Count the knives, look at the color of the dust, and force the cancellation of the stun.

  14. Anonymous users2024-01-25

    And I found that standing on the right side of it, pretty much the ear, wasn't going to be blown up.

    I've been standing there many times anyway. Not a single blow up.

    Try it, but it's easy to distinguish between near and far.

    It's mostly about where you are, not yourself. If it is far away, it will attack from a distance. And vice versa as well.

    It's the same as the dragon car of the dragon, looking at the direction you occupy 1 second before the move, even if you see the right time before he makes the move, it will still rush in the original direction [In order to see this clearly, I don't know how many times the cat car was at that time. 555。。】

    It's just that the dragon is pressed in reverse, and the dragon is pressed near and far. The time reflection is about the same, after all, some things need to be tried again and again.

    Try again.

  15. Anonymous users2024-01-24

    The dragon knife slashes the head wildly, and if it can't burst, it will fall.

  16. Anonymous users2024-01-23

    Make a set of steel dragons and beat them on the part of his stomach.

  17. Anonymous users2024-01-22

    It's not dust... It's gas, it's gas.

  18. Anonymous users2024-01-21

    Use a knife (ice attribute is the best) and wear high-defense armor (anti-inflammatory attribute is the best) Chop and roll it Don't stand in front of the mouth of the Flame King Dragon (it breathes fire super far).

  19. Anonymous users2024-01-20

    If the landlord destroys it, the dragon genus must use the dragon knife (flame) to break the head first and destroy it according to your preference.

  20. Anonymous users2024-01-19

    1. First enter the game of "Monster Hunter 2G", as shown in the figure below

    2. Then you need to accept the crusade task before you can attack the Yanwang Dragon, as shown in the figure below

    3. After entering the level, find the Yanwang Dragon, as shown in the figure below

    4. When the Yanwang Dragon attacks, there will be a hand-raising action, and after seeing the action, it must quickly roll to the side to dodge, as shown in the figure below

    5. When the Yanwang Dragon breathes fire, the range is fan-shaped, and it will not turn its head, taking advantage of this opportunity to charge up the attack, as shown in the figure below:

    6. Take advantage of this opportunity to charge up the attack, as shown in the figure below

    7. Then use the attack law of the Yanwang Dragon to dodge and attack to consume the Yanwang Dragon to residual blood, as shown in the following figure:

    8. Finally, knock down the Yanwang Dragon, and the mission will be successful, as shown in the figure below:

  21. Anonymous users2024-01-18

    Fighting the Yan King is basically to adhere to the concept of seeing and dismantling moves. Always keep a good position, wait for the Yan King to make a move, go up and go crazy, because most of the Yan King's moves are very slow, so it gives a lot of opportunities to attack...

    Move 1: Spitfire, divided into two kinds of near and far, basically a move to be beaten, you're welcome, go up and flatten. Before the corner is broken, shoot the head from the side, in order to eliminate the nasty wall of fire, it is still the corner that is preferred; After the horn is broken, just stare at the tail and hit it, it is the part that bleeds the most...

    Move 2: Flying, this move is easy to dodge.

    Move 3: Pull the tail, although it feels like a non-threatening move a lot of the time, but sometimes it will still be hit weirdly, or stay away, don't care too much about being able to output attacks from this move, or adjust your position in advance, in case the Yan King turns around and suddenly dragon car.

    Move 4: Dust Explosion, which is divided into two types: near and far (MS also has a weird medium-distance dust explosion). This trick is easy to identify, the red dust is close-range, and there is a chance to output it to the head once before and after, depending on the position, before, shoot once in time, and then immediately pull away to a safe distance; As for the pursuit after **, don't stand on its front less than 30 degrees to the left and right, suddenly the dragon car is very scary.

    Yellow dust is a long-distance dust explosion, so run closer, it is better to chase than a close-range dust explosion, but pay attention to the occasional black smoke under your feet, because it is a sinister tracking dust explosion, which is just a matter of walking away from two positions...

    Move 5: Slap the face, you can make moves left and right, close-range moves, and the flick of the tail also has an attack judgment. During team battles, you should pay attention to hiding behind the side and spreading the tail, you can spread exactly to its tail at the same time, and the tail can also throw your...

  22. Anonymous users2024-01-17

    Weakness: Head.

    Weak attribute: Dragon (It is highly recommended to fight after making the Dragon Knife, otherwise it will be very difficult).

    Note: Only the dragon attribute can break the head.

    Move analysis: 1, around the body**, this move is divided into three categories: near, medium and far, players can gamble, go up and cut off the head, if it is a medium explosion or a far explosion, it will not blow you up. If it's a near explosion, hehe, drink the medicine. Of course, there is also a foolproof way to play, which is to stand between the front legs and the back legs to cut, and be sure to cling to the dragon, which will definitely not blow you up.

    2. Spit fire, the flame will be nearly three times longer after anger, you must be careful. He spits fire from the front right of his head, swings to the front left, and swings back to the front right. So the player can wait on the left, and since it will not come to the left after spitting on the left, they can safely cut off their heads.

    Be sure to stay away from the fire, and don't look for me if you're burned. If you are troublesome, you can cut off your body or tail.

    3. Rush, this trick is best to fly, and rolling may not be able to roll away.

    4, fluttering, it's easy to hide, I don't need to say it.

    5. Jump backwards, and then you will make a symbolic call, which is a good opportunity to cut off your head.

    6. Flick the tail, needless to say, cut off the head.

    7. There is heat around the body after anger, and if you are close to it, it will continue to reduce blood, and it can be cracked after breaking your head or being poisoned.

    Generally, the 45-degree angle in front of the left side of the station is a relatively safe position.

    Destructible parts:

    Flame King Dragon: Head (horn) After accumulating a certain amount of damage, attack the wing with the dragon attribute ** to deal a certain amount of damage.

    Tail physical strength below 30% to the tail with a cut off attribute ** attack to a certain damage equipment doesn't matter, I kill it is wearing a sickle crab, Yanwang Dragon is not a mandatory task, if you can't kill it once, it doesn't matter, you can't kill it in 25 minutes, it will be injured and escape, and then there will be a next follow-up mission in the assembly hall or the village chief (it also appears randomly, not necessarily this time to escape back to pick up immediately), after receiving this follow-up task, the next time you kill these monsters will be in the last state, the remaining life appears, That's when you can kill it.

  23. Anonymous users2024-01-16

    Lower 6 Which one? It doesn't have to be hit. Personally, I think melee combat is easy to fight.,Armor is casual.,It's not a fire.,The upper steel dragon x set has an anti-inflammatory dragon.。。。 Bring more grilled fish, and restore the red blood bar. . .

    The first time I hit it, I hit it with a double knife (whatever), and the closer you get to it, the better (if you have more red blood, you still have to walk away), so that it will never be afraid of exploding behind it.

  24. Anonymous users2024-01-15

    Phoenix Dragon set, terrain damage is invalid. The flames around the Flame King Rex count as terrain damage. You can do a set of terrain damage reduction.

  25. Anonymous users2024-01-14

    Fight the horns of the flame king dragon... It's good after the corner... To have a dragon attribute attack In fact, it is good to practice more running positions After a long time, you can master it. The beginning is quite rare.

  26. Anonymous users2024-01-13

    Throwing poison knives... There is a task box in the lower position.。。 Poisoned.

    There will be no fire around the Flame King. Take the dragon attribute**。。。 60% broken head.

    After it breaks... There will never be a fire. MS is not a must-play now.

    It's still going to be late.。。 Otherwise, you won't be able to get out of the mission.

  27. Anonymous users2024-01-12

    Just play a few more times to familiarize yourself with the tricks and frequency.

  28. Anonymous users2024-01-11

    Yanlong is not a mandatory task, it is indeed not easy for novices to hit him, not only the attack is high, there is flame protection, but also time-consuming, it is recommended to fight later, if you want to crack his protective shield, you have to keep hitting the head, of course, you have to find the right time to fight, I don't know what you are good at using**.

  29. Anonymous users2024-01-10

    With the Xia Dragon Suit, the Steel Dragon is, and with the Steel Dragon Suit, the Yanwang Dragon is.

  30. Anonymous users2024-01-09

    Hit the Yan Wang Taidao lock as long as one ear bolt is enough.

  31. Anonymous users2024-01-08

    Broken corners are poisoned with flashes and equipment with steel shields to ignore heat waves.

  32. Anonymous users2024-01-07

    Hello landlord.

    Swift Dragon is a new monster in Monster Hunter 2G, but its strength is mediocre.

    Swift Dragon weak fire, weak thunder, LZ If you have a ghost slashing knife or a flying dragon knife Zhu + insect S (evasion performance +2), you can easily defeat Swift Dragon, and you can also avoid flicking the tail if you don't return to 2, but you have to master the time difference.

    The tail flick rolls in the direction of his tail the moment he flicks, but it is necessary to grasp the time difference.

    As for the tail smashing (super super super, super large), look at the direction of the smash, roll left or right (generally roll to the right), the Swift Dragon train is very wastewood, stop immediately in front of you, and then it will flick or bite, which is very easy to dodge.

    The dart judgment is small, and LZ should be able to dodge, as long as it is not too close to the Swift Dragon.

    Continuous jumping, the direction of his claws is the direction of the attack, to the side, after the end of the dragon jump, there will be a period of hard straight, then you can cut him, but after the dragon is angry, there will be 4 jumps, the first two will be the direction of the claw to attack, the last two will attack you, at this time, just look at the direction of his attack and run away, and then the dragon will be hard and straight, hit him.

    Z-shaped jump, it's easy to dodge when you're not angry, run in the direction of his attack + dodge, after you're angry, you can roll in his direction, but you have to master the time difference if you don't return to 2.

    Basically, Swift Dragons have these attack moves.

    Xunlong S said very wastefully, LZ to G-level fight G-level Xunlong to make Xunlong X suit (to two Xunlong Tianpho, more resentful, how resentful?) The Swift Dragon's Oblongata knows, it's 5 times that of that. The method of fighting is the same as the method of hitting the upper level of the dragon, but the attack of the G-level dragon is too high, and it is basically a cat car when it is beaten.

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