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One goes back to the city and one is invincible for three wolf rides, I lose! If you say this, it proves that you don't understand UD well enough ... I don't want to say whether it's a loss or not! Ask the master if he loses money.
Secondly, you really don't understand UD enough. After the UD50 population, there is no fear of orc at all, unless there is a big loss in the hero level. What is UD's trump card? It's a hero. The BM is enough in the early stage. Then it was crippled.
An NC he dares to come up to the second you dk? Let's see who's second and who's faster? ORC is a forcible kill. UD is a spike!
Finally, ORC does not come out of cattle. ud is too comfortable. His combination is too comfortable to beat with a dog.
Get started on the second BM regardless of whether the small y is added or not, the soldier does not need to operate. You only need to control 51 points BM 47 with NC, BM doesn't even dare to go up, and 51 is invincible. If DK doesn't work, I'll go back.
I want to change you don't let you use the return trip. The routine of the orcs is known to everyone on the earth. When I see 1/2 blood of DK.
Control the destruction and suck out the transsexuality at any time. Click on the return trip now! Of course, this risk factor is very large, and of course, the greater the risk, the higher the profit.
I believe that the ability to point the return trip will not be bad as a UD player!
Finally, let's talk about the hero level that UD needs the most to fight ORC. Support my friend to top me. This is my personal understanding!
Secondly. Which is the highest DPS of the small y bm wave and the white bull big g? Everyone on earth knows it!
Limit the one with the highest DPS and you'll find that even if the opponent's Y will add health. But you won't be able to kill your class! It's true!
Supplement: Don't lose too much in the early stage of UD vs. ORC. After that, it's easy to fight!
Finally, I hope it can help you. I also hope that now when the UD against ORC is relatively sluggish, everyone UD friends have good tactical recommendations. For example, players who have a deeper understanding of UD mages can express their opinions...
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The key to UD vs. ORC is that in the DPS matchup, the DK should not be too high in the center of the entire undead army.
2 This is usually a period of downturn for the undead against the ORC. At this time, the undead are basically in a state of meeting and running (this is Wolf 7 has a net, the troops have a soul connection, and there is a transformation of SH), and the undead have no main combat class except for zz. It's a loss to catch zz.
2. This ORC will look for UD movements everywhere. This is a matter of good reconnaissance and not a rash war. Otherwise, it will be a great loss.
After 3 books, the undead have destruction and fat, the hero level has risen, and the undead don't have to be afraid of ORC's net killing.
BM came up to drive out his soul connection, and DK was against him for seconds. BM without connection cannot withstand the attacks of the undead (Corrosive Ball Defense Reduction plus NC Combo). Forced BM back, what can SH do?
Destroying the soul connection on a large scale, without the output of BM, the orc force is definitely not a UD opponent in the front.
1 TP for 3 wolf 7 is very profitable, 3 wolf 7 costs much more than TP, and it takes time for the other party to replenish the troops.
UD should never be at the front of the army in a confrontation with the ORC (unless you detect the location of the opponent's BM. Otherwise, it's likely that one will speed up and you'll be sweating.
You can't be afraid of BM, you don't have to run when you come up, and if you can't run, you can resist and give him an NC combo. See who's seconding who. With the Destruction Dispel Transfiguration, BM is not scary.
ORC is also afraid of your undead combos, although BM outputs horror, but it is actually relatively fragile, without a soul connection, he does not dare to come up.
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Whatever you fight is a violent dog, and then go straight to three books, and violent destruction is it
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There are 2 times when you have to master the ORC, the first time is when the DK reaches level 2, and after you have the aura, you can also do it like DK level 3 above, and after the spider has better mobility, it will be suppressed. At that time, the general orc was just about 2 books, and the 2nd hero had not yet come out, so what you should pay attention to was to dismantle the BE under construction to reduce the production speed of the wolf ride. If you have the chance, you can also click 1 or 2 holes, but don't go deep, just spend it.
After the wolf rider appears, you must fight as much as possible, ensure the number of your spiders, and quietly wait for the appearance of your destroyer, after the ud3 foot is late, you have 3 4 cars The destruction is also upgraded, at this time, the destroyer who is full of blood and demons plus a few spiders can go to the orc base to dismantle the hole, and as soon as he returns to the city, you will see the right time to return. Slowly consume like this, pay attention to whether the other party has opened the mine, analyze the strength of your and me 2 sides, and finally fight the final battle, as long as your spider is not dead before, and there are not enough orc wind knights and bats, the victory will definitely belong to you.
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2 kinds. 1,DK1 when the spider with a 36-50 population of the weigher suppresses the other party.,That is, the dk of level 3.,1 suppressed when the other 2 heroes of the Tong chain chain have not come out.。
2,40-50 population of the bureau grandson 2 Ben,LC out of the ice armor of a wave of suppression,Require both heroes to bring skeletons,DK is best to 3,Buy a magic bottle and go。
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2. Ben is a good time. Take the spider to tear down the orc's burrow. After dismantling one or two, leave.
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UD can be used in the following ways: 1Ghoul wave stream (starting DK protection troops, second Dread Demon King plus double aura, remember to prevent the harassment of the ORC starting hero BM, build a tower on the edge of the gold mine, make an ice tower, the second is to suppress his second hero Minotaur Chieftain's leveling, three prime fanaticism, the ghoul wave of rush is no problem) 2Sea of Skulls,I believe everyone who plays UD knows it.,I won't go into detail (this is the dispel unit that bullies the two beasts is too weak.,This method also has to suppress the level of the second-shot hero Minotaur.,The same must be an ice tower above the gold mine in the base) 3.
Spider flow three to destroy the flow, this is a conventional tactic of UD, playing ORC and HUM have an effect 4Report the gargoyle for a day, the more the better, so much so that he didn't have time to connect to the Internet and shot it to death, (note, you have to add two or three cars to replenish the blood, and you have to study the destruction form in advance, and if you can't see it, the horses in the car will fly) 5Put a shadow to follow his hero, and remember not to follow the shop, all of which have a development effect.
zongzhi still has to practice for a long time, practice more of the following pictures rork meadow stand valley two rivers wood
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UD against ORC,It's really difficult to play But UD still has a few times to directly win ORC's 1 book 7 spider violent start,Upgrade 2 books,And then this time is an opportunity,You can go directly to suppress ORC's home,Operation,If you are lucky, you can take it directly If you can't take it,Try to lose as little as possible Spider,Suppressing the opponent's hole is the most important,This tactic when you get out of the 8th spider The opponent 2 should just be put down.,It's not bad to choose this time to press the building. The second opportunity is the first ice dragon of the 3 books.,Of course, when the ice dragon comes out and the opponent is still pressing 50 population.,With NC.,You can give orc fatal damage The third opportunity is,If you don't want to come out of the ice dragon.,It's a wave of destruction and a wave of suppression of the ORC hole Of course, the above three opportunities also depend on the battle situation and form at the time So it's better to be improvised. But I usually hit the orc near point to quickly solve the problem.,Directly 1 explosion spider,Buy a corrosive land,Take the farmer.,Rush directly.,Wait for 1 ice tower., You can definitely win The above is tactical, UD also needs to think about the details of the ORC, a small picture like EI, to upgrade the ice tower as soon as possible, and then to seal the mine, then to anti-harassment, and then to pull the spider flow Of course, the upstairs also said Xiao G, absolutely not recommended, a bull's head T hit your little G has no temper.
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Now in this version, ORC seems to be a little stronger, but in fact, there are still a lot of restraint methods for ORC Violent zz has nothing to say Constantly zz let DK practice to 3 with a rotten skeleton stick to suppress the Hero Don't Die Personally, I feel that technology zz is easier to play 1 population rises 3 dog base DK comes out to 3 accompanies Wait for 1 2 zz can cooperate with the dog double line You can also go home to practice In short, don't die zz 2 Ben is good, directly 3 ZZ 5 is enough to build a slaughterhouse out of the car as much as possible If it doesn't work, just make up a zz 3 people on the line 3 books are about to come out of the lich and directly take the ball to upgrade the ice armor dk with the magic bottle with 5 spiders 3 dogs The 40 population of the army will come out zz It is best to drill the ground At this time, many orcs can't withstand it Even if you hit the return trip, it doesn't matter if you take a break to recuperate, you can almost sell a dark ranger to replenish your troops By the way, you will continue to suppress.
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There should be an ice tower at home, pay attention to rush, in fact, you can fight how to fight, look at the operation Recommended spider, or speed 2 Skull Sea.
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I don't think playing Warcraft can be done by paying attention to details. But it requires constant practice, continuous failure, and it will naturally be over time Warcraft this game, I also have a point of view: there are countless failures first, in exchange for countless victories.
In other words, I'm going to let you abuse me first. I learned from my failures, sharpened myself, and became more courageous the more I frustrated. I'll take revenge in the future One more sentence:
Countless matches have proven that UD is too difficult to play ORC. It's like you use a dagger to fight a bandit with a knife, you say how low your victory rate is I hope my shallow words can make the landlord laugh!
Hello!! In the early stage of rapid destruction, resist DK three accompaniments, two hair bull heads, and double animal pens. He is in the early stage of the dog transition, so he will come out of the flying dragon (of course, the wolf ride should be 2-3, not too many), and when he sees that he is destroyed, he will add bats. >>>More
Level: Senior.
24 Feb 9:18 If you want a good way to do it, I'm telling you, it's easy. >>>More
The main thing is to see what soldiers the other party has, look at what the building in the opponent's house will know what the soldiers are, pay attention to the suppression of the opponent's building, UD is not like NE can put whatever building you want in the wild, generally speaking, buy a neutral summoned hero, Beastmaster, often send some porcupines in to harass and harass, or DR (dark ranger) out of the skeleton pull to UD home reconnaissance and harassment, don't change tactics with the opponent's tactics, let the opponent change tactics for your tactics.
The complete model number is the Gigabyte GA-MA770-UD3 (Rev.)., DDR3 memory is not supported, and the supported memory specifications are: >>>More
Treat the magic balm or raise the hero level.,The magnanza is over in the face of high-level UD heroes.,NC leveling second mage,Consume it.,Slowly encroach on the hum troops.,The magic balm is a tug-of-war with you.,You can make him hurt a lot if you kill a mage.,The fat man of defense.,The mixed force of destruction and spiders is very useful.,Destroy pay attention to sucking off and slow down.,That's it.,Destruction muskets are definitely not good.,It's a tragedy to have no demon to destroy the attack power.。。