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Sound effects refer to the effects caused by **, and they can also make **immersive.
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Sound is the effect created by sound, which is the noise or sound added to the vocal cords to enhance the realism, atmosphere or dramatic message of a scene.
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The sound effect is the melody that comes out of **,? There is a sense of rhythm. It's pleasing to the ear. This is mainly in terms of regulation.
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Modern film and television dramas generally use post-production sound production techniques, including dubbing and sound effects. Dubbing is used to better express the image and emotions of the characters, as well as to eliminate the influence of external noise on the shooting site and improve the audio-visual effect.
In addition, when airing in different languages and regions, employing dubbing can make it easier for viewers to understand and accept.
The use of sound effects is to enhance the atmosphere of the story, express the details and scenes, and make the audience feel the storyline more deeply.
At the same time, Wang Naiyu's use of sound effects can also make up for the defects caused by various uncontrollable factors in the live recording process, making the final work more perfect.
In short, the purpose of modern film and television dramas using dubbing and sound effects production techniques is to improve the quality and enjoyment of works.
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Super sound is the best, and here's how to use it:
Step 1: Open the ** app in your phone, and after entering my interface, click on the song to enter the preparation beam, as shown in the figure below.
<>Step 3: After entering the sound effect setting interface of the song, you can see that the sound effects are turned off by default, as shown in the figure below.
Step 4: Turn on the Super Sound sound and set the sound effect to panoramic surround, as shown in the figure below.
<> Step 6: Click on the equalizer, click on the custom selling button, you can adjust the equalizer to adjust the sound effect, as shown in the figure below.
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1.Software. There are also materials on the Internet that can be modified by nuendo. Since it involves copyright to make ** for the game, this article should be used with caution.
If you have a recording studio, it's more professional, and some sound effects can be made by yourself, which is realistic and the effect is good.
2.Production process.
This is more difficult to say, because different people have different production methods, such as the one mentioned above: you can make it in the studio, and you can find materials for modification. Then just load it into your software and use your imagination to create it step by step.
There are a lot of nuendo usage and marketing tutorials on the Internet, which are easy to learn. The main thing is your ability to master the best knowledge and play the space.
There is no need to combine the game description.,Basically, all games are made with these three major software core modifications.。
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Categories: Computer Network >> Software >> Multi** Software.
Problem description: Can you please give some authoritative answers? What impact do they have on buying***?
Thank you very much. Analysis:
The difference between sound quality and sound effects.
1 The so-called sound quality is the quality of the sound, if it is difficult to understand, it can be compared with digital **.
If the color of a painting is pure, the level of detail is rich, and the light and shade are very accurate, we can say that the "picture quality" of this ** is very good. I can use the **processing software to process**, you can deepen the color intensity, enhance the contrast, sharpen it, or add some artistic effects. In this way, we look as if it is more beautiful, but in fact it has destroyed the original picture quality.
The same goes for the sound quality, we adjust the equalizer to make the high undertones stronger, add DFX plug-ins, etc., to make it sound more pleasant, but in fact, a lot of the details of the sound have been lost.
Sometimes it is essential to process and retouch sounds or images so that they can better meet the needs of individual appreciation. But let's not think that it improves the sound quality, in short, the more processing, the more plug-ins, the more damage to the sound quality.
We generally add more or less plug-ins when we listen to **, but in fact, at this time, we are only comparing sound effects, not sound quality. If you remove the factor of sound effect,We are actually comparing the decoder of the **software,If you use the same decoder**software,It is almost impossible to compare the difference。 Even if it is a different decoder, in terms of *** decoding, it is basically a very mature technology.
Despite the differences, they are very small. In the case of our average home computer, claiming to be able to tell the difference is just self-deception. Or maybe they don't even know how to compare sound effects rather than sound quality.
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Electronic sound is the abbreviation of electronic **. This has to tell you the principle, there are two modes of music we hear in the computer, one is the analog signal, for example, if you play it with an electric guitar, the strings vibrate, turn into an analog signal, transmit it to the computer, and then amplify the music through the amplification circuit. This is the sound of analogue music.
It's not called electron**. The other is a digital signal, for example, if you play a musical note with a MIDI keyboard, it is not converted into pulses, but into the numbers 0, 1, 0, 1 and so on. That is, you just input some data into the computer, and the computer knows what you want to play, how hard and how fast.
This data is then decoded by a synthesizer and the sound card is converted into sound. This is called electromusic. I don't know if you understand it?
2.To put it simply, electronic music is a synthesized sound. Non-electronic sounds are the primary colors of musical instruments.
Electric guitar, you can only play the guitar tone. And with MIDI keyboard you can play guitar tone, piano tone, bass, as long as you want to get the tone, with a MIDI keyboard can be played.
To put it mildly, there is a change of voice, unlike the normal sound sung in the microphone, which is processed with special effects.
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The process of creating a sound effect for the game is as follows:
1. RequirementsUnderstand that the production of sound effects is a process from 0 to 1, before the sound effects start to be produced, we must first understand the overall needs of the sound effects, and have an overall idea for the sound effects, so that we know what to expect.
2. Material selection Foley sound effect production is divided into two parts, one part is the material sound effect, and the other part is the original sound effect, that is, the foley sound, the first step of the material sound effect production is to select the sound effect that meets the needs and needs, usually select a few more sound effects as a backup; Original sound effects are recorded in the studio or outdoors foley as a sound source, and can be used to capture real sounds or simulate sounds.
3. After the original sound of the audio is determined, the audio needs to be carried out, and the sound engineer will use his imagination according to the needs, through reasonable sound design and creativity, coupled with complex post-processing technology to make the original sound become a sound effect tailored for the game. Audio is the most complex step in sound production, and it's the key to sound production.
4. Sound synthesisMany sound effects are not a single element, and multiple elements need to be synthesized. For example, the sound effect of being attacked may be composed of the sound of slashing and death, and the synthesis is not only about putting two audio tracks together, but also needs to adjust and unify the position of the elements, balance, and so on.
5. Post-processingPost-processing refers to the process of unifying all the sound effects of a game and making all the sound effects unified. Usually the number of sound effects is large, the production cycle is long, and there are often some audible differences between the sound effects produced before and after, which requires post-processing to achieve uniformity. In addition, according to the needs of the game, all sound effects can be processed globally, for example, if the game style is dark, you can reduce the sound effects uniformly and reduce some high frequencies to match the overall style of the game.
It sounds like a simple sound effect, but in fact, it has gone through all kinds of experiences before it is finally used in the game, becoming the magic pen of the game and recreating the vitality of the game.
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You have to ask a professional about this.
It's usually recorded in a recording studio.
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Do you know how the electronic sound effects of the game are made?
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