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I'm just passing by and making a familiar face.
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Shadow Fiend, Death Prophet, Medusa, White Tiger, Chaoxi, etc.
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Shadow Fiend, White Tiger, Death Prophet, Fawn, Plagiarism.
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If I don't top it, I'm really afraid that he will sink.
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Since the vast majority of the hero skills in the game are released in order, and in the current period, most people will choose to cultivate French heroes, which leads to the shortcomings of the voice actor who is weak and easy to kill, but due to the controllable flesh in the front row, many people will die in the opponent's round of skill kills, at this time, control is particularly important.
Dota Legends' initial easy-to-reach control flow lineup:Musket + White Tiger + Fire Girl + Bull Head + Captain
The advantage of this lineup is that heroes are easy to obtain, except for the bull head, you don't need to get **, and the lineup is comprehensive, except for the lack of nurses, all other characters are available. But after purple, the two power enhancements of the meat shield can also make up for this deficiency.
Skill Set Order:
1. Luna Arrow White Tiger is such a hero, to be honest, I didn't sign in to get it at the beginning, but fortunately, I successfully got it in the subsequent treasure chest. Fortunately, the rising star can barely keep up. It is reasonable that this skill of the White Tiger will only be released during the third attack, but it can be triggered together with the Tiger Leap at the beginning of the game.
Therefore, the hero who can stun an enemy at the first moment of entry and control it is currently the only one with no other branches. The stun time is also more objective, so it is a good choice for many players.
Second, the physical output of the headshot back row is currently more affirmed by everyone, such as the moon horse, bone bow, and musket. But the first two can only be drawn by looking at the face, and the musket can be obtained by the elite in the second chapter, and the initial 1 star and 10 fragments are also very few. But his skills are not inferior at all.
The agility growth itself is not low, and the second-skill headshot is a powerful monomer control, and it is recommended that the main promotion is carried out, and the shot is fast, and it will not be interrupted. Continue to stun an enemy after the Luna Arrow. Sniping is also a good skill, and when the face is good, you can second the mage Lu Sui in the back row and output.
Three, the light strike array three skills have not many heroes controlled, the fire girl is a good choice, the initial gift, you can upgrade 2 stars in the early stage, there are single skills, group aoe, group control, in addition to the advanced purple physical crit is chicken ribs, the fire girl is a very qualified mage.
Fourth, the bull head and the captain of the captain have no such heroes at the moment controlled by the four skills, and most of them are mostly halos and enhancements after advancing to purple, so they choose to control the ultimate. The sacred cow is a very powerful group control.,The first three skills are all control skills.,But it's also about the face.,My character is not bad.,If not, replace it with the tide or the initial captain.,The skill goes up.,The stun effect is the same.。
As a novice hero, many people will choose to replace the captain in the later stage, but if you don't have a better hero, such as the bull head and the big fishman, it is recommended not to replace the captain. The advantage of the captain is that he has a lot of control, and he can also take care of both attack and meat, and his performance after the purple card is not inferior at all, and he is also a hero worth cultivating for civilian players.
The combination of this set of skills can be perfectly connected, and if the white tiger is lucky enough to get the head, it can also be connected to the next round, which can be said to be the best configuration for the current control flow.
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Dungeon lineup:
As the so-called generation version of a generation of gods, there is the biggest variable in the lineup of Dota Legend dungeons, the reason is very simple, we have just put together a lineup, and maybe the next version will bring harmony with most of the heroes in our lineup. As far as the current version is concerned, the Dota Legend quest lineup is mainly divided into physical lineups, mage lineups, and the most common mash-up lineups.
Physical Lineup: Lineup Description: The current version of Dota Legend is only the physical lineup, and the reason is simple, the new version of the rising Electric Soul and Shadow Fiend make the physical lineup magnanimous. And the physical lineup heroes are also easier to obtain.
The combination of pure physics is more extreme.,Pat Shot,White Tiger,Shadow Demon,Little Black,Moon Ride,There is no traditional t,There is no size**,But their focus is on high explosion,Everyone is a strong output,And the focus is on three of them White Tiger,Little Black,The four skills of the moon rider are all all bonus damage skills,Or sensitive or attack,This is really rare,Because the average hero is to strengthen himself,So,If you break out,Then the other teams are five words:That's not a thing
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Absolutely superior lineup, Blood Demon Necromancy Xiaoqiang Shadow Demon Ice Dragon, worth having, recommended by Shenhao in District 1.
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Referring to the lineup of the same person, it mainly depends on what you have.
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It depends on whether you have a soul box or not, but there is actually no special lineup.
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After all, centaurs are not the mainstream.
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It depends on what heroes you have now, and how many levels you have.
Before level 50, the strongest lineup: 2+1+2, the early stage of double T is very powerful, and the electric baton is released, and it is basically over.
Axe, Dead Ride, Electric Baton, Windwalk, White Tiger.
50 level 70, a better lineup: 2+2+1, in this period, the centaur is too meaty, the panda output is also very high, and the tinker is higher to explode.
Centaurs, pandas, double-headed, white tigers, tinkerers.
70 85 level, best lineup: 1 + 2 + 2, 70 80 is the peak level of Panda, who uses who knows, the enemy law of this period is a nightmare for the mage team.
Panda, Enemy Law, Big Naga, White Tiger, Little Black.
85 level 90, one of the strongest lineups: 1+2+2, there is no 5-star big Naga in this period, and it is basically impossible to enter the top 100, and the 5-star Skeletron is already a street stronger than the 5-star panda, not only is it difficult to die, but the output is not low, and the bloodsucking is particularly powerful.
Skeletron, Enemy Law (Monkey), Big Naga, White Tiger, Little Black.
Anyway, except before level 50, there is also the fact that your mage team's combat power is much higher than that of the physics team, otherwise you won't be able to beat the physics team if the difference is not big.
Especially in the later stage, after the physics team is enchanted, there is no shadow of the mage team.
The arena strong lineup has been written, basically these heroes, and of course the team is also very important, so.
The big fish man is also a must-practice, and he must practice from scratch.
The moon rider was drawn, and he practiced it. If you can't draw it, forget it.
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Centaurs, Axe Kings, Trolls (Two-Headed Dragons), White Tigers, Little Black... The tide regrets this after-tide, monkey (troll), silence, white crooked tiger, moon ride... If you fight the Far Bi Rolling Expedition, you will end up with a Death Prophet.
Only a few? If it's these, Captain. Calf. Du Meisha. Little Black. Fawn.
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