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Enchantment: If you're not the one who made your first pot of gold, you might as well stop practicing, you don't have much money. And you have to keep shouting, others still think you are swiping the screen, it's a scolding battle if you don't get it!!
Peel; Now people think that there is no future in leather making, so there are few people who even bring skinning, but everyone has to buy things with cracked hooves and leg nails, you see, can it not make money? As for some people who say that mining and medicine picking is more profitable than peeling, who said, it is a mule that a horse comes out to slip away, now is not the first period when TBC has just opened, the price of ore and medicinal materials has fallen that is called a miserable, and there are so many people who practice medicine and mining, how much can you pick in an hour, the leather making is different, the cracked hoof cow of Nagrand, a bunch of brushes will be brushed, you can peel it to your heart's content, more than 150 to 200 an hour of diligence, and the mining and medicine collection can not catch up. Thinking back to my past, I had to calculate the amount of money I spent, but now we have money, buy two sets of bread, eat one, throw 39, quack (thick cracked hoof cowhide and void dragon scales are more valuable, you can peel more than one group in an hour, this is still relatively lazy, by the way, cowhide is best to find cracked hoof bull and old split hoof cow peel, the probability of out is very large), I hope you make a lot of money!
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Let's peel it. The competition is smaller, and there is no capital to buy! No investment required! Suitable for those who don't have money!
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Skinning is learned to make money when leveling up Before level 40, practice skinning to make money and buy horses.
Enchantment is a profession that has the ability to dismantle equipment after reaching the maximum level.
In general, enchantment is more profitable than skinning, and the leveling stage is skinning.
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Enchantment: But it costs a lot of money if the FM is full.
Break down the material to make money.
You can go to the auction and see how much the enchantment is for.
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Peeling is a business, rely on your own to collect, FM mainly decomposes and sells materials to help people FM make money, the starting point is not easy to compare, in general, it is almost the same, I personally think FM is easier to make money.
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The early stage of enchantment is very money-burning, and in the later stage, as long as you shout in the city, it is generally easy to make money
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It's better to make skin, nnd fm will burn you.
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FM is not good, the cost is too clear, you can't make money by selling acquaintances, people who sell life say that you are black, in case you meet a union again, you don't necessarily say it, I don't recommend FM, it's too expensive.
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can all be earned. For example, equipment that is enchanted and decomposed at level 10 will produce fantasy dust and be thrown directly to the auction house. The same goes for peeling.
You can make money if you want to make money, but it depends on the timing and you have to be lucky.
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The right path is accumulated over time for a long time.
Partial door to find the difficult materials needed for the punch level, but peeling and leather making are not difficult to get for the grade.
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Now FM doesn't make money, and you can be a farmer to earn hard money by practicing skinning, but it's too tiring, so it's played by the game, unless you think it's fun to fight monsters and peel and sell for money.
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Enchantment is no longer profitable, and skinning or something will maintain its vitality, do tasks, and make money the fastest by working or something.
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A point card of about 18000g, very low-level can = = takes time.
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Peeling doesn't make any money at all. You can collect a bunch of skins and war spirits on weekends to make a piece of equipment to hang ah, and earn a few small bucks.
Enchantment is generally in high demand for dance steel and jade souls, and it is easy to manage if you make more money (AH robots will reduce prices infinitely, you know), mainly shipped on Thursday, Friday, and Saturday, at this time, there are more equipment in the G group, and more FM is needed. The material can be received directly from AH.
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Enchantments collect materials from ah and the world to make scrolls and put them in ah to sell.
Peeling doesn't make money.
Professional skills are no longer profitable.
I want to make money to play the G group.
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Go to the blood to make a piece of silk, go to the auction, and you can sell a lot of gold.
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Dialing has no cost and no profit, FM has to cost In terms of profit, dialing is more profitable.
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It's all about the same Now that there are more stealth teams, the materials of the fm points are not worth much.
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Peeling can be slightly stronger, it's not money, it's really hard money. It's not worth it.
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Skinning is good, because you are peeling. But you're a casual player, so it's the same with everything. Leather making, you can improve the DPS of the team, and the enchantment is mainly your own DPS. Compared to enchantments, decomposition materials are also very earning
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Casual players suggest that FM can make a little money and be self-sufficient.
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The skin has no capital, so the profit is more than the FM.
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Selling materials Personally, I think it's better to sell anything than to sell point cards.
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Peeling, of course.
Now it's all YX PP team, and they have to score materials after playing.
It's better to peel the skin.
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Peel; Enchantment requires rushing skills, which costs a lot, and you also need a good team (to group you, to consume cards, and to divide money).
And skinning is to beat a snake or a cow. Sell without this! As long as it's a little cheaper, the sales are still good! Besides, now the sunwell needs a lot of drums, and the high-end of leather making generally does not choose to peel the skin, so the leather is still marketable).
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Won't make it... It's better to make armor pieces and sell them (purple).
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Do you mean that even when you need to attach some magic to help even skinning?
You can take a glove that you can bring (if you are not afraid to offset the glove enchantment you have equipped, just fm the glove you have wrought) and then click on consumables --- item enhancements at the auction house--- and turn it all the way back to the end, there is an enchantment for the glove of +5, and after enchanting the glove, bring it and go out to collect again.
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To be precise, it's the hand, not the wrist.
Both are almost the same, both are inferior to mining, and the masters of forging, jewelry, engineering, and alchemy transformation all need mining. Now there are few people who mine and practice their skills by themselves, and they all stand at the auction to collect materials, mine, and make a steady profit.
I think alchemists make a lot of money, and it's very simple, just buy the blueprints, and then the materials, production, auction, and it's over. Who doesn't use the recovery medicine now? It must sell fast, and of course make a lot of money.
Scorpion, big fishing on the opposite side of the ADC, okay you guys won.
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