Absolute novice asks for a detailed explanation of the SS destruction talent, and the next copy is u

Updated on Game 2024-05-16
15 answers
  1. Anonymous users2024-02-10

    My suggestion is the Demon plus the talent of destruction. Be a little less demanding on your gear. Speaking of injuries alone, it is about 150 more than other talents. I don't recommend you use destruction. The newbie's equipment has no hits, no critical hits, no haste, and it's too hard to destroy.

    I haven't tried the addition upstairs, you can try it. But our basic idea is pretty much the same.

    In fact, the current equipment is very good. Go to KLZ, GLR, MSLD, ZAM, YXPT a few times. The equipment is pretty much it. My equipment was up in two weeks, and I was able to make up with the union when I went to the group.

  2. Anonymous users2024-02-09

    The Destruction Talent requires the brand to be loaded or higher in order to deal damage.

    Recommended for newcomers with deep pain.

  3. Anonymous users2024-02-08

    Rub, that guy upstairs can really talk nonsense. According to what you say, SS is not invincible.,Theoretical PK is NB.,But in fact, it depends on your actual operation level.,There's no suspense for SS to kill LR? I really didn't find it difficult to kill a S3 and S4 worn fire destruction ss with a S2 and S3 mixed LR!

    The key is consciousness.,No consciousness and then NB's talent is also.,My talent is to look at it myself.,I think it's pretty good.,Your own talent has to defend yourself and study it.。 In this way, it can be smooth, and only Pi Sheng can make your operation more NB

  4. Anonymous users2024-02-07

    I was on the second floor just now.

    I forgot to give you a specific stool to praise the talent addition This I just added to give you a reference for a state rough sale

  5. Anonymous users2024-02-06

    The destruction system has 2 talents, Generally speaking, most people use the 0 13 58 talent variant, if the hit is not enough, you can use a total of five talent points of soul extraction and strengthening soul extraction to the suppression and range of the pain system, so that it becomes 3 13 55 or 0 14 57, 2 14 55, etc., see Appendix ** for standard talents.

    The engravings are burned engraving, burned out engraving, and diverting engraving.

    Burn Glyph: A must-have Glyph to maximize the benefits of sacrifices, reduce public cooldowns, and simplify operations. If you don't use this glyph, it will cause frequent re-sacrifices and a decrease in DPS.

    A hit level of around 380 is enough.

    Burn Out Engraving: Burn out accounts for a large part of the damage of the Destruction system, so choose to burn out the Burn Engraving, for a skill that accounts for more than 50% of the total damage, why not strengthen it.

    Diversion carving: Because it is often necessary to divert, proper time diversion can maintain 20% of the mental gain of one's own magic injury strength.

  6. Anonymous users2024-02-05

    Hits to 11%, more than 360, specifically forgot.

    Extended points can be added to better places, such as strengthening the Evil Armor.

  7. Anonymous users2024-02-04

    In addition to jewelry, off-hand and necklace accidents can be fm.

    1.Head - Powerful Elixir [Use: Permanently equip a head with the effect of increasing spell strength by 22 and increasing spell hit level by 14.] 】

    2.Shoulder--Powerful Orb Inscription [Use: Permanently equip a shoulder with the effect of increasing the critical strike level of a spell by 15 and increasing the spell damage by up to 12.] 】

    3.Leg - Rune Thread [Use: Permanently attaches a Magic Silk Thread to a piece of leg equipment, increasing Spell Damage by up to 35 and Stamina by 20. 】

    4.**--Enchantment** - Special Effect Spell Energy [Use: Permanently enchant a handful of **Permanently enchant, giving it the effect of +40 Spell Damage.] 】

    5.Breastplate - Enchanted Breastplate - Excellent Attribute [Use: Permanently enchant a breastplate, giving it the effect of +6 for all attributes. 】

    6.Bracers - Enchanted Bracers - Spell Energy [Permanently enchants a pair of Bracers, increasing Spell Power by 15 points.] 】

    7.Gauntlet - Enchanted Glove - Special Effect Spell Energy [Permanently enchants a pair of gloves, increasing their spell power by 20 points.] 】

    8.Feet - Enchanted Boots - Stable [Permanently enchants a pair of boots, granting them 10 increased critical hit level and hit level.] 】

    Only the enchanter's own ring can be enchanted, so if you want to enchant a ring, you need to practice enchantment.

    The powerful potion on it, the powerful orb inscription is a prestige item, the golden magic thread is a tailor item, and the others are enchanted commercial skills that can be directly enchanted.

  8. Anonymous users2024-02-03

    Enchantment upstairs correct solution.

    Tricks. Hands-On Sacrifice - Elemental Curse - Chaos Arrow - Burn - Sacrifice - N Burn Out - Chaos Arrow - Burn - Sacrifice.

    Cycle through them in turn.

    If the team has an Elemental Curse on the SS, it can be exchanged for bad luck.

  9. Anonymous users2024-02-02

    The two upstairs told me everything I had to say.

  10. Anonymous users2024-02-01

    The three upstairs told me everything I could.

  11. Anonymous users2024-01-31

    In the case of bad equipment, SS tries to pile up hits first. Firebreaker is more popular now.

    Raise your hands and offer sacrifices, and then kindle them. Sacrifice again, catch the arrows of chaos, and burn them endlessly.

    First of all, it is necessary to keep the sacrifice continuous throughout the whole process, and after the sacrifice, it is prioritized to be lit, and the CD is used as soon as it arrives. Since the ignition will eat the duff sacrificed to the monster, the sacrifice must be made up after each ignition.

    The Chaos Arrow CD is longer, but it is the strongest output skill of the Doom Warlock, and the CD is used when it arrives, giving priority to this skill when it conflicts with the ignite.

    Burn out is a fill-based skill, i.e. when both Chaos Arrow and Ignite are cd and the target has a sacrifice effect.

    Also, check to see if they have an Elemental Curse on them before attacking them, and if they don't, apply an Elemental Curse. If you have, you can get the curse of doom, and if the battle time is too short, you can get the curse of pain.

    In boss fights, it is often inevitable to change positions, and the running gap can be used to compensate the boss with corrosion to slightly increase DPS.

    Finally, your Flame Stones and Spell Stones should be used as appropriate! If you don't have enough haste, use spell stones, and if you don't have enough critical hits, use flame stones. As a pseudo-senior warlock, it is recommended that you use more flame stones under the Fire Destruction talent, and the benefits will be higher.

  12. Anonymous users2024-01-30

    ssdps is really powerful, and that's what I play ss.

    SW graduates, outputs talent mainstream ghost fire, starting sacrifice + elemental curse + arrow of chaos + ignited + sacrifice + burned.

    Chaos and ignition cd will be used when it's ready.,Make an accessory macro with bloodthirsty use.,Your current equipment is not very good.,The premise must be enough tomorrow.,SS hits about 170 on it!

  13. Anonymous users2024-01-29

    There are no fixed techniques: in the running, in the last few seconds of burning the CD is not enough to release the elemental, corrosive, turn blue!

    Initiation: Sacrifice, burn, burn, sacrifice, arrow of chaos, burned--! The above is interspersed with the situation.

  14. Anonymous users2024-01-28

    1. Hit the stake: You don't need to hit the level 70 stake, and now the SS output crit is to look at the face, unless you can have 53% of the stake. But I guess there will be very little, if not any, so hit the stake and wear the best equipment, 3+5

    The yellow groove is all 5 violent and 6 strong. The blue slot is all 5 spirits and 6 strong, and the red slot is strong with 12 methods (provided that you are not a jewel), ghost fire talent, start with a chaotic arrow and when the chaotic arrow is not issued, curse according to the elements, sacrifice, burn out and ignite, and then continue to burn out, make up the sacrifice, burn out, and the chaos arrow is good on the chaos arrow, so go on, I SS Sun G graduate, hit 3200+ (do not open jewelry).

    2,Boss:At present, the best talent of SS output is ghost fire.,In addition to BT old 2,The DPS of other bosses is still very high.。 If someone puts an elemental curse on you, there are two scenarios:

    1) Boss battle within 1 minute. Now it's all a violent team, so since someone helps you with the elemental curse, then you put on a weakness curse, so as to increase the DPS of the melee, the speed of the team boss battle is fast, and your own DPS is also high, starting with the Curse of Weakness, the chaotic arrow is sacrificed, ignited, burned, sacrificed, and the chaotic arrow is used when it is ready. Heroic (bloodthirsty) open the thin slice together, the thin slice has no ancient head, but don't mess with the output loop.

    It is recommended to wear 3+5 equipment, and what you fight is the limit DPS, which is to fight for character; (2) More than 1 minute boss battle, such as JD, then start the curse of doom, the output loop is the same as the above, but when the boss is dying, and your curse of doom CD is also good, it is recommended not to let go of the curse of doom, with the curse of weakness. It is recommended to choose 4+4 equipment, so that the hit is enough, there is no need to fight for character, it depends on technology. (Hey hey).

    ps:ss is a profession that doesn't lack blue.,As long as there's blood, there's blue.,So turn blue to control well.,The boss of about 1 minute basically doesn't need to change the blue.,The boss of more than 1 minute.,I'm basically half of the blue.,Blood for blue twice while putting the chaotic arrow.,So I feel like I've saved the public CD.,In fact, it's not provincial.,I don't know.。

  15. Anonymous users2024-01-27

    Correct,If your team uses doom,,You don't have to go on corrosion.,It's not worth wasting seconds of dps to change a corrosive spell.,You can sacrifice directly from the start.,In the case of LR misguided big hatred + MT taking over, your sacrifice won't be ot at all.,And then the last doom.,Because the direct ignition will be delayed.,The ignition icon won't light up immediately after the sacrifice.,Doom is on at this time.,Waiting for the system to delay.,Then ignite,Sacrifice,Chaos arrow,Burn out,Ignite,Chaos arrow cd is good to use,Always give priority to ignition, That is, in the case of ignition and chaos arrow cd at the same time, first ignite, make up the sacrifice, and then chaos arrow, if lz feels very complicated, I will give you a macro, this macro is a one-click macro of destruction ss, lz can choose according to your own situation.

    castsequence

    reset=4 combat target burn, sacrifice, burn, burn, burn.

    castsequence

    reset=3 combat target. This macro requires you to manually perform the first sacrifice, as well as manually triage.

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I'll add that there is also a rain of fire under the talent of pain, but it is different from destruction, destruction does not need to be guided, and pain needs to be guided, and in addition, don't listen to the upstairs, pain ss, and now the dps is not the lowest but the highest, and your own hands are crippled, don't talk about others.