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It's good to lose battle with a front, because it can increase the damage of the tactics. It can exert the maximum power of MM1 position, War Drums 2, 3 5, Xu Rong, and 8 Zhang Liang. It's the same with the Glaive Array, mm must be encouraged first in the first position, and Zhang Liang can be put at the back!
Where are you playing, I'm playing in the snsfun 12 area, let's play together.
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Dear Players:
Hello, the all-round general, it is recommended to use the Sharp Arrow Formation, which can increase the damage of the strategy:
mm Zhang Liang War Drums War Drums.
Drums. Brother Play Web Game Platform customer service is happy to answer for you.
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If you are quite strong, the armor and cloak are good, then it must be the best to use the front to lose the formation, and the usage and benefits are like the 1st floor.
If so-so. When pushing the map and pk, you have to change your formation according to the needs of others, and appropriately use war drums and mm as cannon fodder, which must be used flexibly.
I'm playing in the 3896 fourth district, and I have a good column, I was abused by others when I lost the front, but I changed the formation to the glaive and then changed the order of the cloth to abuse it back, see how you use it yourself.
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The Blade Array is the best But the requirements for equipment are relatively high, if you want to push the map, I hope that your sister and the clothes of the war drums should be more than 450+ defense, the cloak can be about 500, and the most important thing is Zhang Liang's horse, I hope it can be around 2000, so that Liu Zhang and Ma Teng can pass. If it is PK, I hope that the cloak should be more than 1000+, and the formation will be adjusted according to the opponent. Well, I'm playing at 6711, District 43.
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This combination is best used in the Sharp Arrow Formation, which has a combat method bonus.
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Under the discussion of the 3 forms of formation, they are all 5 generals, and the armor and cloak are not considered.
1。Speaking of horses alone, the investment in a single battle method should be less, and the use of it is powerful, mm inspires +100 morale once, 3 war drums 38x3 = 108, and the morale is 208 when the strategy is launched, and the power is doubled, and it hurts to beat people, as long as the other party does not destroy your morale plus or does not cripple you, then the other party is finished. This kind of is a late striker, and it is relatively small and powerful.
2。Double mm War Drums Double Combat Method. This is a more conservative two-battle stream.
And the two tactics will be one can choose the overall damage or vertical and horizontal damage, and the other can choose the single damage is large, such as Lu Bu. The advantage of such a lineup is that it can hit both comprehensively and the key points, both at the same time. The disadvantage is that the tactics are backward and easy for others to get the first opportunity.
3。Three war drums, two battle methods. This is also a relatively conservative two-battle method.
The three war drums can ensure that each round is 100% exciting and undisturbed, and the output is guaranteed. The advantage of this lineup is that it is very efficient to push the map, and PK can also have an advantage even if the opponent does not have a war drum general. But the disadvantage is also very obvious, if you encounter the opponent's war drum team and the opponent's morale is reduced, then both tactics will be paralyzed in one round.
Each layout has advantages and disadvantages, all depending on your preferences. Pick it up.
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3. War drums 1mm1 tactics.
Even if MM fails, 3 War Drums can make the morale of the tactics reach 100.
But there's a drawback.,I'm afraid that the other party has that kind of mechanical general who attacks a column.。。。 Once the other party takes the lead. You're slowly depressed (with the same technology, the same level and the same equipment).
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What is popular now is 1mm2 war drums, 1 tactics and 1 mechanic, and pushing and killing people are more balanced.
If there are conditions, 1 war drum 2mm2 tactics are also very fierce to kill.
Push the map can be used with a comprehensive 3 war drums and 1mm1 comprehensive tactics.
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