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Depending on which one you prefer, the operability is reduced to Dota 2, Heroes of the Storm, League of Legends, and the popular is League of Legends.
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Dota 2 is difficult to operate and not easy to use, but the character model and setting of the game are much stronger than lol, and the map is larger than both lol maps. lol operation is simple and easy to use, and then I personally feel that the hero feels a little stronger than dota2, and the sense of blow is stronger than dota2. Hero of the Storm: To be honest, I played it for over a month and gave it up.
I didn't feel that much fun. If you're first exposed to this kind of game, go to lol.
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As a player who has played both games, I think this game has its own merits, depending on your personal preference for the game in which you disguise the seed.
Let's talk about "Heroes of the Storm" first
Compared with traditional MOBA games, this game has no individual level and equipment, and emphasizes the role of the team and the map mechanism, and the suppression of individual wisdom is relatively large, and one person can't perform too brightly, although it is very interesting in terms of gameplay and mechanics, but the overall number of players is much less. At the same time, this game is compared to League of Legends
Be conscientious, heroes, ** or something can also be obtained without krypton. By the way, for various reasons, at the moment (Storm no longer has a league, and the game will not be updated with new content.
Heroes of the Storm. League of Legends is currently the MOBA game with the largest number of games in the world, with a huge player base, moderate overall difficulty, suitable for novice players, and simple operation, which is very suitable for players to show off their own operations, which can reflect the player's operation, awareness and personality, and can attract players to play. Moreover, the league is currently operating steadily, with good prospects and excellent overall performance.
League of Legends.
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That's League of Legends for sure.
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The game mode of Heroes of the Storm is novel, and different maps have different rules, which can achieve great results when the number of heroes increases in the future.
The disadvantage is that Heroes of the Storm is the same as LOL, heroes need to be purchased with gold coins, which increases the time for players to play, which is nothing, but Heroes of the Storm was launched too late, resulting in the market of MOBA has been divided between LOL and DOTA2 and DOTA, DOTA Heroes appeared at this time, heroes are not free, how many players are willing to waste a lot of time playing a MOBA game?
In fact, the difficulty of Hero of the Storm is higher than that of LoL, which is close to Dota, and the high-end game requires more cooperation from the team than Dota, causing non-core players to stay away from it. (I lol diamond V, the storm can't beat the plastic.) )
In short, the heroes of the storm are not born at the right time, if they appear before lol and dota2, the heroes are free, it will not be the tragic situation now, and it still needs to rely on the characters in Overwatch to be used, and it also needs to be driven by the linkage activities of games produced by Blizzard such as Hearthstone and Overwatch.
But even so, Blizzard still made Hero of the Storm and perfected it, which is very good, just like no one in deep space to change the past, which is what all our domestic game manufacturers and ** merchants lack. A certain game**, the server has not been able to do smoothly after so many years, and the garbage mode with free game props charging pits players, which is the lowest level.
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Let's talk about League of Legends and Dota first, Dota takes a much more professional route than League of Legends, League of Legends is more casual, which is why his popularity is now higher than that of Dota. And Storm can be seen from the fact that his skills can be used on buildings, Storm is more casual than League of Legends, a game is about 20 minutes, which is very suitable for people to relax and relax.
And Storm is difficult to catch the appetite of those who want to be heroes, Storm is very focused on teamwork in all aspects, and it is impossible to think of a happy situation like in League of Legends, where even five kills are not worth anything. And Storm also removed the core of other games, "equipment", which can make Storm unpopular with many people. Finally, when the storm was launched, there were already two mountains in front of it, Dota and League of Legends, and it was difficult to develop too fast, and now it is basically not too popular, but it must not be bad.
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I've played them all.
The difficulty level is a storm > dota>lol.
The advantage is that Blizzard must produce high-quality products.
Branding. The second is the concept of simplicity, unequipped with money, and the map is small.
Each hero prop has a complete story background, covering most of Blizzard's games ten years ago were Blizzard's world, and everyone has feelings to put when playing Storm, for example, you like war3, like interstellar, dark.
The disadvantage is that he missed the market I remember that in WCG2O13, which is the last edition, the final WA3R tournament th000 defeated Moon in the final, the president of China announced that the storm was on the inside, at this time Dota has gone into decline, Dota 2 has successfully held three International Invitational Tournaments, and LOL has also swept the world. This kind of MOBA, that is, a dota-like game, was originally the originator of Blizzard, missed the opportunity, entered the market late, and could not steal the popularity on Dota LoL.
Storms operate differently.
Dota 2 (you can play without spending money, and you like to take the initiative to spend money to buy interactive guides to support matches to increase the prize pool).
War3 SC (just buy a disc and put it on it, you don't need to spend more money) Diablo 3 SC2 (buy all the games online, you don't need to spend more money) Hearthstone (you can play without spending money, and take the initiative to spend money to play more after getting hooked).
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I think lol is a lot more fun. I'm a veteran loler and have been playing for a few seasons. I may not have much contact with Heroes of the Storm, but in comparison, League of Legends has more replayability, and the picture has a good sense of scrutiny.
LOL is a mobile game developed by Riot in the United States, from a dozen heroes to more than a hundred heroes at the beginning, the map has also undergone a lot of changes, and the game optimization is more suitable for our eyeballs.
League of Legends is a game. If you don't have a lot of ambition and can use it as a mini-game for entertainment, then this game is definitely worth having. In this way, you can open the black with your friends, you can play the game very funny, you don't have to be so serious, all kinds of routines, all kinds of black technology are waiting for you to discover.
Of course, the game requires a lot of motivation to level up, if you're a rank-hungry summoner. League of Legends is very popular right now, yes, remember that big demon faker, remember that VN Uzi with a crossbow in his hand, the director of the widow maker in one hand, etc., or you feel extremely adored for their operations. That's right, this game requires us to have a better understanding of the map, and use all kinds of small details to help our teammates take advantage of each other, achieve victory, and move up the ranks.
If you are still hesitating about League of Legends Heroes of the Storm, my advice to you is still that sentence League of Legends. Regardless of the fate of the future, Legends never die!
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lol and storm heroes, I think it's definitely lol more fun.
Heroes of the Storm is a MOBA game from Blizzard.,It's said that Blizzard's production must be a high-quality product.,The picture of the Hero of the Storm.,The content in the game feels very good.。 Although I haven't played Heroes of the Storm, the reputation of Heroes of the Storm is not particularly good. It doesn't jump out of the box of traditional MOBA games, and this game gives people the feeling that they meet and do, reflecting the gap in the player's level, like operation and awareness, which is not reflected at all in Hero of the Storm.
Some players of the Storm Heroes even mocked themselves, what kind of soldiers to make, only those who survived are eligible to make up the sword. And in Heroes of the Storm, unlike Dota and LOL, there is basically no operation routine, just to kill people without brains, and it has lost a feature of MOBA games.
LOLIn't it see, I don't need to say, it's the best game in the MOBA genre. League of Legends has a lot of featured systems, like runes and talent systems, and later added cornerstone talents. Let each hero have their own talents, so as to improve their combat ability in the game.
LOL's tactics are very rich, and there are many tried and tested small routines. lolAs you move up the rank, your understanding of the game will become more profound. There will be no more people to meet and do it, and through skills such as line control, you can also make the opposite side lose more development.
League of Legends is also a great test of people's operation and awareness, and many details are the key to victory. Just like we usually play chess, LOL also requires you to use a certain amount of brain to win the game. In the MOBA game, LOL's hero is the most balanced one, especially this year, there is no particularly anti-sky hero, only a hero that is suitable for the version and has outstanding mechanics.
There are many players who will only play one hero, which shows the characteristics of the hero mechanic.
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I think Heroes of the Storm is fun. I've played dota, I've played lol, 300, storm, and now it's pretty much just storm. If you say which one is the most fun, I recommend Storm, the threshold of Storm is low, I Dota has played 1800 points on 11 platforms, lol Ionia has been on diamonds, Storm has been on Grandmaster (lol's king), I feel that the difficulty is gradually reduced, if there is no MOBA experience in the hand push storm.
The storm map is rich in at least ten or more now, each with its own rhythm gameplay, and letting teammates black people fall into their own rhythm is a sign that you are not familiar with a map. Heroes are abundant, there are two players operating together Gugal, there is also a spring water to assist ob of Abasser, each hero has two or three positions of play, far richer than lol (today my auxiliary is to hammer your main c dog head), storm heroes have a very high balance, in professional events the hero pool can have 80% of the heroes can play, and the style of play is even more diverse. In short, if you haven't played it, you don't have a say, and if you just want to relax with a moba game in your spare time, Storm is definitely better than lol.
In the end, the storm is going to be on fire.
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Forehead, I feel that Heroes of the Storm is a new game, and everyone may be about the same (although I haven't played it).
But I definitely have to support Dota 2.
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lol, it's better to get started.
Dota and Dota 2 are the hardest.
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Heroes of the Storm was the highlight of this year's BlizzCon, and our front-of-the-line reporters sent us back a demo of the game in time, from which we could see some small details:
Heroes have four Action Skills (almost).
The shortcuts for the four skills are q w e r (this one is similar).
Heroes can have mounts (as opposed to Dota and LoL).
The game has a countdown timer (one of the features) on the minimap
The shortcut to return to the city is "B", and the icon is Hearthstone (similar to LOL).
The demos seem to be all in 3v3 mode (there should be other modes, and multiple maps).
Heroes have **(almost, **showcase** click here).
There are hero classifications:
Warrior Heroes: Able to stun or block enemies and protect allies.
Assassin Heroes: Able to deal a lot of damage, kill opposing heroes and suppress opposing counterattacks.
Support Heroes: Able to ** allied units, ensuring the survival of allies.
Specialist Heroes: Can do a number of special things, mainly the ability to siege cities, as well as the ability to turn the tide of battle.
The Heroes of the Storm demo includes 16 heroes, including many of the most important characters from World of Warcraft, StarCraft II, and Diablo 3.
The time is usually 20 minutes. Of course, it doesn't matter if you want to play longer.
Other information collated:
1: No mending.
2: There is no economic system.
3: There is no equipment system.
4: No additional experience, experience is shared by the whole team.
5: The element area on the map, after occupying it, refresh your faction's creeps to help push the line, the occupation process is similar to WOW opening the flag, and the crowd drives fast (there is a mine battlefield in WOW, just like the minecart inside).
In summary: the point of this game is to do something, buy gear? Mending? It's too much trouble! It's a!
The playstyle looks more geared towards the battlefield of WOW, with more elements. Compared to WOW Battlefield, there is a process of hero development and skill selection. But this process is detached from equipment training.
The key points of the game are the team battles at the beginning, and the control of the map elements for the first time. (If you've played WOW, think of Arashi).
It's the same as lol at the beginning, and each hero has 3 skills and a passive, but you can master all three skills at level 1. Leveling up also does not allow you to upgrade the level of your skills.
Each has its own strengths, the multi-tower picture effect is good, and the hero is very enjoyable to watch, but it is more difficult to get started than League of Legends. The relative effect of League of Legends is not comparable to that of Duota, and I wonder if you are entangled in this problem, and you can play whichever game you like.
Dota 2 is basically still Dota 1 old players more, if you want to play casually, then play man-machine, random and slow practice, after all, Dota heroes are free to use. If you want to know some background, I recommend starting with World of Warcraft.
Dead riding. Whether you can have fun in the early stage or not, the key is whether the expedition can be cleared! This is a principle that has remained unchanged for a hundred years. >>>More
Go to the middle single, pay attention to the replenishment, wait for the opportunity to hit the opposite side in the second, and you can't cast in the middle of the second crispy.
Jiang Ziya is not the hero of the imitation of lol, but the light method of Dota, and the skills are the same.