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No, in the eyes of others, you just can't see it all the time, unless others look at it, you can see the invisible you, go out of the temple ring and tree, first put the sacrifice and come out, of course, you can also come out of the lost blade, now popular these two have one or both have the back to hold the radiance, mainly because of the large range of the radiance, the ability to lead the line, basically others want you to let the brilliance come out, then you almost won, the following is the god costume, the old routine, not much to say.
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I can't see it unless someone else has a means of anti-concealment.
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w, it doesn't seem to work to others! I'm playing with monkeys a lot.,It's popular to be the pioneer now.,In hy.,In the selfish or distracted axe.,You can also fly directly naked.,In the sacrifice.,Scattered.,After the meat is loaded.。 The monkey pushes the line quite strongly.
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The ancient sacrifice of Asiphie, the great ointment, the round shield, and the three branches.
The Phantom Spearman's initial attack action is relatively smooth, and the initial attack power is also very good, and the large fluctuation of attack power is a harmless disadvantage, and it is relatively easy to replenish the knife; The round shield can be used to craft the Vanguard Shield for economic reasons, and if the pressure of the mending knife is too high, you can craft the Poor Ghost Shield on the side of the road, or buy the mending knife axe. If you go out without a round shield, you can directly bring a mending knife and axe. Prosthetic legs, vanguard shields, radiance, sacrifices, magic wands.
Since the illusion generation efficiency of the phantom spearman is unmatched in DOTA, the general idea is to output the brilliance and dispersion of the illusion energy inheritance effect as the core, and the rest of the economy is used to increase the survival rate of the illusion. Core Outfit Now the existence of green shoes allows the monkey to abandon 875, bringing a vitality ball can make Huiyao faster, and if the situation is urgent, it will be lost, if the situation still has room to brush money, Longxin is undoubtedly the best footwear choice Green shoes are now greater than everything for agile monkeys. Flying Shoes, Radiance, Dragonheart, Scattered, Clone Axe, Butterfly.
The core equipment of the monkey's output is brilliance and dispersion, if there is no absolute certainty in the actual fight, the monkey will not come to the battlefield in person, if the luck is not extremely bad, the god monkey can easily kill people by illusion alone. The meaning of the dragon's heart is to support the illusion and make it more difficult to clear the illusion, and the meaning of the butterfly is more for the 30% evasion effect, because this effect can be inherited by the illusion. There is a lot of choice in the last god costume, the phantom axe, the Lincoln orb, and even another heart can be chosen, after all, the monkey is not a hero who mainly relies on the output of the ontology level.
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In the early stage, the strong gank monkey with powder is very vegetable before it develops.
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It should be enough to use the little black forbidden demon to increase the attack power.
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Skill Name: Shortcut: Use the effect level to increase the Soul Spear Q T Action Skill. Throws a magical soul spear at the target enemy unit, dealing damage and slowing the dispatch rate for a second while summoning an illusion that attacks the unit with 20% damage and 300% damage. Rank 1 - Consumes 125 mana, deals 100 damage, slows by 10%, and illusions lasts 2 seconds.
Rank 2 - Consumes 130 mana, deals 150 damage, slows by 20%, and illusions last for 4 seconds.
Level 3 - Consumes 135 mana, deals 200 damage, slows by 30%, and illusions lasts for 6 seconds.
Rank 4 - Consumes 140 mana, deals 250 damage, slows by 40%, and illusions last for 8 seconds. Divine Walk D targets an area. Phantom Spearmen and all nearby illusions will disappear for 1 second, after which their position will change to the target area.
At the same time, two completely opposite illusions are generated. Illusion 1: Takes 0% damage and 100% damage.
Illusion 2: Takes 20% of Attack Strike and 600% of Damage. Rank 1 - Consumes 50 mana and has a cooldown of 25 seconds.
Lv 2 - Consumes 50 mana and has a 20 second cooldown.
Lv 3 - Consumes 50 mana and has a cooldown of 15 seconds.
Rank 4 - Consumes 50 mana and has a cooldown of 10 seconds. Phantom Charge r d passive skill with cooldown. Triggers when an attack command is issued to an enemy outside of the attack range.
Gain movement speed and phase movement until the Phantom Lancer hits the target.
Minimum actuation distance: 300
Illusions also inherit this passive ability.
Illusion spawn chance: 8%.
Illusion Damage Taken: 500%.
Illusion Inherited Attack: 16%.
The illusion created when attacking will automatically attack the original target. Level 1 - Has up to 5 illusions, base spawn chance: 40%.
Level 2 - Possess up to 7 illusions, 45% chance of spawning.
Level 3 - Possess up to 9 illusions, and have a 50% chance of spawning. The above is from:
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Initial Health: 492, Initial Mana: 273, Initial Range: 100 (Melee), Initial Attack Interval: Initial Movement Speed: 290, Initial Defense, Magic Resistance: 0%, Basic Attributes: Agility, Initial Attack: 45 - 67, Initial Strength: 18, Initial Agility: 23, Initial Intelligence: 21, Strength, Agility, Agility, Intelligence.
Forehead. Colorful is too high-profile. There is the appearance of an upstart. Phantom Night is slightly cheaper and better looking than him.
It's not worth it! You don't need to wash it, you just need to use it all the time Wash it should also wash off the mining Ah Milk riding doesn't need that bit of stamina
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