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Go to you for a long time to see, there are a lot of strategies.
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Phantom thorn is a very good influence.,You can help gank in the early stage.,The later dps is incomparable.,First of all, let's talk about the phantom thorn in the early stage.,Phantom thorn as a powerful late-stage dps,The early stage will definitely be taken care of.,Fortunately, the standard of the phantom thorn is divine damage.,And the magic consumption is low.,More or less make the early stage of the phantom thorn money more smooth.,Go out of the temple plus 1 group of trees.,As long as you don't encounter a high explosion.,It's very simple to mix the line.,The short-range creeps make up for it themselves.,The long-range mage will give it a mark to collect money.,No accidents.,In The level should be able to come out of the tenacious ball.,And then frenzy.,Flying shoes,BKB,Butterfly,There's nothing to say.,I prefer to make sacrifices + doppelganger axes.,Of course,It's a personal hobby.。
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The change in Dota is a real late stage In the late stage, relying on his ultimate move Gift Relief can burst out of more than 1000 scary All say that he is a late DPS early stage to be obscene Suggestion With vampire you can go to the jungle The early stage can be out of 2 thin bands first If you follow the trend and fight directly against the trend, you will dominate first and then jungle out of the tenacious ball Wild battle! With Berserk you can almost kill people d first and then go up and cut him (by the way, his d is used to replenish troops in the early stage) he escaped and jumped over to kill him Now you can also increase the attack speed Ruthless and cost-effective The specific equipment in the later stage can be prosthetic legs, berserk battle, domination, butterfly, assault, dragon heart or prosthetic legs, sacrifice, double blades, berserk battle, assault, dragon heart If there is still a can you continue to ask me.
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1 The essence of the skill must be full of mending knives (relying on it when the pressure is high) 2 skills have been changed now So the initial effect is not very obvious 3 skills are still dazzling - -I can't see it... The effect is minimal. Big must be added ...
Gear Domination Berserk Legs Satan Butterfly Assault BKB Powerful Unstoppable Priority Prosthetic Legs BKB Domination Of course, it is generally Artificial Leg Frenzy BKB Satan Butterfly Assault like this
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These three playing styles are obviously different.,The monkey is holding back the glow and pushing the line to play 6 god outfits to grind people to death.,Xiao Hei is to farm out the core equipment and start to advance in a group.,And then use the tower money to raise teammates to support themselves.,Take a wave of rosan and take it away.,Pa is a ganker.,Get money by killing people.,Equipment suppressed.。 Three heroes with completely different styles, master the rhythm, use them in the right lineup, and it's okay. It's just that the rhythm is too fast, like a monkey who plays the vanguard shield radiance, hits the flying shoes, plays the scattered, and plays the late line, and may be pushed by the opponent before 20 minutes to collapse; Xiao Hei can't do it, the rhythm is too slow, the first out of the bkb is not output, the last out of the bkb can't stand, the early soy sauce is destined to die, can't stand the line, and has no ability to escape; PA's gank completely depends on whether the opponent is dishing or not, although PA's deceleration and cutting are indeed very good, but this kind of lineup that catches people and pushes forward in more than 10 minutes, PA has no way to play.
Therefore, these three are not easy to get up in the current version, and it is not that they are not strong in the later stage. In the late stage, if you can beat these three, it's only those traditional.
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The monkey is holding back the brilliance, the phantom stab I am the BKB frenzied, the little black dominates, the butterfly.
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Monkey play in the early stage of the knife axe out or round shield, out of 875 out of the vanguard shield after the shoes of the glow after the loss of the butterfly heart and the like due to the glow phantom bonus damage output is very high in the late stage is the need for early obscenity, the middle through the tp to play money and teammates to fight against gank, the overall picture is better.
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The monkey can't be said to be unawe-inspiring, his illusion has a radiance effect, can be invisible, can doppelgänger, and can dart a hero together.
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In the early stage, the main promotion of the 5 soul rings was 13 brushing the wild, and in the later stage, the radiance was scattered and the butterfly dragon heart was invincible.
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The monkey will later see that you are alone and the other party is 10 people...
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The monkey needs to be operated, the phantom thorn needs to be equipped, and the little black needs to be leveled. Do you say garbage is good?
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Monkey hy scattered vanguard invincible, okay.
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PA is a hero of the garbage category at this stage.,Although sometimes it's not one of the N wastes.,But it's almost.,PA doesn't have a separate money skills.,So it's generally going to do a berserk to brush money first.,And then prosthetic legs.,Domination.,Black and yellow.,Butterfly or something.。 When you go out, you can generally choose the temple (pressed skills to replenish the soldiers), or two socks (easy to replenish the troops), the advantage of the road to hook the field, make up for the frenzied battle to brush the money, if it is not smooth, make a prosthetic leg and then fight wildly, it is better to serve or suck blood, and the others reduce survivability, black and yellow 10 have 89 to do, and after domination, you can hook the ancient wild, and the wired brush line.
Needless to say, 12 and then 3 in skills.
Killing is 12 skills, one skill has a long range, and 2 skills are used to cut down around.
Registration is 12 skills, one skill is used to slow down, and 2 skills are used to flash to others to escape. If you have more specific applications, you will be familiar with it, and it will be a flash.
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The main ascending flickering, the secondary ascending shadow, there is a big point of large.
In the early stage, the target dominates with prosthetic legs, and in the middle stage, depending on the situation, the black emperor or double knife or butterfly.
The magic ball is mainly based on sucking blood, there is nothing to say about life-saving, someone will flash when they come, choose a good target first to kill, give priority to choosing less than half a blood, and then choose an uncontrollable one, and try not to be single, kill people directly b in the past, and keep pointing at others.
In fact, it is not difficult to kill people, mainly to judge the environmental situation, what situation can be on, what situation to wait, what situation to take a big step back, this kind of experience is to fight more and practice more.
There's not much else to say.
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Phantom Assassin:
Born into the Night Elves, the Warden swore allegiance to the Scourge in retaliation due to his alienation from the mainstream of the Night Society. She is the perfect combination of strength and speed, and through years of solitude in the forests of Assenville, she has learned to blend in with her surroundings and appear like a phantom in your most unexpected moments. Her precise and lethal attacks make her an extremely important member of the Scourge Legion.
That's why she's called the Phantom Assassin.
Initial range 100 |Initial attack interval.
Initial movement speed 310 |Initial defense.
Basic stat Agility |Initial Attack Power 46 - 48
Initial Strength 17 |Initial agility value is 23 |Initial intelligence 13
Strength Growth Factor |Agile Growth Factor |Intelligence growth coefficient.
Comment: Near Min, her strength grows mediocre, and she is destined to be unable to withstand a lot of damage; Among agile heroes, agility growth is second only to soul guards, so her tendency is physical output; Intelligence growth is tied with Troll Warlord for the last place in DOTA, so she can't become a Demon Warrior. As a close sensitive, her initial attack is a bit low, which will slightly affect the difficulty of the initial knife in the early stage.
Let's start with the plus. 1-2-1-2-1-4-1-2-2-3-3 (All the main upgrade skills in the early stage are because they can be replenished.) Homicide. Flee slow enemies).
Equip 2 strap-on shoes in the early stage and go berserk. Prosthetic legs. Domination turn the brake and then the butterfly (black and yellow look at the hero opposite, if necessary, come out, and master flexibly).
Survival: Because Phantom Thorn is a hero who is easy to be crushed in the early stage. So you can use skills to make up the knife. Shrinkage and make money. Out of the domination can be farmed. The second skill can be used to escape.
Needless to say, kill people. Out of the equipment. Reasonable positioning in group battles. Grasp the target to jump in and kill first (easy to kill. The threat is great).
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A skill point level 3 is OK.,It's easy to replenish troops.,Flashing can also be 2-3 levels.,Blur to see how you equip it.,Equip it up and then point it.,If the other party is a high explosion of the French system, it's not necessary.,Yellow dots and critical hits must be pointed.,Tie prosthetics in the early stage,You can consider ** ring to strengthen the ability to mix lines。 After that, it depends on what route you have, you can dominate it first, or fight to the death for money, BKB is a must as the second piece of equipment for the output outfit, because you are the output point of all enemy firepower, and bloodsucking is a must.
The illusion is mainly a problem of your loading speed, and the mending knife must be hard, and someone needs to protect it.
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This man is too flexible.
Satan fights butterflies too vulgarly.
I love Full Aura Darkness Annihilation.
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Go out and pretend to be your own.,I'm usually two full-point rings.,Then it's a tree.,And then it's usually mixed first.,Level 7 or so jungler! When mixing lanes, remember to add the first move and the second move, because the first move can help you kill, and the Phantom Assassin is very fragile in the early stage, if the opponent has a range, you can't make up the knife, so you need to use the first move to make up the knife, and the second move is a good move to kill! Necessary!
It's best to be soft in the early stage, because you are a phantom assassin, not a butcher, and let them be scared in the later stage! Equipment first out of the helmet, and then out of the mad battle axe, the phantom assassin is a hero who wants to mix in the wild area for a lifetime, it's best not to show up, just keep playing in the jungle, and then if you play well, you can consider participating in team battles to grab heads, killing, it's good for growth, generally out of equipment, first dominate the helmet, then hold the prosthetic legs, and then fight wildly, at this time you can basically kill, if you have been in the jungle, you can also find that you and the other party's level has been opened! If the other party has a strong control, such as a hero of the old cow tide, he will take out a black and yellow staff, and jump over to kill people after the magic is freed!
Super ruthless, you have to know that the critical hits of the Phantom Assassin are very scary! Then the butterfly is out and the battle is basically over! If you're strong enough, go fight Roshan!
ok!It's complete!
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His ultimate move is to serve, don't send the ball thing, go crazy and stand up. Skills 1 and 2, 3 and the last to learn, there is a big to learn. It's better to give him some blood, he's brittle.
If you kill someone, you can only kill with your friends in the early stage, and it will be super fierce in the later stage, and the general equipment can be 800+ with a knife. Skills 1 and 2 can chase the dead.
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The orb is of course dominant
Of course, if there is a big one, it will be big, and if it is life-saving, it will be more blurry, and then it will flicker.
Killing is out of the blur outside the point.
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It generally depends on how the situation develops.
If your own fight is very smooth, you can add 1 2 pairs, which is not only easy to mend the knife, but also gank (Loda says that the phantom stab is a gank hero), which can not only take the head, but also help the farm.
If you are in a passive situation, it is best to increase 1 skill to 2 levels (to help make up for the knife), 2 skills to 1 level, and then slow down 3 skills.
Of course, both of the above situations need to be greatly increased.
Phantom Thorn's serve must have been a bloodsuck. A critical hit can return a lot of health.
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The main D and secondary are blurred with high pressure on the line, and they are made up with D, but Level 2 requires Level 1B. In the early stage, it will be directly BKB, and on the contrary, it will be a wild battle.
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Look at the opposite lineup, if you want to be more gank fast-paced, it is recommended that you try to bring the line to put pressure on the opponent when you are in the team.
If there is a slow pace in the late stage on the other side, it is recommended to fight the line first + brush the wild 820 said that there is dps in the late stage when you can stand
Pa support meat is also very tiger.
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In the early stage, the opposite side is melee, so mend swords, axes, branches, eat and drink, and fight for knives. On the opposite side is long-range, just take a few small purifications, and replenish the troops with D. Phantom Thorn does not have the skill of brushing money, it is made up by one soldier by one, like this kind of hero who can defy the sky, he can only slowly accumulate money by himself.
If you play the style, you will either participate in team battles in the early stage, and you will have a prosthetic leg war drum and dominate. If your teammates are more powerful, you can slowly brush up the line to make up for the troops and save money, and fight wildly or something. Like the later god costume, there is no fixed routine, look at the opposite lineup If you have more control, you can first top a black emperor, and you can also have one strong attack.
As long as he can stand and continue to a hero on the opposite side, he's very good.
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Basic equipment power, domination, frenzied combat, if the opponent has more restrictions, it will definitely be black and yellow, and then the bone crusher hammer, such a phantom thorn is very powerful. If you have money, of course, it is a butterfly, sell it and dominate it, and attack it.
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It's good to say all the way to PA don't go out of the bid The opposite side must be a double magic wand The basic idea is to grind the level of pa level 2 big level 4 blurred when wandering and moon riding hit you very hard But considering the premise that the moon riding and wandering have a round of skills of about 560 blood in seconds When you really kill it, Fengxing will seduce first Because the purity of the wind step is very unlikely that Fengxing will be seconds.
In addition, PA B should be optimistic about the opportunity Level 4 Blur Dodge is a more important coordination element in one aspect: Wind Wind Walk Withdraw Physical Attack Immunity Can Withdraw 200 Yards Turn Back on r You stand near the wind R Fly out and Wind Walk is an image effect It can completely cover your B past 4 knives Only kill the moon ride Because it is impossible to kill the moon at the same level Kill the moon and ride at the same time Wind set Sven Strive for 3 seconds If the wind does not know how to set people Just a forced 1 second halo After taking the wind line, you can die.
The basic combat idea is like this, when you are on the line, you can press more and wander Fengxing doesn't need much equipment, a sheep and a prosthetic leg can run all over the field, as long as there is a Rubik's Cube in the early stage, you can completely suppress people.
But to be honest, PA plus Fengxing can't beat it at the same level, and the wandering plus moon ride needs to be matched with a little visual blind spot, as well as some RP of dodging and critical hits
Equipped because it is 22, so prosthetic legs + sacrifices + double knives + bkb is the best choice to play money smoothly and scatter Huahua can give priority to sacrifices.
That's right, to press him in the early stage, you first learn to eat soldiers, so that the opponent's upgrade will be slow, and then you can learn to attack and ice shelves.
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