Lich Kingdom Warlock PVE talent recommendation

Updated on Game 2024-03-23
19 answers
  1. Anonymous users2024-02-07

    Are you a newbie? If you have friends who ask them to take you to the ordinary trial, and then the hero trial, now there are 3 new books, you can mix, if you don't have it, you have to rely on yourself, now you can shoot random FB, you can try to rehearse, because now many powerful parties have to do daily, frost brand, so you may go in and people will dislike you, you don't speak, learn in the back, brush more signs, you can be in Dalaran.

    Change the brand, you can change to 245, there are also 226, 213, 200 level purple clothes, and when you gs to 4500+, you can go to the wild group, such as 10, 20 people treasure house, black dragon, or something. If you don't have friends together, you may be tired, if you have money, you can go to the auction house to buy some good equipment, you can see for yourself, it's better to look at it a few more times if you don't hide, there are black merchants, ask for a good price to buy, as for the PVE talent, I'm 70 to play SS, and now I don't have 80, but you can go to the official forum of the career discussion forum to find it, or play more. There should be one inside, and I personally don't recommend playing more, many people on it are bragging.

    Another way is the hero version on the official website, you go there to find it, strong people talent carving is generally not wrong, you can look at a few more.

  2. Anonymous users2024-02-06

    Hero Trial--- 45TOC Gold Regiment--- 10 ICC --- 45ICC

    The talents are as follows. <>

  3. Anonymous users2024-02-05

    Just reached eighty The equipment is not up It's better to use the destruction talent You don't need to operate to play the output of the past It's also convenient to do tasks in the field.

    If your equipment and gems are too heavy to hit, the 3 points of "suppression" of the pain system can be omitted, but given the poor initial equipment, you still need to point it.

    In addition, Demon Domination is also recommended to switch to the destruction system, and I personally feel that I can point out the 3 points of the destruction system, "Imp Enhancement", which will help to increase the output.

    The words of the glyph The big life diversion glyph and the burning glyph and the burn out glyph will make you very happy, and the small one will look at it yourself.

    The output method is very simple Keep the life and divert the magic damage bonus of the glyph Start the sacrifice If you hit the dungeon then it is an elemental curse Then burn After burning, it will trigger the deflagration effect Equivalent to a small heroic (bloodthirsty) The next three destruction spells The casting time is reduced by 30% The chaotic arrow cd is good, and the chaotic arrow is released Otherwise, it will be burned out Remember to make up the sacrifice after every two burns.

    In short, keep the health diversion buff and sacrifice dot and then ignite it first, and then the chaos arrow will be burned out.

    The destruction system is the easiest of the SS3 series, and it is enough to deal with the small book, but usually the activities are all about pain and demonism in order to increase the output and improve the team.

    And the pain and demonic magic especially eat equipment also need a certain amount of techniques usually to see that nga is helpful to you.

    Word by word, I hope it will help you

  4. Anonymous users2024-02-04

    I also play ss, you can take a look here, and then take a moment to familiarize yourself with the one that suits you, a talent is different in your hands and in the hands of others, I hope you can find the right one for you.

  5. Anonymous users2024-02-03

    Destruction, because no matter what the explosive power is, destruction is always the royal road of warlocks, and now, don't worry, if you open it, the equipment will be very sharp.

  6. Anonymous users2024-02-02

    PVP Destruction didn't say Super High Burst. Survival is also good (25% link damage reduction).

    PVE, for now, the early stage is still destroyed, the middle and late stages are still good, and the pain and demon output are good!

  7. Anonymous users2024-02-01

    In addition to pain, everything else is fine, demons, sacrifice destruction, domination and destruction, the demon outbreak is relatively high, especially the double demon talent, but it's a pity that the evil god is slowly consumed, and the destruction is especially the sacrifice to destroy the recovery ability, and the shadow scorching slash damage is very high, but the chaotic arrow is no longer good in the current version, and the damage is too low to lose for so long due to the tenacity restriction of playing about 10,000 tenacity reading strips.

  8. Anonymous users2024-01-31

    The battlefield is mainly for demonic talents, out of the BB shield and connection, pay attention to the flexible switching of forms, use the stun of BB, and the half-anger erupts in waves like this.

  9. Anonymous users2024-01-30

    Devils are advised. Demons transform into various bursts, as well as explosive skills such as groups of imps. I can't beat the evil gods

  10. Anonymous users2024-01-29

    Destruction can cost a burst of depletion.

  11. Anonymous users2024-01-28

    Recognized Warlock 25 people entry talent, smooth output, endurance and low dependence on equipment, the characteristics of dead pile of dark damage make matching equipment a dispensable thing, the classic tailor 3 pieces can allow you to play beautiful damage. Therefore, deep pain has undoubtedly become one of the most beloved talents of all arts, and even in the late T6 period, there are still warlocks who use the output of the pain talent, so to speak, pain warlocks are a complex. The 5-point suppression of the first layer directly increases the hit rate of DOT by 10%, that is, as long as there is a hit level of 76, the hit rate of DOT can reach 99%, that is, full hit.

    However, the downside of Deep Pain is that it is more difficult to use, and it is one of the most technical of all the Warlock's output talents (I'm talking about one thing, the demon can't lose banana peels!). ), timely replenishment of DOT and the use of diversions and contracts will affect the final output of the Pain Warlock, which is the most influential of the talents. And this is especially the profound pain auxiliary talent that has evolved.

    Provides a powerful evil spell, which is a huge boost to the cloth dps, and the 5% damage immunity provided by the 5-point hug is obvious to the protection of t, providing another platform for deep pain to work.

  12. Anonymous users2024-01-27

    This can be viewed.

    If you want to be high-end, see the top post of NGA.

  13. Anonymous users2024-01-26

    I haven't played SS, but I personally think that talent is based on looking at other people's and everyone's recognized good talents, and changing them according to their own habits, and other people's will always be a little uncomfortable.

  14. Anonymous users2024-01-25

    Hero list or play more**.

  15. Anonymous users2024-01-24

    Demonic talents.

    Talents:Glyph:

    Large glyphs. Hunting demon glyphs, soul stone glyphs, imp group glyphs.

    Small glyph recommendation:

    Output: From top to bottom, with the highest priority skill at the top.

    Caster Form:

    Corrosive imps are in hordes.

    Hand of Gul'dan (when two rounds have cooled down).

    Soul Fire (while the Molten Heart buff is present).

    Shadow Arrow Demon Form:

    The end has come. Touch of Chaos.

    The cooldown of the group of imps decreases as your haste increases, meaning that the higher your haste is, the faster it cools down. The Hand of Gul'dan now casts the same spell mechanic as the Burn of Doom (or the rune mechanic of DK), which is cast continuously when you have both rounds on cooldown, and due to the above-mentioned pain points to increase the current DOT mechanic and the Hand of Gul'dan with the Shadow Flame effect, two consecutive shots can make the Shadow Flame stack two layers to deal more damage, and can also make the coverage last.

    Under the demon form, the corrosion spell becomes the end of the world, and the transformation is one, and the whole process is guaranteed not to break, and in the case of transformation, unless the boss's HP is less than 25%, do not use the soul fire.

    Dark Souls] I didn't prioritize, but now the Demon Enjoyment Mastery bonus is an instant refresh, so you're best off using it when you're full of rage and when you're bloodthirsty.

  16. Anonymous users2024-01-23

    The operation method of destruction high burst is simple, and I like to see the recommendation of high damage data on the full screen. Demons are relatively stronger in survival Stable output Painful output techniques are very important, and the data gap between those who can play and those who can't play will be very large

  17. Anonymous users2024-01-22

    The current version of Warlock is the best DPS in the team, and all three series are open.

    It is recommended that the main destroy, the sub-demon.

  18. Anonymous users2024-01-21

    It feels better to destroy, it's brainless.

  19. Anonymous users2024-01-20

    The three lines seem to be fine, and I personally prefer to destroy.

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