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More blood cards in the early stage.,Add a little R after level 10.,You can brush wild monsters after opening R.,And then brush money everywhere.,Infinite blue brush money is super fast.,If you can steal, you can steal.,If teammates need it, you can also cooperate with the district to kill.,Anyway, try not to lose blood.。 Although Q is agility attribute damage, but it explodes agility later, because it will continue to lose blood after opening R, and Jun Malu's W is very weird, although it is only 500-600 damage, but it can make others hit 2-3 times, and it is stronger than Q in the early stage. So I had 4 blood cards in the early stage, a fire armor, and when I was at Q9-10 level, I began to change the proof, and I broke my shoes.
35 seconds human !!
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Go in a lot by yourself and look at it yourself.
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Mine also takes it as an example, the early stage of adding some QW is mainly E1 level (I think it will be added when it reaches level 9).
Out of the equipment can be divided into two kinds of the first is the blood card flow almost full of blood cards when there is no blue r one can I don't like to use this method, there is also a proof flow But you still need to buy two to 3 blood cards first and then out of the proof Because Jun's ability to make money is very strong As long as others don't mess with you in the early stage You didn't mess with others Concentrate on playing money Before level 15, you can have 3 on the proof 1 in the proof and 2 blood cards (you can also change a resurrection, I don't like to bring 9 when I'm wild) when I'm in the middle of the suit, If you're pressing someone else's, buy an agile one, and if you're pressing, I'd suggest you buy a power one.
In terms of operation, when acting, you generally have to play the position of a striker That is to say, Jun is basically the first initiator of every battle (don't wait for the opponent to hit you first, you want to hit people first) To go up as soon as possible If the hand speed is fast, it is no problem to stun him So that the opponent is not dead and red-blooded teammates keep up....
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Let's talk about the skills of the next gentleman first.
Q: The Dance of Clematis - Flowers. Deals damage equal to Agility x skill level to a single target and nearby units. At the same time, it will fly over.
W: Tsubaki's Dance. Stun a single target for 4 seconds. Also deals 800 damage to nearby units--- this skill is chaos damage.
e: Dance of Karamatsu. Deal 400 damage to nearby units. Reduces movement speed at the same time. Increases self defense by 99999. Lasts 5 seconds.
R: The Curse of the Earth. Gain the Curse Seal status. Increases attack by 100. The attack shifts to chaos. Infinitely slow descent.
D: The Dance of the Early Pout. Deals damage to nearby units with several times agility (cannot be calculated) - this skill is chaos damage.
Estimated Dexterity*20
In the early days, you can make a lot of money, and you can also cooperate with teammates to kill people to equip.
In the later period, the demolition of the city and the killing of people were very nb
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I like to use 3D, ZZ, XY, Temari, 4D, ZBZ, and since someone has already introduced 3D and Temari, I'll introduce ZZ, 4D, ZBZ. >>>More
e has 5 effects.
1. Killing soldiers for blue, similar to the big snake killing soldiers for blood. >>>More
U, a strong person, why? Double Fly chance increased (i.e. level 10 skill equals double damage). >>>More
Level 10 before 3Q3E full W, as soon as you have money, buy forbearance, it's best to buy 2 4, otherwise R won't hurt, the other party has a dizziness out of the dragon armor, when you use R, you have to see whether the foot is convex or concave, is convex and throws far, is concave is basically in front of you**, if you feel that someone on the high ground will throw an R to the high ground. Keep your distance from enemies. Because it's an intelligence hero, don't have too many magic cards.