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1. Chain: Anytime you use a non-delayed tip, you immediately get a card from the deck.
But this skill is essentially the same as Zhuge Liang's "clever plan", how can two generals have "one" skill?
2. Soldier Saint: The trick cards you play cannot be invulnerable to others.
This skill is too nonsensical, and the soldier saint is not a god, "invulnerable" means that he is not convinced.
I think Sun Wu's skills can be changed like this:
1. See through: When using "Searching for Bags" and "Drawing Salary from the Bottom of the Cauldron", you can choose to check the opponent's hand, after all, Sun Wu doesn't have "knowing himself and knowing that the other is invincible".
2. Soldier Saint: The black hand can be used as "invulnerable", and after use, you can draw a card from the deck.
Not much to say, the landlord Shengming.
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Munition (Active): Before any character's decision card takes effect, you may play a black suit card (a card in your hand or equip zone) to replace the original decision card.
Hahahaha......haha
Well!! See Through (Active): You may use any of your black hand cards as Invulnerable.
Fall. God is jealous of talents.
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Faction: King HP: Three Blood.
Invincibility (Passive): You can discard all cards in your hand and choose to drop 2 health yourself to make any character lose 3 health.
Death (Active): You can immediately choose to commit suicide and restore health to full health on any character, and give your hand to any character.
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Such. Soldier Saint can directly subtract one drop of blood from the opponent and play a card by himself. Know yourself and know your opponent, and win all battles.
Chain: Use the drawing ground as a dungeon to seal others for two turns. Invincible!
What, God is jealous of talents!
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A large increase in the magnitude of the increase is planned.
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See Through (Active): When it's time for you to discard two cards of different suits, you can assign any character to have the same HP as you (if the character's HP is greater than yours, deal damage to the difference, otherwise receive the recovery effect of the difference). (Limited to 1 per turn) See-through can directly control the amount of HP of a person on the field, so it can be used as a recovery skill and an output skill.
When you see through the output, it is a no-distance output skill. The use of See-Through is mainly determined by the situation on the field, the attributes of teammates and the opponent's tactics: if a teammate is low-defense and is set on fire by the opponent, then it is necessary to exert the recovery effect of See-Through and delay the opponent's time to fight against each other; If your teammate is a shield general, and your opponent is setting fire to you, you can only pull two more pads before you die, and try to give full play to your output.
Sun Wu doesn't have a particularly powerful defensive skill, and he doesn't have much recovery ability for himself, so it is not recommended to take the initiative to lose blood for attack, especially not recommended to let teammates use killing and dueling to make themselves lose blood, on the one hand, it wastes the output firepower of teammates, and on the other hand, Sun Wu is also easy to be pushed off by a strong life or two knives after losing blood. There is a fatal flaw in Seeing Through: it can't be closed.
Unless you cooperate with the division to transfer the damage, you can't directly kill the opponent under any circumstances, and the opponent who is seen through often has a lot of hands, and Sun Wu has little hope of eliminating the opponent directly by killing, and then the opponent may reimburse you for a wave of counterattack.
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This is actually very simple, discard two different cards, so that a person's blood is exactly the same as yours, for example, you only have one blood, the opponent's lord has 5 blood, you can directly let him change one blood. If you have 4 HP, the opponent has only 1 HP. Can make others turn into 4 blood.
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Discard two cards. If he has five bloods. You have one blood, then he falls directly to one blood. You have three bloods, and he has one blood. He added directly to the three bloods. You have four bloods. Then he will become four blood.
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Hello, Sun Wu sees through the skill to Sun Wu to play the card Click to see through and then click on two cards to find a person with a different amount of blood from himself Click on it Then his blood volume is the same as yours For example, if you have a drop of blood and see through a four-drop blood volume, then his blood volume will become a drop If you don't understand, you can continue to chase.
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He recovers two drops of blood, and you can see through others that they want others to have the same amount of blood as you. Easy to understand, you're embarrassed not to me.
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See: Active, during the discard phase, you can discard two cards of different suits and choose a character whose current health is the same as yours. If your HP is less than that character's, deal damage equal to the difference in HP.
Otherwise, it will lead to the recovery of poor blood volume. Limited to one per phase.
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To see through is to have as much blood as you do now. When it is low, it can be used against enemies with a lot of health, and when there is a lot of health, you can see through it with your teammates and increase health.
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When you have 4 HP and he has 2 HP, his HP will return to your current HP value, which means that he will recover from 2 HP to 4 HP, causing both you and him to have 4 HP. However, if he only has 3 HP cap, he can only recover to 3.
Otherwise, if you have 2 HP and he has 4 HP, then his HP will drop to the same amount of 2 HP as you, resulting in a situation where both you and him have 2 HP.
As for the use of the Seeing Through skill. It's about discarding two cards of different suits and choosing a character whose current health is the same as yours. If your HP is less than that character's, deal damage equal to the difference in HP.
Otherwise, it will lead to the recovery of poor blood volume. If each stage is limited to one time.
Anyway, if you use that skill, how much blood you have, how much blood your chosen person will become.
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It must be Sun Wu, Shang Ying can still steal cards.
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Standoff [Active].
During the discard phase, you can use a hand of the square suit as if it were a "fire watcher".
2. Checks and balances [active skills].
When any tag is active, you can discard a card from your hand to cancel the tag.
3. The [Confrontation] skill can be activated multiple times during the card playing phase.
Marker states are markers and states that are actively formed in the game and persist for a period of time. For example, [鸩], [Lianheng], [Who Else Else] takes effect, as well as Ren Huanzhi's [Chivalrous Courage], Liu Che [Ruide], Qin Qiong [Door God], Pan An [Zirong], Wu Song [Drunk], Mozi [Non-Attack], Zhang Fei [Fighting God], Lu Pheasant [Conspiracy], Guiguzi [Seclusion], Wang Zhaojun [Heqin], Mu Guiying [Breaking the Formation], Yang Guang [Refusal], etc. [Checks and Balances] cannot cancel passive skills such as Liu Bowen's [Retreat], Li Shimin's [Control Bureau], Gou Jian's [Forbearance], and Sun Wu's [Bing Sheng].
Checks and Balances] must be activated or not when the tag state is in effect, and cannot be activated in other phases.
Boom Tiger mobile game recharge
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It's OK The main thing is the owner's luck and playing skills.
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