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Useful! But it's not unhackable, here's how:
1. Don't let him see your return point.
2. Synthesize a Lincoln ball.
3. The moment you land on the return trip, your teammate captain will put a mark on you first.
Fourth, the teammate elf guard drove home and used the link to bring you back.
Fifth, teammates Abyss Lord will look for you on the return trip and bring you back.
Sixth, your teammates will pull you back again.
Seventh, you use a small ant, and after accurately calculating the time, you can go back to the past.
Eight, the moment you land, you can clone, stealth, jump away, open the black emperor and even put on the almighty shell TP nine, teammates have silence skills or skills that control time more than 4s to use on him first.
10. Your teammates drain his magic before he can cast a move on you.
Ten. 1. The Prophet and the Lord of the Abyss have flying skills, prepare with both hands, and fly back.
Ten. Second, the tinkerer flew his shoes, and when he was recruited home, a refreshed brother came again.
Ten. 3. The Fairy Dragon disappears and the move is automatically cast, but it won't work if he hits you first.
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Theoretically useful, but I haven't used Sal much, so I don't know how useful it is.
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I don't know, I played a game today, and I won without using it, but I can add a little in the early stage, and I can fill it up in the late stage, and it's still 13 points in the early stage.
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Useful! I tried it two days ago....Violent and funny....At that time, I was playing this trick with my classmate, and my classmate was stunned for a moment, and then started laughing and scolding...It's hilarious....
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Thrall's second ability, Glimpse of Evil Thoughts (returns to the position it was four seconds ago), increases cast range by 400 per level.
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No solution Don't let him see you tp...
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TP's farther is that.。。 Hopefully this will be fixed, otherwise out of tk, no one else will need tp.
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It should be the same as the captain who will pull it back The captain is marking and returning to the city, but the hot spring that soaked for a second was pulled back And Sal just came over on the opposite side, and when he fell, he was given a second skill as soon as possible, and he went home to soak in the spring again.
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Definitely, unless you have a bkb, you will definitely go back! ~
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1. Set the IP of the wireless router and turn on the wireless.
2. Set the IP of your machine, which is not in the same network segment as other people's, and use the IP of wireless routing as the gateway. For example, it turns out that your machine is going to be set up.
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Two ways: 1 Use as a hub Method: Plug the ingress into any port of the LAN Disable the DHCP function of self-routing Connect your own machine to the remaining LAN ports.
2 Use as a route Method: Same as others.
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Set the wireless router to a fixed IP.
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Demon Wizard: Skill d e
Shadow Shaman: Skill d e
Admiral: Skill E (2 seconds cast delay) TP3 seconds Skill X (time varies with level) When the opponent's TP is about to end, release the mark back to its original position, which is disgusting.
Vengeful Spirit: Skill C W
Fisherman's Guard: Skill R There are also passive skills, but it depends on your character, the Earth Shaking Sacred Cow: All three active skills are OK.
In short, those who have stun skills can be interrupted, and those who change the position of TP heroes can.
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vs Lion Shaman, Doomsday Sal, and other heroes with two control skills or movement skills that prohibit the opponent from using items are allowed. If you add items, any hero such as Halo Hammer, Golden Hoop Stick, and Sheep Knife can have more than two ways to interrupt TP.
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Faceless Void 3 Skill and Big are OK.
There are also small crookies. Centaurs only have a total of 2 skills that can be interrupted.
Sacred cow 1 and 3 skills.
Tiny 1 and 2
White Bull 1 3 skills can be interrupted by ultimate, calculated 3 skill mammoth's charge and big.
Chaos is actually the phase and the arrow of chaos.
Doomsday's level cannon and large.
Fish-Man's active and passive stuns.
Butcher's hook and bite.
Moon Ride has 2.
vs 1 skill and big.
Bats can also be bounced and large.
Carl doesn't say that there are too many skills for sure.
Pain lion mystery.
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Shadow Shaman is abbreviated as Little Y
Demonic Witch Doctor 51 for short
Faceless Void 3 Skill and Big are OK.
Centaurs only have a total of 2 skills that can be interrupted.
Sacred cow 1 and 3 skills.
Tiny 1 and 2
White Bull 1 3 skills can be interrupted by ultimate, calculated 3 skill mammoth's charge and big.
Chaos is actually the phase and the arrow of chaos.
Doomsday's level cannon and large.
Fish-Man's active and passive stuns.
Butcher's hook and bite.
Moon Ride has 2.
vs 1 skill and big.
Bats can also be bounced and large.
Carl doesn't say that there are too many skills for sure.
Pain lion mystery.
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Purple little 1t is the best, 2t purple tide is the kind of card that can attack the whole of the card behind it, and the last one is best to have the last card that attacks the enemy.
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**The line is connected to the cat, the line is a small plug, the cat's network is connected to the WAN port of the router, this line is a network cable, the crystal plug is larger, the computer is connected to the LAN port of the router with a network cable, set the router, see the router settings for details**.
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It seems to be a second.,It's changed before.,It won't tp down at the same time.,There's an interval.,I don't know how much it's - -
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The first one is 3s, the second is 4s, the third is 5s, the fourth is 6s, and the fifth is 7s.
Young people, write it yourself, exercise your hands-on skills, and you'll be satisfied.
enconf t
username sgx password cisco sets the username and password. >>>More
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Pure summoning nec is definitely an expert in brushing, except for the boss of Super Diablo and 3 Red Doors, the others can be safely passed. >>>More
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