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Zhantian Ninja plus points Potential points: Personally, I think that 100 points of body method are added, and the remaining 6 are inside and 4 outside. (Hit guarantee is around 2500-3000, depending on the equipment) As a heads-up melee class, the first thing to do is to ensure the hit, and at the same time, the probability of knowing is as high as possible.
The damage of Sennobi's super high attack is considerable. Skill points: Level 10———1 point (this skill is full of 50 skills with a 30% attack bonus, I now take the strong 8 **, and the attack is also 5700, I think it's enough, the most important thing is that the skill points are not enough, and it's not bad for the students who want to attack the most to fill this up).
Full. 80———10 points. There's not much to say.
Among them, pulling and chaos are essential skills for fighting and ninja killing). 40 golden cicada and 60 sad crisp, these 2 are more controversial skills. I added a sad crisp at 10 o'clock.
The remaining 7 points will be added to the golden cicada. The golden cicada has to be filled with too many skill points, and the dodge is added to a lot more. That's why I'll add the rest of the dots to this at the end.
I plan to make ** strong to 12 in the future, all 0 I don't worry about the attack is not enough, if you are a friend who stays for a short time to 89 brush Song Jin to find the feeling of killing, it is recommended that you add these 7 points to the level 10 skills) Sadness Crisp personally thinks it's a good skill, usually the task thief is easier to use, if you operate better when fighting, even if it is a green smoke of the water system, use Sadness, and the winning side is still not low. Fighting the king of heaven is a profession that kills you against each other, and the role of the sad Su is even greater. And we are the same, and you are not too unlucky to be killed by a few guns in a row, so we basically win.
Now Song Jin, Zhan Ren is still more popular, although there are many Daocui, but Daocui and I go head-to-head, and my winning rate is also about 5 layers. Unless you encounter the qi section, there is no need to run, the qi segment encounters the battle forbearance, and people can fight you as much as they want. In fact, the profession of war ninja, many people say that it is weak, and there are also many war ninjas who practice demon ninja, and they feel that war ninja is still relatively strong, super high single attack, one pull and one mess, and many of them lie down directly without even having the opportunity to take medicine.
The demon ninja said that it was Song Jin's boss, that means that after the demon ninja learned the 90 skills, the 89 demon ninja is probably not easy to mix, as an internal strength system, although the damage and burns of 20 small fires are very painful. But the speed of the move is too slow, and no one will stand there and take it to you to burn. Equipment:
It is best to have a double flash or a high flash. Necklaces and wear high hearts, and it is better to be able to flicker or dodge. In fact, playing games mainly depends on the mentality, if you really like a profession, then you won't feel that he is weak.
Besides, this game can't have a particularly weak class, and if there is, Jinshan will definitely make modifications. The so-called weakness is only relative. Everyone thinks Gun Tian is strong, but Gun Tian is a weak person in my eyes, no way, who told me to defeat him.
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1. Skill recommendation: Battle Spirit, Molten Gold, Whirling Fire, Phantom God. For the Heavenly Ninja with high attack and critical hit attributes, you can choose this combination of genre Fierce Run, Battle Soul Heart Fire Consumption, Molten Gold Soul Fire Consumption, with Spiral Fire or other two skills that restore red and blue, or one recovery of one Phantom God.
2. Heart Decision Choice: [Broken Life - Battle Spirit] move will be increased by 20%, and each damage will restore 1 Heart Fire for itself.
3. Mental Choice: [Soul Turn-Molten Gold] move damage is increased by 15% and the target hit by ** damage is stunned for 2 seconds.
4. Mental Choice: [Pure World Fire - Spiral Fire] The target absorbed by the Dao Hu Envy Wheel cannot perform light skills, the damage of the final blow is increased by 50%, and the target in the mission is stunned for 2 seconds.
5. Mind Choice: [Soul Escape] move Pranayama is reduced by 2 seconds, and it is invincible within 2 seconds of landing, immune to control and all damage effects.
6 inside and 4 outside, it is enough to sit and forget 8 points of skill, and the others are full except for Tiyun Zong.
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