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No more nonsense to get straight to the point. The following is PK plus points.
Universal:Crouch 1 (no explanation) Leap 1 Look at personal preference (dodge other people's attacks when waiting for cd, control the field, etc.。。 )
Martial arts: Uppercut, Full Whirlwind, Leg 1, Wind Chase 1 (if you want to bump into the hook, add combos required).
Berserk and telekinetic skills are ignored.
Here are the key techniques::
Back drop 10 (front).
Back Fall Strengthens 1 (Forward and Only 1).
King Kong Iron Bone Full (2000 defense and 50 stamina, very good).
Glide to grab full (fast enough, more chance to catch).
Violent grabbing is full (the time is enough when it is full, what can your opponent feel the pressure in this grabbing hegemony state).
King Kong Crush 5 (front).
Wrestling Enhancement 1 (Level 1 is a brush group fight skill sent by the system).
Throw 5 + Forced (Average Damage, Combo).
Folded neck 10-full (depending on the individual, 10 levels of stiffness time is enough, judo generally does not rely on this output to feel that PK suffers more points).
Savage Rush 1 (the overlord skill is not used very often, but it can also be used when it is critical, and it can also be used in combos).
Empty Winch 5 (the front damage is also good, but you don't need to increase the height, and you don't need to use a good skill for brushing the map).
Thunderbolt elbow strike 1 (sweep).
Spiral Comet Falling Full (Signature Skill: Large range, very yellow and violent).
Hell Cradle is full (good damage is the main output).
Broken Rock 1 (PK is also a good skill, but level 1 is OK, CD time is a little longer).
Grab the mystery 1 (the system sends a buff that grabs violently, this can be ignored).
Doom Storm: Depends on the individual can be 1 or full.
Stealing skills: If you are a PK expert, the skill is very good, you can steal a jumping boxing or something, it can make you have multiple starting skills, but remember, the premise must be that you are already very good, otherwise you will not be able to use it at all.
If the above plus points are done, there is still a lot left to see if you like it. For example, some people like to strengthen the whirlwind leg (personal disagreement). Also, after all, it's good to be a good person to add a doppelganger to your own habits, after all, it's good to fit your habits.
It's painful to type, my original is actually published on a problem that doesn't score Tangled.。。。 Good people can't do it.
over...
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Compare yourself with a few more authoritative points, then find their common points, and finally make a complete picture of points, and you will probably know how to add them.
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Judo's method of adding points.
Skill. It is recommended to add points.
Explain guessing with whirlwind legs.
Judo's only 360-degree skill throw.
out of force. Grabs enemies and throws them forward, only taking damage if they hit a wall or the ground, so you don't have to deliberately add a full backfall.
Full. Forced gliding gripping of the discharge belt.
3. Back fall strengthened.
Full. Attaches the Overlord Judgment Clone to the grab animations of Back Fall, Throw, Air Winch Hammer, Spiral Comet Fall, and Doom Storm.
Block the route and block the attack uppercut.
out of force. If you want to pursue gorgeous combos, you must be full of winch hammers.
You can even run into a whirlwind after a savage charge.
Can knock enemies into the air and grab them violently.
Both PK and brushing are useful for hawk stepping.
5 spiral comet falls.
Full. Attack Damage Max Skill I wish you joy playing.
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My addition is definitely not the same as the one above.
The above makes me feel that it is not enough, and there are so many raging sps in that addition
Back falls. I only practiced to 12 myself
Forced - back fall.
Throw level 5. Compulsion.
Makes me think that the passive is all over.
Gliding depends on personal hobbies.
PK is very easy to use.
Back fall strengthened. Top up.
Wrestling strengthened. Top up.
Brute-force scraping. Top up.
Violence is actually very good. But you used.
Putting a spiral comet falling will not be interrupted. Empty winch full damage is great. The range attack is also huge.
You can add as much as you can with colorless skills.
Spiral comet falls forced.
The wild crack bridge brute collision is enough for one level. Eagle Step. lv
Whirlwind legs. lv
An elbow strike is enough.
SP can add more. The attack power is also good. King Kong shattered.
Level 1 is enough. The steel and iron bones must be full, and it can increase defense. If you steal school, you will add thunder and fall on your back.
I think that's enough.
I can single farm Graveyard Warriors at 40. It's very blue, though. Be sure to prepare a lot of blue.
A slight move can make the monster have no chance to return it.
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My addition is definitely not the same as the one above.
The above makes me feel that it is not enough to add that there are so many sps
I only practiced my own back fall until I reached 12
Forced - back fall.
Throw level 5. Forcing me to think that the passive is full.
Gliding depends on personal hobbies.
PK is very easy to use.
Back fall strengthened. Boost your wrestling skills.
Fill up brute force grabbing.
It's actually good to add violence. But you used.
Putting a spiral comet falling will not be interrupted. Empty winch full damage is great. Range attacks are also very large, and you can add as many as you can with colorless skills.
Spiral comet falls forced.
A savage charge is enough.
Eagle Stepping Lv5 Whirlwind Leg Lv1
An elbow strike is enough.
SP can add more. The attack power is also good. The first level of King Kong shattering is enough. The steel and iron bones must be full, and it can increase defense. Stealing from school and adding thunder to the back fall, I think that's enough.
I can single farm Graveyard Warriors at 40. It's very blue, though. Be sure to prepare a lot of blue.
A slight combo can make the monster have no chance to pay it back.
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This version feels a little weaker than before.
Add a few points. Skills to be full.
Violently grasp the cradle of hell.
Cracked rocks. The rest is up to you.
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My addition is definitely not the same as the one above.
The above makes me feel that it is not enough to add that there are so many sps
I only practiced my own back fall until I reached 12
Forced - back fall.
Throw level 5. Forcing me to think that the passive is full.
Gliding depends on personal hobbies.
PK is very easy to use.
Back fall strengthened. Boost your wrestling skills.
Fill up brute force grabbing.
It's actually good to add violence. But you used.
Putting a spiral comet falling will not be interrupted. Empty winch full damage is great. Range attacks are also very large, and you can add as many as you can with colorless skills.
Spiral comet falls forced.
A savage charge is enough.
Eagle Stepping Lv5 Whirlwind Leg Lv1
An elbow strike is enough.
SP can add more. The attack power is also good. The first level of King Kong shattering is enough. The steel and iron bones must be full, and it can increase defense. Stealing from school and adding thunder to the back fall, I think that's enough.
I can single farm Graveyard Warriors at 40. It's very blue, though. Be sure to prepare a lot of blue.
A slight combo can make the monster have no chance to pay it back.
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Skill recommendation plus points.
Description of the whirlwind legs.
1. Judo's only 360-degree skill.
Throw +5 out to force grab enemies and throw them forward, only taking damage after hitting a wall or ground, so you don't have to refill it deliberately.
Back drop + full. Out of forced glide grabbing.
3. Back fall strengthened.
Grabs full of Back Falls, Tosses, Empty Wringers, Spiral Comet Falls, and Doomsday Storm add +3 to the Overlord Judgment Clone
Blocking routes and blocking attacks.
Uppercut +5 out of force, if you want to pursue flashy combos, it must be full.
+1 for the empty hammer can be used after the whirlwind.
Savage Rush. 1. Can knock enemies into the air.
Brute-force scraping. Both 6pk and brushing are useful.
Eagle Stomp +5 Spiral Comet Fall.
Full Attack Damage Highest Skill.
It is recommended to use the following.
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Wrestling Enhancement 10
The back fell 20 gold spine wisdom pins just broken 5
Reinforced iron bone 10
The back fall strengthens 1 and grabs 10 violently
Throw 13 out forced.
Folded neck cherry blossom tour 5 hollow hammer 5
Thunderbolt elbow hit Bi with 16
Spiral comet falls 13
Cradle of Hell 11
Rock Breaker 8 Doomsday Storm 7
Tiger News Combo 1 Eagle Stepping 1
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Hook at least to 5 (out forced, PK must be full).
Before t, the brush is not pointed, and PK is better to be forced.
Wind Chase 1, lock it and don't use it, after learning x is judged to be a normal attack, you can cancel the skill that has a compulsion.
1 point of sand, 1 point of crouching, 3 or 4 clones, 1 of crouching (this line of skills PK must be pointed, and the brush can be ignored).
Back fall 10 (do the front, out of the forced life-saving, plus the back fall strengthened, the height is meaningless).
The rent is cracked, and the blind force will be full.
Glide catch 5 (pk full).
Throw at least 5 out of force, brush type can be heightened).
Eagle Pedal 5 Whirlwind Leg 1
The wrestling enhancement brush is full. PK can be ignored.
King Kong Shatter 5 (as a prep point to at least 5, or lock and give up, if you want to add it to 15 or more, you can not force it).
Reinforced iron bones look at the preference, if you don't go out of barbarism, you can not add it, but it is recommended to fill it up.
Fold the neck 5 out of mandatory, depending on the preference can be added, if you want to add more, up to 14 points)
Thunderbolt Elbow Strike 1 (finishing sweeping technique, I haven't tested it with height, and it is said that the effect is not very good).
Empty winch 5 to see the preference can be added).
Spiral comet falls to see preferences, and generally does not need to be forced to waste sp.
The Cradle of Hell is at least 1 (the big move must be full, and the small move is left with SP to go to the disadvantage of the empty point King Kong crushed heel and fold the neck).
Active awakening brush at least 1,PK can not be clicked。
Passive awakening brush map can not be clicked, PK is recommended to be full.
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pk brush 2 with.
Throw 5 levels out of force.
The back fall is 10 levels out of force.
Neck bending 5 levels out of force.
Uppercut 10 levels out of force.
King Kong Crush 20 levels out of force.
Thunderbolt Strike Level 1.
The empty text is full of hammers. The spiral comet falls full of force.
The cradle of hell is full.
Crack Stone Breaking Sky Level 1.
Doomsday Storm Category 1.
The back fall is strengthened to the fullest.
Glide grip to the full.
Brute-force grabbing is full.
Wrestling is fully enhanced.
Fall to the ground and get up. After jumping out of force.
For the rest of the sp, I learned Thunder Back Fall (good-looking), Squat, and Wind Chase Level 1.
36sp more
Maybe the skill is a little weird.
**Use the Dragon Shadow Haoyue stick (there is a problem of disconnection in the team brushing, so I will use the whirlwind claw instead) equipment: a set of twisted patterns, the bracelet is ink bamboo, the necklace is the Holy Spirit (it will be blue dots on the body, which is both beautiful and group back MP), and the ring is a heart-splitting (PK field sometimes brings unexpected effects).
PK brushes can be worn.
If you want to add whirlwind legs, you can learn skills such as thunder, back fall, etc., and learn level 5 eagle trin, level 1 whirlwind, and more sp
Judo's method of adding points.
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