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No matter what you do, it is a difficult start for a novice. Game planning cases, in fact, are really still relatively difficult to write. A plan for a good plan must go through market research and market analysis, and then write these plans in combination with the situation at the time, so.
You still have to study hard! Let's learn together!
The most important part of planning is to make people understand what the plan is about, so the basic skills of planning and planning are to express it clearly and easily. “clear, easy to understand and accurate".These six words are easy to understand, but it's a very strange thing.
If you're a newbie and you're going to write a game plan, I think it's important to find a framework that is very suitable for the reader to understand in an organized way, which is to write a table of contents. Then be sure to see which part is in this directory in **.
Second, that isBe concise and precise, not too verbose. Try your best to explain what you want to express so that others can understand it at a glance! If you don't think you're expressing yourself well or accurately, then you want toLean**Come to help, because ** is the most intuitive and convincing way to express.
Nowadays, planning is not like before, you can copy it or something, now, what we need is creativity, what we need is inspiration, so a novice, if you can create something different from others, then you are half the battle. So be sure to catch itInspirationThis thing! This will make your boss believe in you and reuse you!
Anyway, a second company won't raise a capable person!
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Generally, companies will not hand over difficult tasks to novices, so novices don't have to worry too much, the basic skills are done, and they have confidence in themselves. The game planning case is to complete the game planning documents, such as game planning, programs, and art. Its purpose is to help understand the content of the game and keep records.
The basic skill that a novice should master in writing a plan is a clear and easy-to-understand expression. These four words are easy to understand and flexible, each with its own approach. There is no hard specification for planning cases, it depends on everyone's creativity, and a good planning case itself is full of creativity.
First of all, we should summarize what we want to say at the beginning of the article. The boss usually doesn't read the whole thing, and only reads it if he sees interest on the first page. In addition, the structural framework and program framework are also very important, which can make them understand their own design more systematically, so that readers can have a coherent understanding, facilitate the understanding of the program or art, and find what they want.
This structure is a common planning structure in the gaming industry. Start with an overview of the platform, then introduce the background and design concept, then break down the various parts of the game, and finally introduce specific development-related content.
Of course, we all know that the game industry is nowhere near as developed as the film industry, and its production has not yet been standardized, so any plan that is written in a clear and understandable way is a good plan. Don't worry too much, no matter what you do, you won't make much mistakes when you have a solid foundation, so game plans need to be created for the structure of each game.
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In general, the situation is chaotic, and the following points are written clearly, and the prototype of the plan will come out.
1. Creative description.
2. Backstory.
3. Characters, props, scenes.
4. Game rules.
5. Level tasks.
6. Interface operation trace file.
7. Game system.
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1.First of all, you should describe the situation where the problem occurred, including the background of the game, the player's behavior, the game's gameplay, etc.; 2.Secondly, the reason for the problem should be described, including the lack of game design, the player's inappropriate behavior, the unreasonable gameplay, etc. 3.
Finally, you should describe the outcome of the problem, including a poor game experience, bad player feedback, poor reputation of the game, etc. 2. Solution and practice steps: 1
First of all, we should analyze the original basic banquet cause of the problem, find out the shortcomings of the game design, the improper behavior of the players, the unreasonable gameplay, etc. 2.Second, solutions should be developed, including improving game design, improving player behavior, optimizing gameplay, etc.; 3.Finally, solutions should be implemented, including improving game design, improving player behavior, optimizing gameplay, etc., to improve the gaming experience, increase player feedback, enhance game reputation, etc.
3. Teaching and personal tips: 1Teaching:
Some basic knowledge of game planning should be provided, including the principles of game design, the norms of player behavior, the design of gameplay, etc.; 2.Personal tips: You should provide some personal experience and insights, including the importance of game planning, the key points of game design, and the grasp of player behavior.
If you want to learn systematically, you can consider signing up for a live online class, and recommend CGWANG's online class. The teacher speaks carefully, you can watch it back after the class, and there are also the same type of recorded classes that you can learn for free (give away lifelong VIP). >>>More
Of course, the first is the accumulation of words, and I don't want to be like being casually perfunctory to you, just talk about it, you may not be able to listen to it if it's too long, memorize more texts, textbooks are very important, don't understand the words in the textbook, check the meaning, practice speaking more by yourself, the oral language is simple to essay, the most important thing is the accumulation of phrases, anyway, the phrases of each text are free to memorize, and you usually pay attention to collecting some interesting English phrases, just fine.
Memorize more famous phrases and read more texts!
1. Write about people.
The character traits of the characters are very varied. When writing about characters, we should pay attention to their differences in age, gender, occupation, identity, and experience, and write about the characteristics and personality of "this one" character. Writers should not simply list a few comments, but should place them in a certain environment, event and scene to write about their "performance", characterized by their language, actions and psychology. >>>More
Be calm and self-confident. Psychological tension will make one's thinking suppressed, and only by being relaxed can one's thoughts flow freely. >>>More