Analyze all the skills of the DNF Necromancy, including the Dark Night, which points by the way

Updated on Game 2024-05-15
9 answers
  1. Anonymous users2024-02-10

    Landlord, let's make a decision after reading this.

    Dark Soul Wave 5 (Pre-skill, must be pointed.) When Balak is released, the orb will become several times larger when he descends. Multiple damage comes with ** effect. Nice skills)

    Claw of Death 10 (this skill CD time is relatively short, and it works well with Barak, 3000-4000hp, which is similar to the red-eyed cross slash).

    Drive Zombie 1 (just a little bit is enough, no damage is required, only for faster bosses).

    Dark Ritual Full (This skill adds magic attack.) It's the same as the red-eyed rampage.,And there's no CD limit.,Basically, you can use it again once you run out.。 Increases magic attack by 400-500 when the full effect is full. will be full).

    Dark Silk Array 5 (Prince's own skill).

    Death Resentment 5 (slowed down, the effect is good, the release speed is relatively fast, PK is recommended to be increased to 10).

    Hyakki Night Walk 5 (Harassment Skill).

    Soul Sucking Dark Power Wave 5--8 (for fixed monsters, mainly used with the 40-45 skills of the bus, the more advanced the amount of enemies grabbed, and the damage is the same as Barak's ambition).

    Barak Advent Full (If you are not satisfied with this skill, don't play Necromancy, you can use the reverse arrow keys to make 3 different attack patterns (i.e. The main skills of the follow-up,It's changed now.,When it first came out, the blue consumption was super fast.,It's much better now.,Generally, it only takes +2 MP or so to open the map)

    Barak's Ambition 5 (This skill deals average damage.) Point 5 is enough, after all, it's just these few colorless skills)

    Barak's Wrath Full (The damage of this skill is comparable to the awakening of a normal class, the damage is considerable, and it has a strong explosive power).

    Awakening passive 1 or full (depending on what you like, or the remaining sp points are the most sensible).

    Awakening skill 1 (generally awakening I don't recommend adding more.,Because the CD is relatively long.,It's only 2 times at most for a picture.,Except for force and Devil May Cry awakening).

    Shadow Strike 5 (out of force, occasionally PK can be used for combos or with the bus to quickly dodge).

    The above is my opinion, handmade, thank you.

  2. Anonymous users2024-02-09

    Hey, you have to play it yourself to know what is best for you, and I've washed the dead 3 times

  3. Anonymous users2024-02-08

    Claw of Death: - A skill that attacks enemies with Claws of Death and inflicts reduced Dark Resistance.

    Advent: Nicholas: - Necronomion of Nicholas, Prince of the Spider-Clan, uses the basic Spider Spit Binding Attack and the summon attack related to Ekloso.

    Obedience: - The skill that changes the way Nicholas acts. - Has 4 forms: Basic Mode (Leaf), Aggressive Mode (Fist), Passive Mode (Cross), and Protective Mode (Shield).

    Drive Zombies: - Command Nicholas to summon zombie skills. -Summoned zombies disappear as dark attribute ** after attacking enemies.

    Necromancy: - Summons the undead to deal damage over time and slow movement attack speed to enemies in front of them for a certain period of time.

    Shadow Spider Array: -Nicholas reveals his Shadow Spider Array's skills, and all attacks in the Shadow Spider Array are changed to Dark Attribute and the Dark Attribute value is increased.

    Dark Ritual: - Consumes the Necromancer's HP to convert power into intelligence for a certain period of time.

    Soul Absorbing Dark Wave:-Nicholas uses the skill of absorbing the Dark Wave to absorb the HP of nearby enemies and finally generate a dark element**.

    Hyakki Night Walk: -A skill that appears from the Hyakki's attack range after throwing the Night Wanderer to the ground in front of him.

    Advent: Tyrant Barak: - Necromancer: When Tyrant Barak Possesses Skill Barak, the Necromancer's basic attack, jump attack, forward attack, and Z-key skill attack are all changed.

    Barak's ambition: - Divided into the skill of creating a floating damage to the enemy with hand gas on the ground in front of him, and then pinching the hand gas into a fist to produce **.

    Barak's Wrath: - Barak rises from the ground and grabs enemies with both hands to deal damage and high stun and hitstun slash with a broadsword.

  4. Anonymous users2024-02-07

    Necromancer Awakening Death Briger Awakening Passive Skill: Terror of the Slayer:

    Ballarock's attacks carry a debuff effect; Awakened Action Skill: Panto Strum: Summons Necromancy.

    The army attacked the enemy. A wide area attack skill created by sacrificing a minion. Comes with a sum before the skill bursts.

    Black holes have similar absorption capacity, and the visual effect is extremely gorgeous.

    Dark Nails: - A skill that attacks enemies with dark nails and inflicts breathlessness.

    Arrival of Lygonus: - The Necronomic Descend of the Spider Prince Legonas. - Basic Spider Spit Bondage Attack and summon attack related to Olaclauso.

    Necronomicon of Obedience: - A skill that changes the way Legonas acts. - It has 4 postures of basic action mode, active attack, passive attack, and master operation.

    Zombie Advent: - Command the skill of Commanding High Nas to summon zombies. -Summoned zombies disappear as dark attribute ** after attacking enemies.

    Resentment of the Dead: - Summons the undead to deal damage over time to enemies in front of them.

    Black**: - Legornas shows his Black** skills. -All attacks in the circle become dark and the dark attribute value is increased.

    Dark Ritual: - Consumes the Necromancer's HP to increase intelligence for a certain period of time.

    Inhalation Dark Burst: - Forceonas uses the skill of absorbing the HP of nearby enemies after inhaling Dark Burst and finally generating a dark attribute **.

    Night Wanderer: -A skill that appears from the White Ghost to attack enemies within the range of the Night Wanderer after throwing the Night Wanderer to the ground in front of him.

    Barnacoler of Killing Descending: - The Necromancer's ability to possess Barnacolle of Killing. - When Barnacola descends, the Necromancer's basic attack, jump attack, forward attack, and Z-key skill attack are all changed.

    Banakol's Ambition: - A skill that creates a chiral gas on the ground in front of him to deal levitating damage to enemies.

    Guillotine: - Barnacol's skill that rises from the ground and grabs the enemy with both hands to deal damage and stun after a broadsword.

    Awakening name. Deathbringer: A necromancer with great lethality and the ability to maximize Barnacol's abilities.

    Passive Awakening.

    Fear of Ballacre: Enemies attacked by Barnacolle have a chance to hit a debuff called Fear of the Ballacre.

    Enemies hit by the Butcher's Fear debuff have their physical and magical defense decreased, and will target the same monster as themselves.

    Active Awakening Skill.

    Phantomstrom

    Necromantic Storm can only be used in the presence of Barnacolle of Killing.

    If you use Necromancy, enemies within a certain radius around Barnacola will be marked with a sacrifice.

    When the sigil is active, enemies are summoned as sacrifices to the army of the necromancy, and are attacked.

  5. Anonymous users2024-02-06

    Since Necronomicon feels like a combination of a powerful puppet summoner and a magical warrior in terms of skills, I will explain it in two parts: the main common skills and the main summoning skills, and the common class general skills will not be introduced one by one.

    Main common skills:

    Death's Wrath: Fill up.

    Claw of Death: Fill up.

    Dark Ritual: Fill up.

    Ancient Memories: Fill up.

    Cursed Arrow: It is recommended to add 5 levels of prefixing.

    Main summoning skills:

    Advent Nicholas (The Little Prince): Fill up.

    Obedience: Fill up.

    Shadow Spider Array: Fill up.

    Soul Draining Dark Wave: Fill up.

    Advent Tyrant Barak (Bus): Fill up.

    Barak's ambition: Fill up.

    Barak's Wrath: Fill up.

  6. Anonymous users2024-02-05

    Before you didn't transfer, you added all physical skills.,After you turn, only your own skills are added.。

  7. Anonymous users2024-02-04

    As long as you feel comfortable, you can add 3 casually, and you can wash it when you turn anyway.

  8. Anonymous users2024-02-03

    Is it necromancy? Bone Shield.

    Summons Bone Fragments around self or teammates, increasing Physical Magic Defense, and when attacked, Bone Fragments scatter, giving enemies no attribute magic attacks. When this skill is used, one of the self or teammate-level summoned beasts within a certain radius around it may be caught by the bone shield.

    Each time you are hit, one of the Bone Fragments disappears, and when all the Bone Fragments are gone, the Physical Magic Defense Up effect also disappears.

    At the beginning, the blood is thin, international practice, full of it.

    Cursed Spear 5 can also be full, but it hasn't come out yet, so the points may not be enough.

    Nicholas séance (Spider King) is full, otherwise I'm sorry for this gorgeous and practical summoned beast.

    Dark Nails Intermediate Magic Attack Damage: 647% So it's still full (of course, some people say add 1).

    Obedience to Nicholas Plus 1, does not explain.

    Zombie séance is full, an international convention, because it's a fixed damage, plus 1 or 5 is really not good.

    Dark Consciousness consumes the Necromancer's HP, converting power into intelligence for a certain amount of time. Full, do not explain, dissatisfied will be scolded to death.

    Black Death 1 is explained here. Because most of the necromancers are dark attributes, it will be a headache to fight the dark city, and because "all attacks inside the black death array have become dark attributes, and the dark attribute enhancement value will increase." "Turned the only remaining skills into dark attributes.

    Should be killed by the Sky Tree Fruit.

    Night Wanderer 1 or full, after all, it is the main force of the attack flow, and it is recommended to be full.

    The murderous Parakle séance is full of necromancer's love-hate skills, and 10MP a second is really disgusting. The attack range is also disgusting for enemies. It's nice to have a magic brush with a library.

    Parakle's ambition is full.

    The guillotine is full.

    Terror of the Slayer (Awakened Passive) Full "Enemies attacked by Palkle have a chance to have their physical and magical defense reduced and attack the same monsters. ”.

    Ghost Storm (Awakened Active) is full.

    The magic is full, the ancient is full, the general skill backstab 1, the dash is 1, and the golden cicada is shelled 1

  9. Anonymous users2024-02-02

    Level 10, you shouldn't have changed jobs yet, right?

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