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1.The effect is definitely there, but I'm going to talk about the XD pulling monster skill here.
Mango is the highest aggro skill, and must be used as soon as the CD arrives.
Swing is a monster pulling skill used to deal with a group of monsters.,It's not as good as a heavy fight or a mango when it's 2 monsters.,It's smaller than a mango and more than a heavy fight when it's pulling 3 monsters.。
Cutting is a fixed hatred skill, but now it seems that it can't be surpassed in non-ultra-high-end.
Heavy assault will be more cost-effective at the highest level, but it is still a skill to release anger.
In the case of pulling 2 monsters, Mango "Cut" was beaten hard.
In the case of pulling 1 monster, if the anger is sufficient, Mango "Cut" is beaten hard.
In the case of pulling 1 monster, if the anger is insufficient, Mango, "Cut", "Elf Fire" is beaten, and the elf fire cd will not affect the public cd of the mango, and secondly, in the case of ensuring the mango, if there is anger, the cut will be released, and if there is no anger, the elf fire, but it must be ensured that the mango has been put.
In the case of the Rafi Bloodshed, if the anger is enough, then Mango "Swing" "Cut" is beaten hard.
When the Rafi Bloody Monster is not angry, then Mango's "Swing", "Cut", "Elven Fire" is beaten hard.
Even when not Bloodshed, the swing cannot surpass the cut at its current equipment level.
2.Growling is also necessary when the monster is targeting you, but this is rarely done in high-end FBs, as the hats of the bears are very stable.
Part of the information is from NGA).
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[Numeric shortcuts] 1, cut, 2 sweeps, 3 lacerations, 4 smashes.
Alphabet shortcut] Q Charge E Head Attack (Interrupt the spell cast) F Elven Fire R Mock other skills mostly require a lot of cooldown time or are not used often, so a single point is OK. Skills like Bark Technique, Group Taunt, Frustrated Roar, Survival Instinct, Berserk Recovery, and more.
That's how I went from level 1 to 85, which was very useful.
Technique]: Standing in front of the squad or team, charging or elven fire or taunting, mobs are not equal: charging - elven fire - sweeping - laceration, use it when the sweep is good, ** open skills when the pressure is high.
Boss: Guaranteed 3 stacks of Elven Fire, 3 stacks of Cuts +1 Smash. You can keep your frustration roaring to reduce stress. When the laceration is lit, the elf fire is hung when it is ready, just pay attention to the running position and precautions.
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Q: Elven fire.
e: Taunt. 1: Charge.
2: Heavy beating. 3: Sweep.
4: Laceration. Other free arrangements.
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Main action bar Sweep 1, Smash 2, Heavy Beat 3, Elven Fire 4, The default 567890 of the system has been changed to ait+1, alt+2, alt+3 (these three put the cosmetic burst potion), alt+q, alt+e (put skills similar to q, e effect).
Lower left,q,e,r,t,f,g,h,z,x,v The ones behind it are generally used to put food and medicine hands and dot Q Charge (you can set an AIT+Q key to meet the head attack, so that Q Charge, Alt+Q is also a charge effect) E Laceration R Group Mock V Single Mock FGH Three put bark, furious recovery class defense skills TZX puts control skills that may be used in PVP.
Lower right F1-F8 My bear T is to put some recovery skills, after all, there are those that will be used and are not commonly used The remaining 4 are the 1234 of the right keypad Put your own commonly used business skills.
On the right, there is no setting, and other skills and business skills that have not been dragged out are generally put on it, so that you can drag or click at any time when you need to use them.
Individuals have their own habits, and my buddy's various alt+, shift+, and ctrl+ keys are still very sharp.
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The most preferred attribute of the bear T is definitely blood.
Because the defensive attribute of the bear T is too selective (no block, no defense, no parry), it can only rely on high HP, high armor, and high dodge to complete the responsibility as T.
So in this case, the high HP brought by Gao Nai has become the first choice for Xiong T, but the high HP alone cannot withstand the boss's attack.
So in the same situation, the high dodge brought by high agility becomes the second choice of bear T, of course, no matter how high the dodge is, it can't completely dodge the boss's attack, so high armor becomes the third target of bear t (bear T's armor is the highest among the 3 professions that can be used as T, so I personally don't think that stacking too high will bring more reductions, such as taking 74% reduction to the limit and 75% reduction will require more than 8000 armor).As for the other defense levels, as the buddy upstairs said, it only needs to be symbolically stacked to 75, because Bear T has the talent of reducing critical hits, so he doesn't need such a high defense level.
As for the other attributes, high evasion, high AP, and high critical hits can all be used as other equipment attribute options for Bear T, but the first choice is definitely stamina, agility, and armor. Other attributes can only be used as secondary selections.
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If it's a national server, agility is the best, because at the same time add armor, dodge, critical hit, AP, and then it's stamina, any T needs an endurance attribute, and then it's an attribute that brings hatred, and it's the best crit, because any attack can bring double hatred. Of course, for the sake of stable hatred, a little bit of hit and precision is still good.
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The strengths of Bear T are high armor (the maximum armor damage immunity can be reached with a good equip) and high dodge (determined by agility. Direct + dodge equipment is generally not as real as + agility, because agility is also + critical hits and ap) and high HP. Since Bear T has the talent of reducing the probability of being critically hitted, Bear T only needs 415 defense level (that is, +75 defense level is required on equipment) to achieve Explosion Immunity.
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You don't need to pile up, but you don't need to deliberately avoid it, it brings a point, the equipment is the same as the thief cat equipment, just the difference between enchantment and gems, the carved pattern is changed to a heavy Europe, you can hit one more target, you hit enough, you don't need to roar the carving.
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Pay attention to the circumstances under which life is saved.
1.Sudden high damage makes you run low on health. At this time, using the bark alone, it is useless to reply to the rage, because you save 2000 blood cloth fat touch you or die. Breaking the cauldron is the key.
2.The bark of the tree is used as a deterrent. (1) Weaken the pressure.
2) Take certain foreknowledge damage, such as Bu Fat's trampling and Muru's mob's cutting.
All in all, the bark is to be used in advance, before it takes a big hit. So I don't think it's a matter of talking about life-saving skills.
The broken axe is used in an emergency, and it can withstand one more damage with 6000+ health.
As for the berserk reply. Use it when you can't lift your blood line.
Yes! Huang Lao Palace is a building dedicated to Huang Lao Immortal.
I hope the methods I know by heart can help you.
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