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There are so many ways to look at these methods:
1.View - Object Browser. Your project, all the classes are in it, click on it to find your method. Double-click or right-click the menu to go to the definition.
2.View - A class view, similar to the Object Browser, but provides a list of classes and methods, not descriptions. Double-click and right-click menus are supported.
3.Right-click on the project - view the class diagram. Each class is a rounded rectangle with a fold symbol in the upper right corner, so you can see its members and methods.
This diagram is added to the project, and you can save all the classes in order to see all the methods in one view at any time. Double-click and right-click menus are also supported.
Options 1 and 2 may not quite meet your requirements, because what you are asking for is all the methods of all classes to be viewed together.
But from the point of view of use, in addition to being cumbersome, it will not cause much trouble. Since each class may have methods with the same name, even if you can use the form to distinguish them, you will probably be dazzled, so it seems that the IDE does not provide the ability to centralize all methods for you to browse.
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I usually set breakpoints and then look at the objects that each class generates individually.
In fact, this problem is not actually a problem of Visual Studio, because if you are using UML live ** in the development process, all the properties and classes are very clearly displayed in UML and do not need to be listed separately.
Maybe your development habits need to be strengthened.
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Absolutely. When you write c, you don't find that when you write an object name.
Then write. Will there be a corresponding method?
It's just that what you said doesn't show all the methods.
Because an object will only call a method that it can call itself!
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You can create a *. CD files, everything you want to see is in it.
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The main desk of the building is creative.
The library is pretty good, so I haven't thought about it. Top down.
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Is it just the usual way? I don't quite understand what you mean.
You just adjusted it,
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Since you don't need it, pass a null:
function(null);
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There is no need to write function types and function declarations; Because the :show() function doesn't need a parameter!
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animated: yes, which is to enable the animation effect. Programs written in Objective-C run in the console, and the concepts of animation are only available in iOS.
As for view movement, this one is definitely fine. Write a function to change the origin of the frame of the view, or change the center point, use a timer, after triggering, the coordinates will be incremented until the target coordinates are reached, and the timer will be stopped. I have 44 more.
After learning for a long time, you will naturally know that you should not be in a hurry.
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Of course, there is a method that comes with uiview to achieve it.
You can use [uiview beginanimation...You can also use [uiview animatedwith...If you want to do more complex animation, look into the Core Animation framework.
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Don't look for tears in your eyes.
There's not much left for me. Dan pie.
Silence the critics who are jealous of him forever.
There is a kind of sunset that whispers goodbye.
and made the mysterious eyes shine with hazy starlight.
Jean, he still doesn't have the courage to confess his selfishness haha.
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