How to play the Rubik s Cube and the meaning of the letters, what do the letters of the Rubik s Cube

Updated on amusement 2024-05-06
6 answers
  1. Anonymous users2024-02-09

    Introductory formula (layer-first method):

    Step 1: The bottom edge is returned to position (also known as the bottom cross, the process of correct restoration of the bottom four edges).

    Step 2: Bottom corner homing (restore the four corner blocks of the first layer of the Rubik's Cube):

    Equation 2-1: (r u r')

    Equation 2-2: (f.)'u'f)

    Step 3: Middle Ridge Homecoming (the step to restore the four edges in the middle layer of the Rubik's Cube):

    Equation 3-1: (u' f' u f )(u r u' r')

    Equation 3-2 :(u r u' r')(u' f' u f)

    Step 4: Top edge position (also known as the top layer shelf cross, the top color of the top four edges is the same as the color of the top center block):

    Equation 4: f (r u r' u')f'

    Step 5: Top Corner Face Position (the step in which the top surface color of the four top corners of the Rubik's Cube is adjusted to the top surface):

    Equation 5-1:r' u2 r u r' u r

    Equation 5-2: u' r u'u' r' u' r u' r'

    Step 6: Apex corner homing (the other two sides of the four vertex corners of the face position are the same color as the center block of the corresponding face):

    Equation 6: r b' r f2 r' b r f2 r2

    Step 7: Vertice homing (the color of the other side of the four vertex ridges that have been placed is the same color as the color of the center block of the other four faces):

    Equation 7: (r u' r)(u r u r)(u' r' u'r2) o, no copying!

    I wish you a speedy success!

    It's not very clear. Detail.

  2. Anonymous users2024-02-08

    Rubik's Cube Paradise Various Rubik's Cube Ways to Play Copy these words and paste them to find the tutorial.

    Steps. 1. Make the bottom cross.

    2. Restore the bottom layer.

    3. Restore the second layer.

    4 do the top layer cross.

    5. Adjust the position of the top edge.

    6. Restore the top surface.

    7. Restore the top layer, that is, 4 corners are homebed.

    The above is the basic gameplay steps of the Rubik's Cube, where the order of 5 and 7 can be reversed, r represents the right side of the Rubik's cube, and rotates 90 degrees clockwise'The right side of the Rubik's cube is rotated 90 degrees counterclockwise.

  3. Anonymous users2024-02-07

    1. The code of each layer: Each layer of the Rubik's Cube is referred to by the first letter of the English letter. r(right), l (left), u(up), d(down), f(front), and b(back) refer to the right, left, top (top), bottom (bottom), front (front), and back (back) layers, respectively.

    2. Rotation direction: rotate 90° clockwise, and write the code of each layer directly; Rotate 90° counterclockwise, and suffix [in the code of each layer'] or [i]; Rotate 180°, with the code suffix or (180° clockwise by default).

    The full Simmaster marker can be understood as "rotating in direction from the perspective facing the referential layer".

    For example, in the case of a noisy game, r, rotate the right side 90° clockwise to face the right view. From a frontal point of view, i.e. the right side turns 90° "up".

    For example, d, rotate the bottom surface 90° clockwise from the perspective of the bottom surface. From a frontal point of view, i.e. the right side turns 90° "to the right".

    Another example: b'to face the back view and rotate the back 90° counterclockwise. From a frontal point of view, that is, the back side is turned 90° "to the right".

    In addition, to record the rotation of the Rubik's cube in more detail, it will also be used: m (middle) is used in combination with u, f, and l to refer to each middle layer; C (complete) is used in conjunction with u, f, and l to refer to the rotation of the Rubik's Cube as a whole in the form of a certain layer. For example:

    mu, with a top viewing angle, rotates the middle layer 90° clockwise. From the frontal view and as such, i.e. the upper second layer turns 90° "to the left".

    The Rubik's Cube starts. Rubik.

    Ernaux is Hungary.

    Professor of Architecture and Sculpture, in order to help his students understand the composition and structure of the cube of space, he made the first prototype of the Rubik's Cube, inspired by the Danube River.

    in the gravel. In 1974, Professor Rubik invented the first Rubik's cube (then known as the Magic Cube) and was granted a Hungarian patent in 1975.

    HU170062, but did not apply for an international patent.

    The first Rubik's Cube was in Budapest in 1977.

    toy stores. Unlike Nichols' Rubik's Cube, Professor Rubik's parts are snapped together like tenons, not easily separated by external forces, and can be made of any material.

    In September 1979, Ideal Toys brought the Rubik's Cube to the world, and in 1980 it was unveiled at the International Toys & Toys Exposition in London, Paris and the United States.

    After the exhibition, Ideal Toys changed the name of the cube to RUBIK'S Cube, in May 1980, the first batch of Rubik's cubes were exported in Hungary.

  4. Anonymous users2024-02-06

    For example: r, to face the right view, rotate the right side 90° clockwise. From a frontal point of view, i.e. the right side turns 90° "up".

    For example, d, rotate the bottom surface 90° clockwise from the perspective of facing the bottom of the hand limb. From a positive point of view, that is, the right Bichun side is "turned to the right" by 90°.

    Such as: b'to face the back view and rotate the back 90° counterclockwise. From a frontal point of view, that is, the back side is turned 90° "to the right".

    In addition, to record the rotation of the Rubik's Cube in more detail, it will also be used: m (middle) is used in combination with u, f, and l to refer to each middle layer; C (complete) is used in conjunction with u, f, and l to refer to the rotation of the Rubik's Cube as a whole in the form of a certain layer.

    Third-Order Rubik's Cube Components:

    The third-order Rubik's Cube consists of a central axis connected to six central blocks, as well as 8 corner blocks and 12 edges, which, when connected together, form a whole, and either side can be rotated horizontally without affecting the other blocks.

    The third-order Rubik's cube is the most common in life, and in March 2011, a new type of third-order - bread third-order appeared, breaking the conventional design of the third-order Rubik's cube.

  5. Anonymous users2024-02-05

    The Rubik's Cube, also known as the Rubik Cube, is called the Magic Cube, and in Hong Kong, it is called the Rubik'scube。

    The third-order Rubik's Cube is a 6-sided cube made of elastic hard plastic. The core is an axis, a smile and consists of 26 small cubes. There are 6 of them, including the center square, which are fixed and only one side is colored.

    There are 8 corner squares (3 colored sides) that can be rotated. 12 edge squares (edges) (2 colored sides) can also be rotated.

    In addition, in addition to the third-order Rubik's Cube, there are second-order, fourth-order to nineteenth-order, and there are more and more new Rubik's cubes invented in modern times.

    When the toy is in **, the arrangement of the small cubes makes each side of the large cube have the same color. When one side of a large cube rotates, the single color of its adjacent sides is destroyed, and a new pattern cube is formed, and then it is rotated and changed again, forming that each side is made up of small squares of different colors.

    According to expert estimates, all possible pattern compositions of the third-order Rubik's Cube are about. The gameplay is to rotate the scrambled vertical Zhihan cube through the six sides to restore it to six sides into a single color as soon as possible.

  6. Anonymous users2024-02-04

    The formula for the first case: (up, right, up, right, right, up,

    2. Right Shun, Shang Shun, Right Reverse, Shang Shun, Right Shun, Shang Shun, Shang Shun, Right Reverse.

    3. Ascending, righting, reverse, reverse, reverse, reverse, reverse, up Huiwu.

    4. Right reverse, downward reverse, right shun, lower shun.

    Related gameplay. First of all, you should set the center of the Rubik's cube, choose one of the 6 colors you like, and then position and orient the 4 edge squares on the plane of the center square with this color, that is, the top edge. The goal is to position and orient the blocks that belong to the 4 edges of the top plane.

    The 4 top edge squares are placed and oriented one by one.

    Position and orient the 4 corner squares on the top or face of the selected top level, i.e., the top corners. The purpose of this step is to position and orient the 4 blocks that should belong to the corners of the top surface while maintaining the top edge squares that have been placed. During this series of rotations, the top edge block will be temporarily moved, but will be properly restored.

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