Why does it look so different exactly what the 3DMAX tutorial does?

Updated on technology 2024-05-06
9 answers
  1. Anonymous users2024-02-09

    You'll need to read the tutorial more carefully and figure out every step to make a 90% identical rendering.

    What you see should be a manual simulation of global illumination tutorial,This lighting method rendering is very fast,Now sometimes I use it in a hurry,The only drawback is that it is not easy to learn completely by their own experience and familiarity with the light and shadow parameters,Many people can't jump directly to learn VR,Personally, I think it's very bad。 Because manually simulating global illumination is a kind of foundation in 3D, if you don't have a good foundation, you won't be able to use other renderers flexibly.

    Tutorials are generally not very detailed, but I can only tell you that you must use light attenuation to carefully observe the distribution of light in the real world.

  2. Anonymous users2024-02-08

    Learning should not be imitated, but should be discussed, communicated, welcome to Baxi Design to communicate design problems.

  3. Anonymous users2024-02-07

    Looking at the same recipe, using the same ingredients, the cooking process is the same, can the food you make taste the same as the food made by the chef?

    A lot of things need to be experienced with the heart, and tutorials are often misleading.

  4. Anonymous users2024-02-06

    It's definitely different, take a look at it yourself, if it's the same, how can the effect be different!!

    Or the tutorial you are looking for is not complete, is there something missing in the tutorial!

  5. Anonymous users2024-02-05

    A lot of the process on the tutorial is omitted! Maybe his options at the beginning are different from yours, and he doesn't have a hint to use them!

  6. Anonymous users2024-02-04

    The things in the tutorial are to teach you how to do it, like you is equivalent to copying the cat and the tiger, and you must learn to use it flexibly.

  7. Anonymous users2024-02-03

    1. Turn on 3dmax, open the model file, and click Manual Keyframes in the track bar below.

    2. Adjust the model, drag the keyframe track, set the keyframe, and make an animation.

    3. In the toolbar on the right, select Lights to add lighting effects to the model.

    4. Click Render Settings, the system pops up the Render Settings window, the time output bar, and click the active time period.

    5. Set the output size of the animation, click Render, and start rendering the animation.

    dmax takes a long time to render an animation, so you can reduce the resolution appropriately and determine the animation effect before rendering it with high quality.

    1. Log in to the client.

    2. Hold down the left mouse button and drag the file to be rendered directly into the blank space of the client (batch submission is supported), and set the rendering environment on the pop-up page after releasing the mouse.

    3. Select the project, select the environment and model, confirm the environment, click "Submit", and the file will enter the analysis state.

    4. After the file parsing is completed, open the parameter panel to view the parsing parameters, which can be modified.

    <>5. After the parameters are confirmed, click Submit for upload, and during the upload process, we can check the upload progress of specific files on the "Upload Management" page. You can also pause the upload task.

    6. After the imitation upload is completed, the task will be rendered on the "Task Management" page and submitted to the task.

    7. Wait for the imitation rendering to be completed, and it will be automatically sent back to the local computer.

  8. Anonymous users2024-02-02

    1. Open the 3D software and press the F10 key to bring up the render settings window. Select Production Rendering Mode in the Target column and V-Ray ADV in the Renderer column.

    2. Then click the [V-ray] tab, click [Framebuffer] in the drop-down list, and remove the check mark before [Enable Built-in Framebuffer].

    3. Under the [V-ray] tab, click the global switch to change the mode on the right to [Expert Mode], and then change the value of [Secondary Ray Offset] below to as shown in the figure below.

    4. Under the [V-ray] tab, click [Image Sampling], change the type to [Block], the mode to [Expert Mode], and modify the numerical dust branch of the minimum shading rate to 1, as shown in the figure below.

    5. Under the [V-ray] tab, click [Image Filtering], change the filter to [Region], and modify the size to 1, as shown in the figure below.

    6. Under the [V-ray] tab, click [Global DMC], modify the mode to [Advanced Mode], change the value of the adaptive number to 1, and the number of noise thresholds to 1.

    7. Under the [V-ray] tab, click [Color Map] to change the type to [Exponent] and the mode to [Expert Mode].

    8. Finally, select the [Settings] tab, click [System], the mode is [Expert Mode], and modify the value of [Dynamic Memory Limit] below to 30000, as shown in the following Paino Toshitu. The sketch rendering parameters for 3DMAX are set.

    9. Finally, get the rendering.

  9. Anonymous users2024-02-01

    1.First increase the rendering ruler, then increase the sampling value, anti-aliasing, and other settings of the flat mode.

    2.The subdivision value of the light is very important, if the computer is good, it can be set to about 24, ** it is very clear.

    3.The rendered model adjusts the light according to the light, rendering the effect of the light being more pronounced.

    4.There is also the subdivision value of the object itself that can be changed.

    Increasing the parameters will affect the rendering time, such as a long rendering time and insufficient local configuration, you can try to use rendered cloud cloud rendering, batch rendering, which is faster.

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