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What is the difficulty of playing with 3 players? Ordinary and difficult are actually 3 occupations at will. Hell is fine.
If you start with 0. You have to open up your own wasteland and equipment.
Holy Rider (white ride, panacea. Its own strength is also one of the best) + Mage (Ice + improve MF equipment, which is to increase the chance of getting magic equipment) + (1st floor said + Necronomicon is a good choice.) But it's not that hard.
If you want a younger brother to have a younger brother, you want a halo to have a halo, and there is a clearance and a clearance. I recommend Paladin + Mage + Assassin. (The advantage of this is that the characters have to fight monsters, you choose the necromancy, don't fight the monsters, just run all the way).
Of course, there are many collocations, and the landlord can see it for himself. Give a little direction.
Paladin: It feels amazing. Crazy riding, hammer riding... Almost hit the punishment riding)
Barbarian: That's it, a little worse than a knight.
Assassin: Assassins aren't the best, but they're the most fun. Miscellaneous skills, different combos are quite interesting.
Necromancer: Fight to hell, it's easier if there is a necromancy. Slightly stronger in the early stage. The middle is the dark period (I personally think) the skeleton ability has not come up, and the strange attack has come up. It's good in the later stage.
Mage: Strong field clearance ability, and the teleportation of the electrical system ensures the efficiency of the MF. Treasure hunting. Relatively weak in hell. Ice is free at every turn, fire is free.
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That's up to you how you play.
Whether you want to play it or keep playing hell.
If you're simply playing normal, you can use any 3 classes, but it's better not to be a druid.
Because the transformation system is not equipped to play a single machine, it is not powerful, and the summoning system is also okay in ordinary ACT1 and ACT2.
The auxiliary Ling is not as good as the aura of the paladin.
It is recommended that you play a combination of Paladin, Necromancer, and Mage, which can go through Hell alone.
The aura of the Paladin assists the skeleton, and with the curse of the necromancy, it is very simple to fight the normal.
The mage group should consider fighting the boss and suppressing it in the later stage, and in the case of a meat shield, the mage attacks high, and it is easy to kill monsters.
The mage suggested playing pure ice, and attacking high can also slow down, which can be regarded as suppression.
Paladins recommend playing Double Heat, although Hell and Nightmare are not easy to mix without equipment, but the Fever Aura will greatly increase the power of the Necroskeleton.
Necrons are advised to play Pure Summoning.
Specific points are available online.
Welcome to Diablo.
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Knight + Mage + Necromancy.
or Knight + Mage + Assassin.
I prefer the latter to be challenging.
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1. Barbarian, the only profession that does not have Brother Chun in the current version, but has a certain characteristic of very high HP and damage reduction. Solo leaderboards require extremely good equipment, suitable for solo farming and support.
2. The Witcher, the most popular DPS class in a team, with the Marauder suit, the arrow tower can play a very high DPS, whether it is a team or a solo leaderboard, it is relatively strong, and the disadvantage is that the survivability is weak. Demon hunting is the first choice and is the most powerful firepower point in the team in today's version, and can be quickly killed by both individual monsters and groups of monsters.
3. Witch Doctor, the most popular auxiliary class in Expert Mode, has a weaker ability to rush the rankings alone than other professions, and pet flow forging equipment is easier to form, but pet series equipment and star iron are more difficult to drop. Jade Soul Flow is difficult to survive in Expert Mode due to its fragility. The Dreaded Witch Doctor is the strongest support class, a must-have team member to storm the upper echelons.
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This depends on everyone's preference.,D3's profession is not like WOW.,There's a strict division of labor for DPS、T、Milk.,Each class has a considerable single-brush ability and survivability.,Each class also has skills that are beneficial to teamwork.。
If there are 3 people, it is recommended to have a ranged and melee combination.
Added: 1. The skill combination in Diablo 3 is very complicated, and the number of each class skill combination is astronomical, which is not something that can be explained in a few words.
2. Now Blizzard is still adjusting the skill system, and it's hard to say what the official version will look like.
3. The beta version is only level 13, and many late-stage skills can't be seen, so it's a bit early to say this.
Personally, from the point of view of equipment distribution, it is recommended to choose one of the main attributes of the five professions: strength, agility, and intelligence.
1) a medium for transmitting data, (2) a topology for connecting various devices, and (3) a medium control method for sharing resources.
Let's be apart for a while, you both need to calm down, calm down, and think about it. Don't get carried away by emotions and don't get confused on key issues.
The gameplay of mahjong for three people is as follows:
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