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The great god is coming to you....Because I have a reputation for hitting 311...The positioning of the hit is to make up the knife....They don't make up for it....I think it's sharp to play like this...In fact, it is popular to go out directly, 1 eat, 1 drink, one guard, two branches...Guardian is used to win the ceremony....The victory of 311 has a huge effect, so I don't need to say, the two branches are Hemeiken, because Fengxing is fast as 311carry to make money, and it is necessary to speed Meiken to push the tower with a line....And then the fake retirement is very suitable for the popularity, if like a bit I personally don't think so, not to mention that CW is not so easy to catch people....It's basically online.,The output of the popular line is in R.,So the fake retreat attack speed is important to help the later loadout.,The next equipment is to look at the political appearance.,If your regiment doesn't output it, you'll finish this tops are estimated to be up and down in 10 minutes....Playing fast and killing people is so fast that money comes quickly....The role of purple resentment is to make the blue cat in the air, or the back hand is empty, etc....It's a good shot...If there is no lack of output, I am a veteran, I think the bullet tent is a sharp prop, in order to kill people and escape, only if you hit out, you will find that the effect is great....The later stage of saving you is the purpose of this Dharma account, and then adding a mechan can make them annihilated....This is how to play online....Skills I personally add like this....1. Skill W, 2 Skill R, 3 Skill R, Level 4 Fixed....Level 5 R, Level 6 Fixed....Level 7 r is useless because it's big when you're not loaded....311 I think you are more than a captain....Because you think, when the captain is the main carry, it must be a close station, restraining the melee their 311 water men....Two-headed dragon vs, both can be very good to beat you this plastic surgery....Our team can get 51 best when we play 311, and if we can't get it, we can lion and then the two-headed dragon....Add the wind, let the knife on the line....Counter-compensate people, there are only Niu 51 and the captain on the other side, you can fight with such a plastic surgery, but it also depends on the position....Everyone can see who made the mistake first...And then the plastic surgery of 311 will take the solo one, and we will generally sf....On the opposite side is the blue cat, and on the road to the big one, they are small black....Such a facelift in a tower with a rhythm who brings a good, windswept team must take a tower at speed when the mid lane comes to help....This is important....Because after taking the tower, I removed the tower and played the money, and 311 continued to push other towers, and then I watched the captain command me, so I won't say much.
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Sanctuary, Macon, Aster, Prosthetic Leg, or Phase (Phase Universal) increases the attack. The first 15 minutes of development and team battles are still very fierce, don't use big fights to put more powerful machines, and dismantle the tower. So be it! The frustration rate is average.
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If there is Medusa, the first positioning is the auxiliary of the partial S position. It is recommended to outfit the Temple-Phase-(Urn)-Macon-Sheep Knife-Ice Armor,The style of play is generally around w This skill E and Macon can play perfectly with R The more powerful aoe outbreak is also perfect.,About the ultimate, you can stay 2J big or even choose the yellow dot without adding.。 Your lineup is a bit reluctant.
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This,Wind line or bias output point,Output,The phase is still a little better,After all, when you fight,It's generally going to be big.,And out of the phase.,It's easier to replenish the troops.,And Aster.,You can make up for the defects of the phase without moving speed.,Darkness.,You can add an attack.,Sheep knife.,Powerful control skills.,And a push stick.,You can use it to save your life.,And the wind staff.,You can also keep people.,You can also save your life.。
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This lineup seems to have been seen.,Wind walks on a disadvantaged road list.,Equip it with prosthetic legs or phase shoes.、Temple、Macon、Sheep knife ==
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The temple phases the Macon or flute (these 2 pieces depend on the situation).
The first large pieces (purple grudge, sheep knife, Lincoln, big root) These 4 pieces are also selected depending on the situation.
Generally speaking, wr is to first out a shoe, phase or prosthetic legs, and then choose a auxiliary outfit as the first equipment, Macon or flute, and then start to take control or output, such a route, there are many ways to play, partial team battles, auxiliary control, partial single output, can be.
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Ring of Guardian Values 2 Eat Tree Ointment Buy J or Bring Purification Mid-Templar Phase Recovery Turban Turn Macon After that, you can choose the Sheep Knife or Necromantic Book according to the needs of the team.
Power StrikesDon't Be Greedy Master Bondage If you bind two people, consider unleashing a power blow.
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Upstairs, you don't know why Fengxing is really out of phase! He is out of phase for the good to play w, because using phase in w is just as effective! Accelerate, exempt, pierce the troops, how domineering this is!
Pay attention to the middle of the wind, that is, crush the opponent, and your task is completed.
The shoes must be phased, and the popularity of prosthetic legs does not lack that bit of acceleration and attributes, let alone secret methods. Aster Sheep Knife Blue has the ability to walk a temple of physical dps flow.
If you play money quickly, you can go straight to asters. But asters are not necessarily standard, it depends on the opposite hero, and the outfit should be flexible.
Salou might as well get a push stick, which is easy to use and affordable. If you wear a meat outfit, there will be a Lincoln at most, and the rest will look at the opposite hero. If you want to be a mage, you have to make a challenge, and if it's all DPS, you don't want to be a vanguard shield, just go green.
Again, the outfit must be flexible!
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Turn on the wind and then open the phase, pass through the opponent, point him at 1 position in front of the enemy, because there is a wind run, ignore the tower for 1-2 seconds (of which 1-2 seconds are consumed during the walking process), and forcibly cut in, especially when the opposite side has a small amount of blood, the wind can slow down at close range, etc. The effect is very good, A2-3 can find a position to set people, because it is very close to the other party, and the location is easy to find.
The artifact of the wind is the phase It can't be replaced by any shoes If it is with the lineup of advancement, you can occasionally come out of the secret shoes If you go to the middle lane, at least it is the existence of the core Speed phase The opposite side of the pressure is the same as the dog Once the yellow opponent is opened, the wind is open, the phase is opened, and the single kill is so easy
To be honest, there is no special need, there is no need for asters, the value is very average, unless there are players on the opposite side, you are very tricky (there are water people, df ants, etc.) You can save up empty staffs.
The general popular route is (Core) Phase (Magic Wand, Big Magic Wand), Macon, Electric Hammer, Ice Eye, Semi-Assist, Prosthetic Leg (Arcane Shoes), Big Magic Wand, Eye (Half Pack), Macon, and Flute are almost there.
The meat doesn't need to be very meaty, it just needs to be targeted. The one that is out of the vanguard is even less worth it.
The operation can be out of the ejection can also be.
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1.I'm popular with prosthetic legs. The latter goes directly out of the flying shoes.,The phase is for 1 some gank line heroes.,Do you think he still has to speed up the range of that skill?,2 Wind walking is useless.。。。
But if you say it, then I can only say that the wind is more important than the positive 3, and I have already said 4 in my first questionPersonally, I think it's better to come out of asters than to come out of Satan. His ultimate plus his 3 skills are immune to damage, plus Satan, you said that it takes a few seconds for 1 red blood to become half blood, and the gold hoop stick is also very good.
The ultimate with the golden hoop stick is not explained, the DPS in the early stage of the popularity of Aster is not high, even if you ban him, you can't kill him, and Aster is not suitable for popularity. If you play support, you can assist in the installation.,If you play in the late stage, you will install the dps.,DPS won't explain it.,It's the golden hoop stick Satan or something.。
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1 depends on the situation, each has its own benefits, the prosthetic leg's attributes and attack speed are very good, it is good for three-dimensional growth, and the role of the phase in escape and pursuit cannot be ignored, and it can be judged according to the situation. 2 people think that the wind walks in solo is very bt.,Especially if the bondage hit is good.,4 levels of stun is enough for you to cause a lot of physical damage to the opponent's hero.,If you shrug a little, the main plus 2 skills.,Long-range strong aoe,Economically, it won't be left behind.,In short,It's no problem to save your life.,It's okay to take the opposite head.,One thing to say is.,If you bind the opponent, use the shift key between the general attack and the powerful hit to maximize the output.。 3. Generally I am out of phase, and the popular solo is not at a disadvantage.
4 If you play smoothly, you can get out, the popularity is lacking, and the synthesis of asters is very smooth, you can haunt Ken if you are at a disadvantage, I hit passers-by love direct asters, CW will haunt Ken, hehe. 5 Fengxing itself has a thing-free skill, and it is not easy to die, so the meat suit and Rosa don't mean much to him, and if you are playing CW or open black, Lothar is a tool to sell teammates, unless there is a special purpose (such as SF and the cow's big), don't go out, for the team, you can haunt Kendi according to the situation!
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1.The situation of acceleration and phase use is different.,You can chase people and escape when you open the phase.,But 3 skills can be used to save your life.,Phases are recommended.。
2.Pay attention to what you should pay attention to, the point of the point, the shrug of the point.
3.Phase turn.
The points can be held out, and others have no control over the play, otherwise it is not recommended.
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1 needs 2 normal mending knife If there is a gank on the opposite side, pay attention not to die (all the mid laners are almost like this) 3 or the phase can be accelerated to set people (note that there is something in the back to set or it is really a waste of skills) 4 tailwind can not be upwind or against the wind in general or first every good 5 do not need (I have seen no r live e and w out of a lota e big w chase people very fierce very non-mainstream).
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The phase shoes to wear a person to.
If you are afraid of death, 1.3 skills in the early stage save your life.
Phase no.
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Fengxing is a hero who needs a lot of level.,But because her limiting skills have certain flaws.,So it's recognized as the worst rhythm of the mid-laner hero.。。。 But it's very level-oriented, and there's a w to save your life, so it's generally placed on the disadvantaged road list.
Bad start single,It's best to buy a group of eyes.,Seal the opposite field.,Let the line close to your own tower.,Although the wind has w to save your life.,But I'm still more afraid of AOE law injury.,And it's more crispy.,If someone wanders away,It's likely to be killed.。 If the pressure on the line is high, you can learn a few more levels of W (wind step), and R (strong strike) must be the main point. It's a big deal when it's 7J and 4R2W1E (bondage strike) is fine.
I don't recommend increasing the popularity of 6J, because his own attack power is low, and he has to reduce his attack power by another 40%, and Fei Lan is also more, so it's not as cost-effective as a cloud-piercing arrow. The first one must be a phase shoe. That's pretty much it for the alignment.
If you play well in the early stage, basically the phase, Aster (Macon + Tuitui) can be available. If it's decent, it's in parentheses (panacea. Anyway, it's absolutely right to come out with this.
If there are a lot of heroes with blink (flashing skills, such as enemy law, queen), stealth (such as bone bow, bounty), you can start with asters, asters are now cheaper, and the cost performance is also good. It's better to cooperate with teammates to catch people and wander around in this way.
If you want to push the main push line, Macon + push push, Macon is the first artifact of the four artifacts of the mid-term team battle promoted by the group. There is an aura of regeneration, which has an advantage in terms of attrition, and has a vitality that can save teammates and enhance the team's combat effectiveness. Push is mainly used to chase people and save teammates, which can only be seen in specific situations.
For example, when the clockwork frames a person, the push can be pushed. That's it.
Fengxing is generally used as a 2-position mage core, and should exert force in the mid-term, leading the other 3 teammates to push the line, or fighting against the opponent to consume (in the case of Macon, it is completely consumed). is your own No. 1 main core (i.e. your poster. Try to get as much time as possible to make money, so that the other party can't interfere with your later stage.
The popular R is a divine skill.,Not only can you open your horizons.。。 And it's very far, 1200 yards. In the middle of the lane, a cloud-piercing arrow is very good in clearing soldiers and opening up vision.
According to the specific situation, the outfit is the key, the other party has more restrictions, the aster will come out, and the other party has less restrictions, so the sheep knife will be released. There is a range AOE on the opposite side, just Macon, and there are more deceleration skills, so push and push. It's important to come up with the first piece of equipment according to the situation!
This piece of equipment is related to mid-term team fights. (In contrast, Macon's team had the highest value for money in the medium term.) )
In the later stage, it is a sheep knife, and according to the situation of the team, you can also make a war drum. Then, the popular ultimate will reflect the value, you can make a cane, a cannon or MKB. Open a w to stare at a person and hit hard, and the output is also very high.
Hope it helps.
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Fengxing is a relatively well-rounded hero with skills such as control, aoe push and escape.
The general equipment is phase shoes + Macon + big magic wand + war drums + challenge The phase follows the popular w skills together, and the movement speed is very fast Escape and chase are first-class As for the Macon team equipment, not only add all attributes, teammates also love you, but also strengthen the survivability and anti-killing ability The big magic wand and war drums are all equipment that supports all attributes The movement speed of the war drums + is also very objective The active buff is also good As for the big magic wand Anti-killing artifact The importance of recovering magic in the early stage**! Challenge the headscarf Because the wind w has 100% miss, there are basically more than 4s ignoring physical attacks Hold up the magic resistance You will find that your popularity is very resistant!
To the latter point of the fight for combat power can be addicted to the knife thunder hammer a account depends on the situation Aster is also OK The synthetic field is relatively smooth The opposite mage is out of it Generally speaking, the general equipment ** is out of the wind and it is very powerful + sheep or asters are basically over If there is really no dps in the team, the big thunder hammer will be out of the dps on their own DPS The opposite side control is more bkb wild out It depends on the situation
Fengxing is mainly a hero in the early and middle stages.,1 skill can stun people and keep people.,2 skills have relatively high damage in the early stage.,3 skills can chase people and escape.,The important thing is that physical immunity is very good.。 A must-have for killing people and pushing towers. I prefer Aster, and if I have more control on the other side, I will come out of Lincoln or out of the Vanguard Shield first. >>>More
Wowhaha, that's easy to do, get an invincible potion.
The current version is popular, pvp is much stronger than Dao Na, and both of them are hard to use. >>>More
The advantage of the phase is that it can wear people and soldiers It is very convenient for chasing and escaping Escape w immune attack But sometimes soldiers are in the way You need to pass through the phase w has the effect of slowing down the opponent when chasing and killing w has the effect of slowing down the opponent and the other party must be constantly moving around the road you open the phase it is easy to catch up with him and pass through him to get stuck in front of him In short, the status and style of play of the wind are destined to have higher requirements for the move So the phase is more suitable And the phase can maintain the speed advantage of the wind w and the phase can be used alternately to maintain 400+ for a long timeTo 450+ speeds, first w, then immediately turn on the phase, and within 4 seconds, it is 522 speed. >>>More