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That's it, I'll pass it once. You're talking about being on high ground, and then the allies are coming to attack you. There are a total of 3 intersections to defend, you first build a small cannon of 500 at the door, and then build a 1500 a put point, how many dogs are being built, didn't the game have time to build for you at the beginning?
You can have a tank take out a car in the residential area west of your map, which is equivalent to having a spy satellite, and there are several oil wells in the bottom right of the map. Kill it!! If you've even been through this level for that long, you're a really rookie, haha. Come on!
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Dude, the Lone Guard is the first battle, and this can't be passed? Use Tanya to blow up the dreadnought first, and then run to the fortress. The small base of the Soviet army below can be destroyed no matter what.
In addition, I don't believe that the 1st floor is a master of the Red Police, as long as a player has played the campaign, he dares to call himself a master even if he hasn't fought the campaign? The 2nd floor misunderstood, the building master is a lonely guard, what are you doing with him in the chrono-spacer defense battle?
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In the first battle, Tanya blew up the ship and then led the soldiers to follow the computer prompts, there was no difficulty. The Chrono Defense War is mainly the propaganda vehicle on the left with a full map, and the oil mine on the right, but it is not easy to defend. In the later stage, there are enemy supply vehicles below, and there is money to knock out.
In the early stage, it relied on the sentry and the artillery in the later stage, and it relied on Tianqi, and there were 5 or 6 vehicles, which could almost pass. Pay attention to the Guangling tank from above, it is very dangerous. On the first floor, you dare to claim to be a master without even playing the battle?
The campaign is actually very difficult, and you will only know it after playing.
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Not so vegetable! That's just the first level! Tanya blows up the ship, and the base is yours when you get to the fortress. Make a bunch of GIs and do it easily.
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I'm a red police master and I q363944924, although I haven't played, but as long as someone can pass, I will definitely be able to pass.
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Pull all your troops to the high ground in the middle of the top of the map to clear the level, note: there are enemy troops on the high ground, and all actions must end in the lower left corner of the game before the time is finished.
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This mission is very simple, first control Tanya to use C4 (just move the mouse on the Dreadnought-class battleship, it will appear like a bomb, and then press the left button to blow up the four Dreadnought-class battleships on the Hudson River), then the player immediately lands ashore near the Statue of Liberty, the player can see the first team of allies there, and when the player has eliminated the enemy parachuted near the Statue of Liberty, the player moves left to the Bradley Fortress. When Tanya came to Bradley Fortress, the player can control this base, because it is the relationship of the first level, so the enemy is not too strong, it is recommended to produce more than 20 soldiers in large quantities to attack the enemy, as long as you carefully control the army to use oil barrels to blow up the enemy's turrets to reduce our army**.
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Probably you didn't import the registry, but the Red Alert 2 on my computer doesn't need to be like this.
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Protect Tanya, or you'll lose.
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Ask for details... What does it mean when the next level hasn't started yet?
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……First of all, you used the Soviet barracks....You're playing the Allied Mission ......The second was the Mao, Soviet would have machine-gun fortress ......
Secondly, Mao, a garbage building will be used as a headquarters ......
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Allies: One: The Lone Guard Two:
Dawn of Crisis 3: Cheer for the Commander 4: Last Chance 5:
Dark Night VI: Freedom VII: Deep Sea VIII:
Freedom Portal IX: Temple of the Sun 10: Mirage XI:
Nuclear Explosion Radioactive Fallout XII: Chronostorm USSR: I:
Red Dawn 2: Danger 3: Great Frequency Fruit 4:
Hometown Front 5: City of Lights 6: Division 7:
Chrono Defense VIII: Disgrace of the Governor IX: The Fox and the Hound 10:
Remnants of the Defeated Army Eleven: Red Revolution Twelve: Arctic Storm.
Command & Conquer: Red Alert 2 is a real-time strategy game produced by Westwood and published by EA, released on September 28, 2000.
The game's plot continues with the Allied ending of Command & Conquer: Red Alert. It tells the story of the Soviet Union and the Allies after Einstein killed Hitler.
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Mission 1: Lone Guardian Mission 2: Dawn of Crisis Mission 3:
Cheer for the Commander Mission 4: Last Chance Mission 5: Dark Night Mission 6:
Free Mission 7: Deep Sea Mission 8: Freedom Portal Mission 9:
Temple of the Sun Mission 10: Mirage Mission 11: Nuclear Explosion Fallout Mission 12:
Macross Storm Sue: Mission 1: Red Dawn Mission 2:
Danger Task 3: Big Frequency Quest Quest 4: Hometown Frontline Quest 5:
City of Lights Mission 6: Division Mission 7: Chrono Defense Task 8:
Humiliation of the Governor Mission 9: The Fox and the Hound Mission 10: Defeat the Remnants Mission 11:
Red Revolution Mission 12: Arctic Storm Detailed**1003774631, perfect red alert answers. Question Answer:
Lin Feng, identity indicated: Red Alert. Here's how to get through all the Red Alerts.
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Tanya can actually use the oil drum to enter the Soviet base in the upper right corner.,There is a group of prisoners up through the base.,After the rescue, the manpower is enough to take the base.,Repair the white house next to the nuclear power with sappers.,After the soldiers go in, the nuclear power will be blown up.,Then you can take this ticket to the left to attack.,Make good use of the phantom on the left to send you.,The game will be much simpler.,Finally, one thing to note is that there is a Yuri in front of the nuclear bomb.,Use the phantom to blow up the oil field and solve it.。
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There's an airplane! You can fly over it!
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First of all, I want to tell you that the brave and fearless are made by foreign cattle, and the plots are interlocking, and the requirements for consciousness, operation and psychology are very high.
To answer your question head-on, the bridge on the left can't be repaired on your side, and after you have completed the first two, at least the first task, a scenario will be triggered, where a transport ship carrying 5 engineers across the sea to a small piece of land on the opposite shore. The end of the road where the engineers are located leads to the bridge maintenance hut. He then commanded Tanya and Seal to escort the five engineers to the bridge maintenance hut to repair the bridge.
This process is not less demanding on operation. In addition, pay attention to the fact that there is a Yuri hidden at the head of the bridge to prevent it from falling short.
There are two points to pay attention to during the whole game, first, do not casually repair the concrete bridge next to the Einstein Institute and pass it, and at the same time, try not to let any unit be located on the bridge opposite the bridge head of the Einstein Research Institute, so that it is easy to crash!! Second, the process should be archived in a timely manner.
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There is a long period of time from desert to swamp.
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It's very simple, don't they have radar, and you go into the water and you dive down, and then the radar shows a red dot, and you keep walking towards the red dot, and you keep walking, and at first you don't feel like the red dot is moving, and after two minutes of walking, the red dot gets bigger and closer, and finally you see a device that you can touch with a submarine.
Is there no place to pick up the quest?
If it is, pay attention. >>>More