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So many people's answers may not necessarily be that you don't necessarily take me seriously. But I'm responsible for telling you.
Leveling up is correct to use Berserk Battle.
We Berserkers don't lack hits. Casually say that the people who don't hit, not the ones who play warriors, are a lot of trumpets.
Valorant Strike is currently buggy, you can go and fight monsters casually, as long as you use Valorant Strike, there will be absolutely no missed hits. There is no need to worry about hitting.
Rage is a great category, and there's a Warrior Glyph that has a chance to instantly increase Rage after a heroic strike. This is a must-have.
Warrior leveling, if you are doing the task yourself, then there are slightly more stringent requirements in terms of equipment. Fighters have always been like this, and the requirements for equipment are relatively large. Properly update your equipment, and you will find that fighting monsters and leveling up is also a kind of fun, and the survival time of a yellow monster is only a few seconds.
Since monsters are in the form of stakes, I recommend that you use Berserk Leveling. I'm doing tasks alone.,Don't go to the dungeon to brush up on experience.,Berserk accompanies me all the way.,Anger won't be lacking.,Then hits naturally won't be lacking.,Because it can support heroic strikes.。
Can you be sure that someone else's talent is right? If you want to play a profession well, you have to add your own talent, and you will know it by washing out your talent. Everyone's operating style is different, resulting in different additions to talents. Under the domination of mainstream talents, appropriate adjustments are the right talents for themselves.
It doesn't matter if you want to score or not, it's just a little puzzle for players who also like warriors, and I hope you can go down the path of warriors and walk strongly.
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If you are a newbie, then it is recommended to use ** battle. Now I'll give you a ** battle talent manually.
**System: Deflection (3) Enhanced Tear (2) Charge (2) Iron Will (2) Tactical Mastery (1) Enhanced Suppression (2) Anger Mastery (1) Piercing (2) Severe Injury (3) Hands** Specialization (3).
Breath of Blood (3) Longhandle Mastery (5) Sweep Attack (1) Wound (2) Fatal Strike (1) Divine Strength (2) Juggernaut (1) Enhanced Lethal Strike (3) Ruthless Assault (2).
Sudden Death (3) Endless Fury (1) Bloody Frenzy (2) Destroyer (5) Blade Storm (1) Berserk: Heavily Armed (3) Cruel (5).
This method of adding points is **. It is more suitable for the early stage. Wait until you've graduated with your equipment and then go berserk with a heavy injury stream. The output is to start charging - tearing and holding the whole time - lethal blows and slashing to vent anger - and slam when you are cd. Suppress it and use it.
What do you think, landlord?
If you don't think it's clear enough, I'll send you the link along with it.
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In the early stage, it is still a good talent, and with the support of the breath of blood, the damage of suppression will make you feel refreshed.
In the past, most of them were berserk leveling, because the previous ** talent leveling was not strong, and the berserk talent could restore part of life.
After level 60, you can also try your hand at the defense talent, and a blame is not wrong when t is wrong.
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Play warrior for so long.
2 trumpets go to the warriors who also practice in the friend uniform.
All kinds of leveling talents have been tried.
The fastest suspense-free defense.
And then there's **.
Rage. It is recommended that the defensive talent be upgraded to know how high it is
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Rage is highly recommended for leveling, and if you look at the immediate benefits, the talent for Rage is better at the beginning. Of course, the national service **zs is more bt, but I personally feel that there is no rage to fight monsters, and the rage is more and the damage is higher. Upgrades are going to be a fart hit.
A monster was killed a few times, and it didn't hurt to miss something. Otherwise, the thieves also double-wielded and didn't hit, so how did they mix?
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At level 10, you can order anything at any level, and when you reach level 25, you can change it to rage, and hitting is not a problem, and the advantage of rage is to regenerate health, saving a lot of time for eating and drinking.
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If you don't go to the dungeon, just fight the monster and add all the rage and **.
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Berserk Kill monsters quickly Basically don't sit on the ground If you change your talent, you have to wait for level 70 ZS leveling is the best for rage.
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Solo upgrade is still **talent.
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1. It depends on how much RMB you want to pay, if you are a pure RMB player, it is recommended to choose the survival talent or the bloodthirsty talent.
2. The blood and defense of the warrior of the survival talent have increased significantly, of course, it is more obvious after level 60, and the survival warrior has a 0-distance charge talent, and the charge can be used as the magic strike of the blood demon, and the survival warrior also has a talent skill "Life Guard" that can increase the HP limit by 15%, and restore an additional 5% HP (according to the upper limit of the most HP on the body, not according to the upper limit of the HP without equipment);
3. Relatively, the attack of the survival warrior is relatively low, if you are an elf warrior, there is a dexterous battle song in the survival talent, which can add an additional 5 points of evasion.
4. Bloodthirsty warriors have more HP than other warriors, and when there is no equipment at the same level, the HP of a full bloodthirsty warrior is about 2000 more than that of a survival warrior; Bloodthirsty warriors are more likely to need equipment with a high health base and physical mastery, because Bloodthirsty Warriors are the kind of warriors who have more blood and higher attacks; The advantage of the Bloodthirsty Warrior is that he has a Bloodthirsty Rage, and when the talent is full, he can absorb 200% of the HP of the attack power, although he can only use about 3 blood drink slashes;
5. The weakness of the Bloodthirsty Warrior is that the defense is relatively low, and in the same situation, the single output of the Bloodthirsty Warrior is not as high as that of the Berserker.
6. The weakness of the berserk talent is that the HP is relatively small, and it consumes more red when pulling monsters and releasing XP in the wild.
It's strong now, and leveling up PvP is OK.
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