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European Credit Card Payment Guide.
This is the territory version).
Others on the official website or.
ecfof discussions).
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ECF external links use this, downstairs you are really talented.
European Credit Card Payment Guide.
Clients, both Windows and Mac, are blessed for Apple users.
It is recommended that you register an ECF and go to the OF discussion forum to have a look.
Try not to use the Chinese language pack, and changing the client will be blocked.
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I've trained the eve European server before, give it to me, I'll call you.
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Is it fun? I'm having fun, too...
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The software of any door is very good. Any door.
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I told LZ that Ryujin has these drawbacks to doing quests:
1. The problem of slots, the more low slots the task A resists, the better, while the dragon god only has 6 low slots. Because you don't need to capture pvp equipment to do tasks, you don't need too many medium slots, it's enough to install recharge, and more low slots can effectively improve defense and firepower.
2. The dragon god uses the speed of the 425 magnetic track, I am afraid that the battle monsters within 30km close to you surround you, and the dragon god's magnetic track is afraid that it will not hit.
3, PG problem, the tragic dragon god can't fit 8 magnetic tracks, or needs to sacrifice precious low slots and boat plugs to improve PG, which is more than worth the loss.
It's not that you can't fight, if you use the same kind of kings, so that the effect of using sea kings is much better than that of the dragon god.
Hai Wanwang can ensure resistance while increasing 3 magnetism, as well as a speed bonus and a drone cabin of 125.
Don't be too superstitious about the bonus of 1 piece of equipment, a single computer really doesn't dare to compliment the speed bonus of the long-range gun.
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Who is so irresponsible to recommend Kailongshen to newcomers?
Classmates, learn to drive a drone to go to the next meter...
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The dragon god is definitely not opened by newcomers Level 4 quests go into the monster close-range A lot of low skills should be considered with Wanwang and then plunder After all, the angular velocity bonus itself is not covered.
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Monthly card billing.
There are escape pods, which can be destroyed. After the destruction, the player will delete the character directly if there is no clone, and there is only one currency, isk, fighting monsters, buying and selling, recharging, and doing tasks can get the characteristics of the faction to find on the official website, everyone's experience is different, just like if you are used to the empire, you may not use it if you let you use the Federation.
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Nothing to add. g is also neutral... Just a millet and yst can shield Others are still honest and repair armor M ships are more free and more comfortable to fight Especially in the March expansion pack M has been strengthened and the level 1 battle column has also been improved C is now also suitable for fighting monsters Hitting people does not have any advantage ECM ships are also weakened Not very easy to use Personally recommend A and M to choose one of the G is not called a neutron cannon It is a speed gun and a railgun Generally learned speed gun The neutron gun is the fastest gun with the fastest range but the most damage But the distance is very short The damage is single M and C have more bullet damage, and I chose C.
Got on the thief ship. Now the race selected by the version is also different from the place of birth and the appearance of the final go, it depends on how you want to develop after you build the number.
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Don't listen to the previous 2 nonsense, there is no hourly billing, only a monthly card.
There are escape pods that can be destroyed, and if you clone before the destruction and the clone skill is greater than the existing skill, then you will return to the space station where the clone is located. There is a 5% chance to lose skills. If you don't clone it, you will lose 100% of your skills.
There is only one currency, and it is called ISK.
First of all, factions don't affect your game. It only affects how you look. Each race has its own ship and perks, but you can learn skills as quickly as you can, without any restrictions.
Emma specializes in lasers, missiles, drones, and is usually an anti-aircraft ship.
Galent specializes in drones, speed guns, missiles, and is usually an anti-ship.
Mimatar is good at projectiles, guns, missiles, and can be resistant to armor or shields.
Gadari specializes in missiles and speed guns, and is usually a shield resistant.
But that's just a rough idea, and there's actually a lot of change and flexibility.
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Billed hourly.
Other issues are covered on the official website.
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This is where you need to make a choice:
1.Stay in the Imperial District and continue the mission.
2.Stay at the Legion base and farm monsters with your brothers in a fight.
Joining a clan means joining the war, and many large clan alliances are at war for a long time. The meaning of war is that the enemy can eliminate you driving an industrial ship right next to the Imperial Stargate, right under the noses of the police. There are also enemies who are specially guarding the intersection between your legion base and the Imperial District, waiting to rob passing targets.
So it is very dangerous to hang the legion to do missions in the Imperial Zone.
In contrast, the legion base is generally located in a low-security area with a security level, where the market is relatively poor, many things cannot be bought, ammunition and ships basically rely on the army's logistics for supplies, and skill books are only available in the Imperial Zone. The books are all brought by the player.
However, the area is rich in minerals, and monsters as fat as pigs, and most of the bounties alone are more than double the highest bounties in the mission, and there are legionary brethren to play with.
How to choose depends on your own actual situation.
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Run the business and make some extra money.
It's good to get used to it slowly, and 30 jumps is quite scary. After playing for a long time, you will find that there is something more intimidating than this.
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2 million means that you must pay the fee immediately after clicking on the link to register an account, and you can ask for 3 billion with the person who gave you the link, and you can point to Duomi, but I don't recommend that novices with combat skills less than 12 million or four antibodies and artillery auxiliary drones assist to 4 contact Duomi. Domi will be nerfed in the next version, if you rush out of the fight ship Minemiton or Brutticus, these are first of all guaranteed blood, and secondly, if you lack skills, you won't feel distressed.
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1.Skill points are automatically increased by the skills you learn, you can click on the market on the left to buy the skill book, find the skill book you need in the skill book column, after purchasing, right-click - absorb the skill or learn the skill to level 1.
2.Yes, creating a character has nothing to do with the game after that, including race, even if you are of the G family, you can learn the skills of the A family.
3.It can be purchased, it can be obtained by doing certain tasks, and tutorials can also be obtained.
4.Planetary development is a new model where you use a planet as your colony and build things on it, such as command centers, production factories, etc. Planetary development also requires corresponding skills.
Hope, thank you.
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1 As soon as you learn a skill, your skill points start to increase. Skills are learned at the beginning, even when the skills are still being learned. Unless deemed to stop.
2 Career of choice, now the profession only affects your appearance. After entering the game, you can do whatever you want, and there is no fixed route for what you want, and you can learn all 4 clan ships.
4 Planetary management is planetary development, which can collect resources on the planet, and then carry out various inventions and specific methods.
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1.Skill points are what you learn in the game As you learn more and more skills, the higher the level, the more skill points, so that your number can become stronger and stronger!
2.OK! As long as you learn more about the control techniques of the combat ship and the skills of the required ** level protective equipment, then you will be no different from the Battle, but it is a little slow to learn the skills, but if you increase the attribute points for the target, it will be much faster with brain insertion!
3.Most of the skills can be bought on the space station and are cheap! It's usually in a certain academy or something!
You can click on the market to select a skill, find the skill you want to learn, and it will show you the skill book sold by the galaxy closest to you, and then set the end point and fly over to buy it!
4.It's for the management of planetary resources, and for the import and export of planetary resources!
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1.In the auto-response lock in the overall settings, you can check whether it is auto-locked.
2.The lockout time depends on the type of ship and skill level. Different ships have different signal radii, and the larger the signal radius, the easier it is to lock, for example:
Battleship, Cruiser, Frigate The signal radius of the frigate is smaller than that of both cruisers and battleships, so the battleship lock guard time will be long. Signal analysis in electronics can improve locking speed.
3.Plus Legion.
The drone's tracking speed and damage adjustment are much higher than T1's, plus the professional drone's skill bonus output is not at the same level as T1.
5.You explode the drone, just like losing the command, stranded in space, and others can pick it up.
6.There is a process for taking off and jumping, and if you don't talk about the direction of the jump, if the direction is correct, when the speed is increased to about 70%, there is a very obvious line (look at the jump display over there), and you can jump. You can jump directly by increasing the speed to that point first, and you can adjust the direction with a slight curve, and you can also reach the critical value of the jump in an instant, which is much faster than slowly accelerating to that line.
After all, the derived gold is relatively small, and it is difficult to meet large-scale demand. I don't know the specifics.
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It can be locked, but there is a passive locking device that can lock others without being detected.
The lock time is probably the addition, subtraction, multiplication, and division of the resolution and signal radius.
Blue is someone else's high prestige towards you and someone else sets it up. Blue Star is in the same league.
No research, I'm c
Stay, whoever picks it counts.
The micro-curve is used to accelerate, which is a super version of afterburner. Think of jumping fast to learn skills that increase control, or add inertia to stabilize.
No research, no nails.
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This game is very close to reality, there is no specific division of occupations, you are a pirate if you rob, you are a mercenary if you take other people's money as a thug, you are a miner when you go to mining, you are a profiteer if you resell goods through the market, you are a manufacturer when you build a ship, and so on. Just say that these professions all require some skills to support you, but you can also create new ones on your own or juggle several careers at the same time. There is also no clear line between skills, for example, if you want to be a pirate, mercenary, or a regular army of a legion, combat skills are required.
You have to make, you invent, you need industry, scientific skills.
The biggest feature of eve is that it has its own independent economic system, starting from the current version of the country's "service hegemony", about 99% of the game items are all produced by the players themselves, and each item, the ship is composed of a large number of parts and minerals, very realistic, and consumed through the war in the game. This game has unlimited freedom, in addition to war, you can do business speculation, as a business**, as an undercover agent, engage in diplomacy, engage in politics, be a bandit to kill people and steal goods, and so on.
2 Real-time battles in 3D space.
3. This game is more difficult to get started, there are a lot of things to understand, and you need to forget about the traditional online game upgrade and equipment mode. And for a newbie, the cruelest part of the game is that your ship will disappear forever once it explodes, and if your escape pod is destroyed, even skills may be lost (skills don't need to be practiced, they grow naturally over time, you just need to choose the skills you need).
Finally, I would like to give you a few suggestions.
Start making more friends and ask more veterans for advice, you can't survive in the world of EVE alone.
Boats are meant to be exploded, think of it as a big red or delicious wind snake of WOW, hehe.
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1 This game is more difficult, it is not easy to get started, there are many newbies who give up after blowing up the ship, but there are also many people who stay and continue to develop.
2 Fight when you see hostile people One of the highlights is the market, the market is just as complex as in the real world, and if you are not careful, you will be pitted (I really don't know what type.)
3 I used to play WOW, but then I switched to EVE and felt that it was more difficult than WOW, and it was up to me to be suitable or not.
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1 This game is like being born a baby, there are no mandatory classes, it is all about personal development 2 real-time class combat.
3 suitable, but this game turns your person into the form of a spaceship.
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EVE itself has some backstory, and since the game is set in the Earth world, the setting time is now + 20,000 years later. The human race was gradually redivided into four races and the states they established due to wars and other factors. These are very few of the further specifics in the game's opening CG.
In terms of degrees of freedom, this game doesn't say, many people are confused and don't know what to do when they first enter the game, but what they should actually do, whether it's to make a living by doing tasks honestly, or to participate in the grand butterfly-effect war, or do you want to be a pirate? Or you can explore the hidden treasures of dangerous areas, or you can make money as a businessman by manufacturing and selling alone. There's so much to play.
The special effects of eve itself are not to say, if your computer allows, turn on the highest special effects, some scenes will make you obsessed, if you are a science fiction fan.
In high school, to be honest, it is not suitable to play online games, because it is easy to delay studying. I started playing in the third year of high school, but I just hung up skills, and I also recommend that you do this, 50 yuan a month of monthly card, you don't need to plan your skills if you don't go online, even if you don't ** skills, it's the same upgrade (it's a real time). It's never too late to have fun when you're in college.
Don't worry if this game is going to go out of business.
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